epen Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -15, D:1) a +0 club (10, -18, D:1) 13 sling bullets (10, 21, D:1) a +0 club (20, 8, D:1) a +0 dagger (20, 18, D:1) a +0 club (30, -7, D:1) 17 bolts (31, -2, D:1) 16 stones (35, -15, D:1) a +0 club (39, -1, D:1) a +0 dagger (42, -20, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -2 spear (8, -1, D:2) a +0 club a +0 hunting sling 25 stones (11, 0, D:2) a stone (13, 27, D:2) a +0 leather armour (15, 1, D:2) a stone (15, 3, D:2) a stone (36, 5, D:2) a +0 club (37, 36, D:2) a +0 club (38, 37, D:2) a +0 club (39, 36, D:2) a +0 dagger (48, 30, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 32, D:3) a +0 flail (23, -4, D:3) a +0 plate armour (23, 12, D:3) a +0 ring mail (32, -3, D:3) a +0 dagger a cursed +0 robe (32, 2, D:3) Sif Muna's Compendium of Calling Spells Type Level a - Summon Small Mammal Summoning 1 (33, -12, D:3) a +0 short sword (33, -1, D:3) a +0 dagger a +0 robe (33, 7, D:3) a stone (33, 12, D:3) a +0 ring mail (35, 8, D:3) a stone (35, 9, D:3) a stone (35, 11, D:3) a stone (35, 27, D:3) 16 bolts (36, 10, D:3) a +0 ring mail (36, 13, D:3) a +0 hunting sling 10 stones (39, -9, D:3) a +0 dagger (39, 23, D:3) a +0 dagger (40, 11, D:3) a +0 trident (41, -7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, 10, D:4) a +0 short sword a +0 club (3, 10, D:4) a +0 halberd (3, 11, D:4) a +0 club a +0 whip (5, 20, D:4) a +0 ring mail (8, 45, D:4) a +0 short sword (9, 43, D:4) a +0 short sword (11, 6, D:4) a +0 falchion (11, 7, D:4) a cursed +0 flail a +0 ring mail (11, 8, D:4) 35 bolts (14, 31, D:4) a +0 war axe (17, 21, D:4) 19 stones (18, 30, D:4) 16 arrows (20, 35, D:4) a +0 club (21, 14, D:4) a +0 ring mail (21, 24, D:4) 12 stones (23, 33, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of conjuration (0, 5, D:5) a tomahawk (0, 8, D:5) a +0 hand axe (1, 3, D:5) a tomahawk (14, -11, D:5) 16 sling bullets (15, -3, D:5) 15 arrows (21, -16, D:5) a +0 short sword (22, -17, D:5) a +0 dagger (23, -22, D:5) a +0 pair of boots (23, -17, D:5) a +0 short sword (26, 5, D:5) 10 stones (33, -25, D:5) a +0 ring mail (36, 11, D:5) a +0 short sword (38, 25, D:5) 22 arrows (38, 29, D:5) 20 stones (38, 30, D:5) a +0 club a +0 leather armour (39, 32, D:5) a silver tomahawk (39, 33, D:5) a silver tomahawk (45, -6, D:5) a +0 leather armour (60, -1, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) 6 stones (0, 5, D:6) a +1 whip of holy wrath 15 stones (4, -21, D:6) a +0 shortbow 16 arrows (22, -3, D:6) a +0 dagger (25, -7, D:6) a +0 ring mail (29, -8, D:6) a cursed +0 short sword a +0 robe (35, 9, D:6) a +0 flail (36, 13, D:6) a +2 whip of freezing a +0 robe a cursed +0 animal skin (39, 1, D:6) a +0 club a cursed +0 scale mail (43, 24, D:6) a +0 leather armour (44, -26, D:6) 6 stones (44, -19, D:6) 2 arrows (44, -18, D:6) an arrow (44, -17, D:6) a +0 shortbow 4 arrows Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of poison (14, -17, D:7) a +0 dagger a cursed +0 robe (14, -13, D:7) a +0 mace a +0 leather armour (15, -17, D:7) a +0 giant club (15, -16, D:7) a +0 flail a cursed -2 leather armour a +0 dagger (15, -15, D:7) a +0 mace a +0 ring mail (16, -4, D:7) a +0 mace of crushing (20, -8, D:7) 23 stones (21, -29, D:7) a +0 club (21, -26, D:7) a +0 falchion 4 tomahawks (30, 8, D:7) a +0 dagger a +0 robe (31, 7, D:7) a +0 broad axe a +0 plate armour (32, 7, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (12, 11, D:8) a +0 giant spiked club (13, 15, D:8) a cursed +0 leather armour (16, -2, D:8) a +0 blowgun (18, 23, D:8) the +9 long sword "Jakaxteg" {elec, MR++ Str+7 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+7). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (22, 17, D:8) a +0 dagger a +0 animal skin (29, 40, D:8) 14 poisoned needles (34, 7, D:8) 20 stones (34, 10, D:8) a +0 giant club a cursed -1 giant club (39, 21, D:8) a +0 dagger a +0 robe (39, 22, D:8) a +0 mace a +0 leather armour (40, 21, D:8) a +0 club a +0 leather armour (40, 22, D:8) a +0 club a +0 chain mail (42, 23, D:8) a +0 ring mail (45, 11, D:8) a +0 leather armour (46, 14, D:8) a +0 long sword (46, 15, D:8) 2 tomahawks (48, 8, D:8) 8 poisoned needles (50, -16, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (10, -3, D:9) 2 tomahawks (12, -5, D:9) a +0 dagger a +0 robe a +0 club a +0 club the +6 hand axe "Leuz" {pain, rC- rN+ Str+8 Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. a +0 chain mail (13, -6, D:9) a tomahawk a +0 hand axe (14, -7, D:9) a +0 leather armour a tomahawk (17, -9, D:9) a +0 club (19, 18, D:9) a +0 short sword a +0 ring mail a +0 trident (19, 19, D:9) a +0 flail (19, 20, D:9) a +0 giant club a +0 hand axe (21, 21, D:9) a +0 club (29, 0, D:9) a +0 leather armour (31, 3, D:9) 17 stones (33, -25, D:9) a +0 pair of boots (33, -12, D:9) 3 arrows (34, -26, D:9) a +0 pair of boots (34, -19, D:9) a +0 ring mail a +0 spear (35, -20, D:9) a +0 halberd (35, -19, D:9) a +0 flail a +0 spear (35, 1, D:9) an arrow (36, 2, D:9) an arrow (37, -8, D:9) 9 arrows a +0 shortbow (37, 1, D:9) 2 arrows (38, 2, D:9) an arrow (40, 2, D:9) a +0 shortbow 17 arrows (56, -14, D:9) a +0 rapier (56, -11, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 5, D:10) a +0 shortbow 19 arrows (11, 6, D:10) 10 arrows (24, 17, D:10) a +2 flail a +0 robe (25, 17, D:10) a +1 long sword of freezing a +0 robe (25, 18, D:10) a +0 dagger a +0 robe (26, 19, D:10) a cursed +2 morningstar of freezing a +0 robe (26, 39, D:10) 5 curare-tipped needles (37, 23, D:10) a +0 short sword (39, 38, D:10) a +0 giant club (40, 7, D:10) a sling bullet (43, 2, D:10) a sling bullet (44, 0, D:10) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a meat ration (6, 21, D:11) a +0 giant club a +0 giant spiked club (7, 46, D:11) a +0 trident (13, 24, D:11) a +0 giant spiked club (14, 33, D:11) a +0 giant club (20, 36, D:11) 4 tomahawks (21, 45, D:11) a +0 ring mail (23, 36, D:11) a +0 giant club (28, 28, D:11) a +0 war axe (31, 11, D:11) a +0 hand axe a +0 leather armour (33, 0, D:11) a +0 quarterstaff (34, 11, D:11) a +0 dagger a +0 robe (35, 12, D:11) a +0 dire flail a +0 plate armour (39, 12, D:11) a +0 robe (39, 49, D:11) a +0 short sword (40, 23, D:11) 14 bolts (42, 44, D:11) 7 needles of sleeping (54, -1, D:11) 28 bolts (57, 9, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 4 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 ring mail of fire resistance (2, -9, Lair:1) 20 stones (2, 6, Lair:1) a +0 pair of gloves (4, 25, Lair:1) a +0 long sword (10, 3, Lair:1) 20 bolts (30, -11, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (3, 17, Lair:2) a +0 long sword (4, -21, Lair:2) a +0 leather armour (4, 21, Lair:2) 19 bolts (25, -4, Lair:2) 10 stones (29, -16, Lair:2) 15 stones (32, -13, Lair:2) a +0 plate armour (35, 13, Lair:2) a +0 morningstar (39, 9, Lair:2) 14 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (2, 16, Lair:3) a +0 scale mail (9, -8, Lair:3) a +0 mace (15, 15, Lair:3) a +0 short sword (18, 4, Lair:3) a cursed -1 plate armour (21, 29, Lair:3) a +0 robe (41, -20, Lair:3) 16 stones (50, 23, Lair:3) a +0 leather armour (51, 30, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 naga barding (4, 4, Lair:4) a +1 demon whip of venom Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 arrows (12, -5, Lair:6) a yak corpse (13, -13, Lair:6) a griffon corpse (13, -6, Lair:6) a komodo dragon corpse (still there?) a water moccasin corpse (still there?) (13, -4, Lair:6) a yak skeleton a yak skeleton (13, -3, Lair:6) a river rat corpse (18, -10, Lair:6) 22 gold pieces (21, -15, Lair:6) 15 gold pieces