empire Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (4, 19, D:1) 24 stones (6, -30, D:1) a cursed +0 robe (13, -14, D:1) 16 sling bullets (13, 8, D:1) a +0 robe (15, 12, D:1) a +0 mace (17, -16, D:1) a +0 hand axe (21, 0, D:1) 16 stones (21, 1, D:1) 20 arrows (25, 16, D:1) a +0 club (26, -27, D:1) a +0 club (32, -8, D:1) a +0 ring mail (44, -7, D:1) a +0 club (47, -13, D:1) a +0 dagger (47, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 8, D:2) a +0 club (31, -2, D:2) a +0 falchion (31, 4, D:2) 24 stones (31, 15, D:2) a +0 club (33, 4, D:2) a +0 mace (37, 0, D:2) a +0 hand axe (38, 7, D:2) a +0 club (40, -2, D:2) a +0 short sword (42, -2, D:2) a +0 club (42, 23, D:2) 11 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +2 mace of protection (1, -7, D:3) a +0 mace (2, 24, D:3) a +0 war axe (5, 9, D:3) a +0 falchion (5, 10, D:3) a +0 dagger a +0 leather armour (8, -3, D:3) a +0 club (13, -13, D:3) a +0 robe a +0 ring mail (13, -10, D:3) a +0 quarterstaff (13, 12, D:3) a tomahawk (15, 11, D:3) a tomahawk (19, 25, D:3) a +0 leather armour (20, -4, D:3) a stone (24, 0, D:3) a stone (24, 1, D:3) a stone (25, 1, D:3) a +0 whip 2 stones a +0 club (27, 16, D:3) a +0 dagger (33, 8, D:3) a +0 dagger (41, 12, D:3) a +0 dagger (41, 19, D:3) 23 bolts (42, 12, D:3) a +0 club a +0 dagger (43, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, -10, D:4) 30 stones (6, 12, D:4) a +0 giant spiked club (8, 2, D:4) a +0 club a +0 leather armour (9, 21, D:4) a +0 short sword (12, 0, D:4) a +0 ring mail (13, 6, D:4) a +0 leather armour (18, 6, D:4) a +0 dagger (27, -4, D:4) 16 arrows (29, 0, D:4) a +0 chain mail (30, 17, D:4) a +0 mace (43, -6, D:4) 12 poisoned needles (45, 21, D:4) a +0 spear (47, 20, D:4) a +0 whip a cursed -1 flail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Qaij {+Inv rPois rC+ SInv} (4520 gold) [ring of poison resistance] It protects you from cold. It protects you from poison. It lets you see invisible. It lets you turn invisible. the ring of Noon {*Tele +Inv Int+6} (3410 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+6). It lets you turn invisible. the +3 ring mail of the Eternal Void {rPois Str+2} (3440 gold) It affects your strength (+2). It protects you from poison. a +1 short sword of holy wrath (1240 gold) (0, 0, D:5) 8 sling bullets (20, 16, D:5) 17 stones (27, 40, D:5) a +0 whip (28, 41, D:5) a +0 club a +0 hand axe a +0 scale mail (38, 15, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 8, D:6) 10 gold pieces (3, -9, D:6) 15 gold pieces (3, 13, D:6) an arrow (3, 14, D:6) an arrow (4, -5, D:6) a +0 mace (unseen) (4, -4, D:6) a +0 dagger a +0 chain mail a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, 12, D:6) an arrow (5, 11, D:6) an arrow (6, 9, D:6) an arrow (8, 7, D:6) a +0 shortbow 13 arrows (9, 4, D:6) a +0 rapier (20, 10, D:6) a dart slug corpse (30, 7, D:6) a +0 scale mail (41, -11, D:6) 12 stones the Ecumenical Temple