epen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, -15, D:1) 15 sling bullets (15, -13, D:1) a plain deck of changes (15, 33, D:1) a +0 club (16, 6, D:1) a cursed -1 dagger (20, 12, D:1) a +0 dagger (20, 18, D:1) a +0 club (21, 9, D:1) a stone (21, 10, D:1) a stone (22, 7, D:1) a stone (22, 22, D:1) a +0 dagger (24, -10, D:1) 12 stones (27, 32, D:1) a +0 chain mail (31, 7, D:1) a +0 short sword (33, 2, D:1) a +0 whip (34, 25, D:1) 8 javelins (34, 30, D:1) 10 stones (35, 26, D:1) a +0 club 22 stones (39, 19, D:1) 22 stones (45, -10, D:1) a +0 dagger (46, -10, D:1) a cursed -2 dagger (52, -16, D:1) 19 stones (60, -2, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a +0 leather armour (19, 7, D:2) a +0 short sword (35, -5, D:2) a +0 dagger a +0 robe (38, 28, D:2) a +0 whip (40, -8, D:2) 17 stones (40, 7, D:2) a stone (48, -11, D:2) 11 poisoned needles (48, 9, D:2) 2 stones (49, 9, D:2) a stone (50, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 mace a +0 mace a +0 leather armour (13, 8, D:3) a +0 dagger (15, -18, D:3) 15 stones (15, -16, D:3) a +0 short sword a +0 chain mail (22, -30, D:3) a +0 whip a +0 ring mail (25, 20, D:3) a +0 club (30, -4, D:3) a +0 dagger a +0 robe (41, -12, D:3) 6 stones (41, 5, D:3) a +0 whip (43, 6, D:3) a stone (43, 17, D:3) a +0 leather armour (44, -9, D:3) 14 sling bullets Level 4 of the Dungeon [Shop] Uzaojah's Antique Weapon Shoppe a +0 spear of piercing (169 gold) a +2 long sword of freezing (475 gold) a +2 mace of protection (405 gold) a +0 dagger (52 gold) a +0 morningstar (104 gold) a +3 long sword of flaming (605 gold) a +2 morningstar of draining (499 gold) a +0 flail (91 gold) a +0 falchion (78 gold) a +3 great mace of draining (746 gold) a +0 war axe (91 gold) a +0 hand crossbow (91 gold) a +0 club (26 gold) a +4 great mace of draining (876 gold) a +0 quarterstaff (104 gold) [Shop] Wetept's Distillery a potion of magic (96 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of mutation (30 gold) 2 potions of invisibility (192 gold) a potion of curing (36 gold) (0, 0, D:4) a +0 whip (10, -1, D:4) 14 poisoned needles (13, 20, D:4) a +0 whip (13, 38, D:4) 18 stones (24, -1, D:4) a +0 whip (28, 17, D:4) 13 sling bullets (35, 39, D:4) 18 sling bullets (41, 48, D:4) a +0 scale mail (44, 28, D:4) a +0 ring mail (50, 17, D:4) a +0 giant club (50, 34, D:4) a +0 war axe 14 stones a +0 ring mail (59, 14, D:4) a +0 leather armour Level 5 of the Dungeon (3, 0, D:5) a scroll of blinking (4, 0, D:5) a scroll of magic mapping (7, 3, D:5) 14 bolts (8, -15, D:5) a +0 robe (9, 10, D:5) a +0 giant club (18, -9, D:5) a +0 scale mail (20, -8, D:5) a +0 chain mail (30, 10, D:5) a +0 hunting sling (41, 15, D:5) a +0 whip a +0 ring mail a +1 falchion of slicing (41, 17, D:5) a +0 dagger a +0 robe (44, -9, D:5) 19 stones Level 6 of the Dungeon [Shop] Doust's Antique Armour Shop a +0 robe (16 gold) the +9 plate armour of Chill Winds {rPois Stlth+} (1968 gold) It protects you from poison. It makes you more stealthy. a +0 robe (16 gold) the cursed +1 plate armour "Geun" {Slay+2} (969 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a cursed +0 chain mail (84 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) (5, 0, D:6) 2 tomahawks of dispersal (15, 21, D:6) a +0 falchion (18, -11, D:6) a +2 quarterstaff of chaos a +0 cloak a +0 scale mail (18, 13, D:6) a +0 giant spiked club (31, -10, D:6) a +0 trident (35, -8, D:6) a cursed +0 scimitar a +0 plate armour (36, -8, D:6) a +0 dagger (unseen) (36, 2, D:6) a +0 short sword (37, -13, D:6) a +0 hand axe (37, -3, D:6) a +0 leather armour a +0 falchion (39, 10, D:6) a +0 war axe (47, 1, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, -8, D:7) a +0 leather armour (3, -25, D:7) 16 stones (4, -9, D:7) a +1 whip of venom (4, 16, D:7) a +0 ring mail (5, -21, D:7) a +0 dagger (5, -20, D:7) a +0 hand axe a +0 ring mail (9, -9, D:7) 20 stones (10, 10, D:7) a +0 scale mail (14, -28, D:7) a +3 hand axe a +0 chain mail (14, -24, D:7) a +0 hunting sling (22, -33, D:7) a tomahawk a +2 scimitar of flaming a +0 chain mail (23, -33, D:7) a +0 club a +0 leather armour (24, -32, D:7) a +0 dagger 3 tomahawks (24, -28, D:7) a +0 dagger (25, -13, D:7) a +2 dagger of venom a +0 robe (26, -13, D:7) a +0 short sword (36, -23, D:7) a +0 trident a +0 dagger a +0 robe a +0 mace (38, -25, D:7) a +0 whip a +0 leather armour of fire resistance (38, -23, D:7) a +0 hand axe a +0 scale mail (38, -4, D:7) a +0 hand axe a +0 chain mail (38, 5, D:7) an uncursed ring of fire (44, -26, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a cursed -3 dagger (4, 36, D:8) a +0 flail (4, 37, D:8) a +0 mace (9, 33, D:8) a +0 whip a +0 ring mail (9, 34, D:8) a +0 dagger a +0 robe (10, 33, D:8) a +0 dagger (13, 34, D:8) a +0 short sword 3 stones (14, 34, D:8) a +0 short sword (16, 3, D:8) a +0 war axe (22, 1, D:8) a +1 dagger of draining a +0 scale mail (23, 1, D:8) a cursed +0 dagger (25, 1, D:8) a +0 dagger a +0 robe a +0 chain mail (29, 1, D:8) a +0 club (30, 29, D:8) the +7 long sword of Lanuticw {vamp, Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). a +0 robe (30, 33, D:8) a +0 falchion (32, 31, D:8) a +0 robe a +0 dagger (33, 29, D:8) a +0 shortbow a +0 long sword (35, 31, D:8) a +0 halberd a +0 chain mail (35, 32, D:8) a +0 leather armour (36, 33, D:8) a +2 dagger of speed (38, 5, D:8) a +0 giant spiked club (38, 25, D:8) a +0 scimitar of draining (38, 30, D:8) a +0 dagger a +0 robe (38, 31, D:8) a +0 dagger (46, 27, D:8) a +0 club (46, 34, D:8) a +0 mace (47, 27, D:8) a +0 ring mail a +0 club a +0 leather armour (48, 27, D:8) a +0 club a +0 leather armour (48, 31, D:8) a +0 dagger (49, 8, D:8) 28 stones (54, 31, D:8) a cursed -2 dagger Level 9 of the Dungeon (0, 0, D:9) a plain deck of defence (3, -2, D:9) 19 stones (5, -1, D:9) a +0 pair of boots (8, 34, D:9) a +1 long sword a +0 robe (10, 33, D:9) a +0 war axe a +0 robe (14, -12, D:9) a +0 giant club (17, -5, D:9) a +0 giant club (17, 30, D:9) a +3 dagger a +0 robe (18, 30, D:9) a +0 falchion a +0 robe (36, -5, D:9) a +0 ring mail (38, -1, D:9) a cursed +0 chain mail (47, -6, D:9) a +0 eveningstar (48, 15, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (5, -23, D:10) a +0 trident (6, -26, D:10) a +0 robe (7, -25, D:10) a cursed -1 club (7, -24, D:10) a +0 dagger of distortion a +0 robe (10, -12, D:10) a +0 dagger (10, 15, D:10) 22 stones (11, -22, D:10) a +0 battleaxe a +0 chain mail (14, -8, D:10) 19 stones (14, -3, D:10) a +0 giant club (15, -20, D:10) a +0 leather armour (21, -17, D:10) a scroll of immolation (36, 7, D:10) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (2, -2, Lair:1) 25 stones (3, -1, Lair:1) a +0 leather armour (6, -37, Lair:1) a +0 ring mail (6, -9, Lair:1) an iguana corpse (6, -8, Lair:1) a giant frog corpse (7, -9, Lair:1) a +0 rapier (14, -15, Lair:1) a porcupine corpse (17, -26, Lair:1) 3 potions of degeneration (20, -35, Lair:1) 14 stones (20, -30, Lair:1) a water moccasin corpse (skeletalised by now)