empire Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -14, D:1) a potion of ambrosia (5, -19, D:1) a +0 club (8, 0, D:1) a +0 club (9, -15, D:1) a +0 club a +0 club (9, -13, D:1) a +0 dagger (13, -1, D:1) a +0 leather armour (14, -17, D:1) a potion of berserk rage (14, 0, D:1) a +0 robe (16, -14, D:1) a +0 hand axe (18, -6, D:1) a stone (18, -5, D:1) a stone (18, -4, D:1) a stone (19, -8, D:1) a +0 dagger (23, -4, D:1) a +0 club (26, -3, D:1) a +0 mace (28, -12, D:1) a +0 whip (28, -10, D:1) a stone (32, -19, D:1) a potion of degeneration (38, 2, D:1) a +0 mace (40, 14, D:1) a potion of magic (40, 18, D:1) a meat ration (42, -16, D:1) a +0 club (45, -4, D:1) a stone (45, -1, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (8, -42, D:2) a +0 club (9, -47, D:2) a +0 club 12 bolts (9, -42, D:2) a +0 club (16, -11, D:2) a potion of heal wounds (16, -9, D:2) a potion of curing (16, -8, D:2) a +0 club (20, -15, D:2) 21 arrows (20, -7, D:2) a beef jerky (27, -18, D:2) 15 stones (31, -20, D:2) a potion of brilliance (32, -29, D:2) a +0 club (34, -15, D:2) a potion of magic Level 3 of the Dungeon (0, 0, D:3) a potion of brilliance (2, -1, D:3) an adder corpse (skeletalised by now) (3, -9, D:3) a goblin corpse (skeletalised by now) (4, -2, D:3) 3 fruits (11, -15, D:3) 7 gold pieces (13, -26, D:3) a +0 leather armour