empire Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -11, D:1) a +0 club (7, -4, D:1) 19 bolts (14, -3, D:1) a potion of degeneration (18, -4, D:1) a +0 dagger (18, 14, D:1) 16 bolts (19, 0, D:1) a +0 club (20, -5, D:1) a +0 robe (22, 12, D:1) a +0 mace (23, -3, D:1) a +0 dagger (23, 0, D:1) a +0 whip (24, -2, D:1) a +0 club (24, 17, D:1) a +0 leather armour (29, 16, D:1) a +0 club (32, -25, D:1) a +0 club (34, -27, D:1) 18 stones (35, -5, D:1) a +0 club (39, 5, D:1) a +0 club (41, -15, D:1) a potion of curing (44, 4, D:1) a +0 dagger (45, -11, D:1) a +0 spear (45, -9, D:1) a bread ration (46, -13, D:1) 22 stones (48, -8, D:1) 21 arrows (48, -7, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 0, D:2) a +0 ring mail (3, 5, D:2) a beef jerky (6, -6, D:2) a +0 quarterstaff (8, 0, D:2) a meat ration (25, -8, D:2) 25 sling bullets (31, 3, D:2) a stone (32, 4, D:2) a stone (32, 6, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 7 bolts (7, -9, D:3) a meat ration (8, -13, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (54, -7, D:3) a quokka corpse