empire Level 1 of the Dungeon (0, 0, D:1) 21 stones (11, 11, D:1) a meat ration (13, -4, D:1) a +0 plate armour (13, -3, D:1) a bread ration (14, -20, D:1) 18 arrows (17, -12, D:1) 2 potions of degeneration (24, -14, D:1) a potion of heal wounds (25, 3, D:1) a potion of heal wounds (25, 26, D:1) 20 bolts (26, -11, D:1) a +0 robe (27, 16, D:1) a potion of haste (28, -19, D:1) a +0 robe (48, -17, D:1) a +0 whip (56, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon (5, 0, D:2) a +0 club (6, 0, D:2) a throwing net (20, -4, D:2) a +0 leather armour (27, -3, D:2) a quokka skeleton (29, -29, D:2) a potion of curing (34, -32, D:2) a +0 dagger (37, -39, D:2) 8 poisoned needles (37, -33, D:2) 2 potions of heal wounds (38, -22, D:2) an uncursed ring of protection from magic (40, -23, D:2) a scroll of random uselessness (42, -33, D:2) a +0 ring mail (42, -1, D:2) a meat ration (44, -22, D:2) 4 fruits (48, -23, D:2) a +0 hunting sling (49, -29, D:2) a +0 club (54, -10, D:2) a cursed -2 club a +0 hunting sling 5 stones (56, -46, D:2) 3 stones (56, -40, D:2) a +0 dagger (56, -39, D:2) a +0 dagger (62, -14, D:2) a frilled lizard corpse (skeletalised by now)