empire Level 1 of the Dungeon (0, 0, D:1) a potion of resistance (4, 1, D:1) a +0 club (4, 2, D:1) a cursed -2 club (11, 15, D:1) a stone (12, 16, D:1) a stone (17, 1, D:1) a potion of curing (21, 13, D:1) a potion of curing (24, -5, D:1) 22 stones (35, 24, D:1) a +0 club (40, 2, D:1) a cursed -3 dagger (41, 12, D:1) a fruit (42, 12, D:1) a cursed +0 club (42, 39, D:1) 3 fruits (44, 1, D:1) a frilled lizard corpse (skeletalised by now) (44, 3, D:1) a hobgoblin corpse (skeletalised by now) (50, 7, D:1) 13 stones (53, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -2 spear (3, 6, D:2) a scroll of enchant armour (5, 0, D:2) a +0 mace (5, 2, D:2) a +0 helmet (7, -2, D:2) a +0 club (13, 6, D:2) a +0 hunting sling (13, 14, D:2) a +0 club (13, 15, D:2) a scroll of fog (17, 2, D:2) 15 gold pieces (22, 7, D:2) a scroll of blinking (22, 8, D:2) a +0 club (24, 2, D:2) a potion of curing