emperorscorpion Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -28, D:1) a +0 whip (3, -25, D:1) a +0 short sword (3, -6, D:1) a +0 club (5, -20, D:1) a +0 dagger (5, 4, D:1) a +0 club (26, 0, D:1) a +0 short sword (36, -20, D:1) a +0 short sword (37, -22, D:1) a +0 dagger (47, 4, D:1) a +0 leather armour Level 2 of the Dungeon (2, 2, D:2) a +0 whip (25, 16, D:2) a +0 club (29, 14, D:2) a +0 dagger (36, 22, D:2) a +0 whip (46, -7, D:2) a +0 dagger (57, 24, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +2 robe of willpower (4, -25, D:3) a +0 dagger (5, -25, D:3) a +0 club a +0 flail (6, -25, D:3) a +0 spear a +0 spear (11, 6, D:3) a +0 leather armour (17, 9, D:3) a +0 dagger (22, 6, D:3) a +0 dagger (23, 11, D:3) a +0 leather armour (27, 4, D:3) a +0 falchion a +0 whip a +0 leather armour (29, 6, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (5, -19, D:4) a +0 short sword (5, 0, D:4) a +0 robe (7, -6, D:4) a +0 club (7, -5, D:4) a +0 dagger (7, 8, D:4) a +0 robe (8, 12, D:4) a +0 mace a +0 dagger a +0 ring mail a +0 dagger (8, 14, D:4) a +0 short sword (9, 11, D:4) a +0 club (16, -13, D:4) a +0 club (22, 17, D:4) a +0 ring mail (25, 4, D:4) a +0 spear (26, -2, D:4) a +0 spear (26, -1, D:4) a +0 club (26, 1, D:4) a +0 spear a +0 club (51, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (17, 14, D:5) a +0 dagger of venom (26, 1, D:5) a +0 short sword (36, -10, D:5) a +0 ring mail (41, 5, D:5) a +0 quarterstaff (57, 25, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +1 short sword of electrocution a +0 leather armour (1, 2, D:6) a +0 robe (6, -27, D:6) a +0 giant club (24, -22, D:6) a +0 whip (24, -21, D:6) a +0 club a +0 leather armour (25, -23, D:6) a +0 spear (27, -25, D:6) a +0 halberd (29, -27, D:6) a +0 halberd (37, -5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (7, 10, D:7) a +2 whip of freezing a +1 robe (8, 5, D:7) a +0 chain mail a +0 dire flail (14, 4, D:7) a +0 great sword (14, 13, D:7) a +0 dagger (15, 7, D:7) a +0 long sword (17, 20, D:7) a +0 dagger (23, 29, D:7) a scroll of identify (23, 31, D:7) a scroll of teleportation (31, 17, D:7) a +0 halberd (46, 10, D:7) a +0 chain mail a +0 hand axe (46, 11, D:7) a +0 ring mail a +0 club (48, 10, D:7) a +0 robe a +0 dagger (53, 10, D:7) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 whip (53, 42, D:7) a +0 hand axe (55, 20, D:7) a +0 quarterstaff (56, 20, D:7) a +0 dagger (58, 16, D:7) a +0 robe (58, 22, D:7) a +0 leather armour of cold resistance (59, 16, D:7) a +0 robe (59, 21, D:7) a +0 dagger of venom (59, 43, D:7) a +0 short sword (60, 18, D:7) a +0 robe (65, 40, D:7) a +0 cloak Level 8 of the Dungeon (8, -26, D:8) a +0 ring mail a +0 mace (10, -31, D:8) a +0 dagger (10, -24, D:8) a +1 mace of venom (10, 0, D:8) a +1 halberd of flaming +0 swamp dragon scales (11, -31, D:8) a +0 dagger of venom (14, -35, D:8) a +0 scale mail a +0 short sword (14, -15, D:8) a +0 plate armour a +0 trident (17, -12, D:8) a +0 hat (23, -9, D:8) a +0 quarterstaff (33, -41, D:8) a +2 robe of fire resistance (37, -13, D:8) a +0 troll leather armour (42, -10, D:8) 17 stones (49, -41, D:8) a +0 hand axe 3 boomerangs (52, -4, D:8) a +0 mace (52, -2, D:8) a +0 dagger (53, -6, D:8) a +0 flail a +0 leather armour (53, -5, D:8) a +0 mace (54, -7, D:8) a +0 dagger a +0 ring mail (56, -20, D:8) the +3 flail "Weaciry" {vamp, Int+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). 2 poisoned darts (59, -3, D:8) 10 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, 0, D:9) a +0 dire flail a +0 giant club (6, 8, D:9) a +0 shortbow (8, 46, D:9) a +0 dagger (10, 11, D:9) a +0 mace (12, -3, D:9) a +0 falchion (18, 32, D:9) a +0 robe (21, 35, D:9) a +0 leather armour (23, 11, D:9) a +0 dagger (40, 37, D:9) a +0 robe (49, 30, D:9) a +0 cloak Level 10 of the Dungeon [Shop] Ewnopp's Book Boutique Sif Muna's Catalogue of Harmful Clay (480 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Statue Form Transmutation/Earth 6 no a book of Party Tricks (192 gold) a Young Poisoner's Handbook (240 gold) a book of Hexes (432 gold) a book of Vapours (144 gold) Great Wizards, Vol. II (456 gold) a book of Flames (360 gold) a book of Callings (240 gold) [Shop] Nikhlusm's Firing Range a +0 triple crossbow (140 gold) 3 large rocks (29 gold) 4 large rocks (39 gold) 2 atropa-tipped darts (16 gold) 2 atropa-tipped darts (16 gold) a +0 fustibalus (210 gold) a +0 fustibalus (210 gold) [Shop] Ymusk's Book Shoppe a book of Cantrips (168 gold) a book of Weapons (448 gold) a book of Misfortune (336 gold) a Trismegistus Codex (392 gold) a book of Chaos (700 gold) a book of Unlife (504 gold) a book of Flames (420 gold) a Fen Folio (588 gold) a Young Poisoner's Handbook (280 gold) a book of Callings (280 gold) (0, 0, D:10) a +0 scale mail (4, 5, D:10) a +0 giant club a +0 giant spiked club (11, -15, D:10) a +0 shortbow (14, 14, D:10) a +2 scimitar of flaming a +0 robe (26, 8, D:10) a +0 ring mail (29, 10, D:10) a scroll of noise (31, 4, D:10) a +0 hunting sling (33, -6, D:10) a +0 long sword (40, 9, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (9, 11, D:11) a +0 trident (10, 7, D:11) a +0 chain mail (10, 14, D:11) an amulet of faith (16, 14, D:11) a +0 shortbow (17, -20, D:11) a +0 shortbow (19, -11, D:11) a +0 dagger (19, -10, D:11) a +0 dagger (20, -12, D:11) a +0 giant spiked club a +0 dire flail (20, -10, D:11) a +0 dagger a +2 dire flail of protection a +0 giant spiked club 2 scrolls of noise (24, 5, D:11) a +0 robe (25, 11, D:11) a +0 spear (32, -3, D:11) 92 sling bullets 454 stones a +2 short sword of draining (35, -4, D:11) a +0 leather armour (36, -22, D:11) a +0 morningstar (37, 12, D:11) a +0 shortbow (38, 11, D:11) a +0 robe a +0 dagger a +0 shortbow a +0 shortbow (38, 12, D:11) a +0 shortbow (39, 11, D:11) a +0 hunting sling a +0 dagger a +0 dagger (40, 5, D:11) a +0 dagger (41, 7, D:11) a +0 short sword (41, 12, D:11) a +2 shortbow of freezing (43, -6, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a +0 spear (1, 0, D:12) a +0 spear a +0 scale mail (2, -1, D:12) a +0 whip (2, 0, D:12) a +0 club a +0 whip (9, 4, D:12) a +0 scale mail a +2 short sword of holy wrath a +0 scale mail a +0 club (15, -8, D:12) a ring of magical power the +3 quarterstaff "Urif" {antimagic, +Blink Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. +Blink: It lets you blink. Stlth: It makes you more stealthy. the +6 hand axe of the Messenger {flame, Dex+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+6). a +1 troll leather armour an amulet of the acrobat 2 potions of attraction 2 scrolls of torment (20, 18, D:12) a +0 scale mail (23, 8, D:12) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 trident (23, 9, D:12) 6 large rocks a +0 barding 21 arrows a +1 longbow of flaming a +0 dagger (24, 5, D:12) a +0 club (25, 5, D:12) a +0 dagger (25, 6, D:12) a +0 leather armour a +3 trident (26, 6, D:12) a +0 leather armour a +0 whip (26, 8, D:12) a +0 club (26, 19, D:12) a +0 chain mail a +2 vampiric executioner's axe (27, 4, D:12) a +0 flail (27, 14, D:12) a +0 hand axe (28, -6, D:12) a +0 dagger (28, 4, D:12) a +0 club (28, 15, D:12) a +0 dagger (29, -7, D:12) a +0 plate armour a +1 long sword of electrocution (29, -5, D:12) a staff of death 3 boomerangs (30, -21, D:12) a +2 flail of protection (30, -10, D:12) a +0 club (30, 21, D:12) a +0 giant club a +0 giant spiked club (49, -6, D:12) a +0 chain mail (52, -7, D:12) 23 stones (57, -9, D:12) 31 stones Level 13 of the Dungeon (0, 0, D:13) a scroll of immolation (3, -15, D:13) a +0 giant club of chaos a +0 giant club (3, 4, D:13) 12 gold pieces (4, 4, D:13) a +2 robe of positive energy (5, 3, D:13) a +6 ring of intelligence (5, 4, D:13) a potion of invisibility (6, 4, D:13) a potion of magic (7, 4, D:13) 26 gold pieces (17, -8, D:13) a +0 giant spiked club a +0 giant club (45, 0, D:13) a +0 scimitar (47, 15, D:13) 2 large rocks (47, 17, D:13) a +0 plate armour a +0 battleaxe (48, 16, D:13) a +0 morningstar a +0 giant club a +0 giant club (49, 17, D:13) a +0 battleaxe (51, -22, D:13) a +0 war axe (56, 0, D:13) a +0 war axe a +0 plate armour (57, 5, D:13) a +0 long sword a +0 plate armour a +2 tower shield (57, 6, D:13) a +0 great sword a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 9 stones (7, -8, D:14) a +0 ring mail (8, -7, D:14) a +0 hand crossbow (9, 5, D:14) 24 stones (15, 3, D:14) a +0 ring mail (19, -5, D:14) a +0 trident (22, 4, D:14) a book of Party Tricks (24, 12, D:14) a +0 robe (27, 29, D:14) a +0 leather armour 18 arrows a +0 dagger a +0 longbow (28, 11, D:14) a +0 plate armour (28, 31, D:14) a +0 long sword (29, 30, D:14) 23 arrows a +0 long sword a +0 shortbow (30, 10, D:14) a +0 dagger (30, 30, D:14) a +0 leather armour a +0 dagger (39, 10, D:14) a +0 quarterstaff (43, 14, D:14) a +2 pair of gloves (44, 21, D:14) a +0 scimitar of flaming (49, 22, D:14) 6 arrows Level 15 of the Dungeon (2, -16, D:15) a +3 arbalest (still there?) 21 bolts (still there?) (3, -15, D:15) 2 bolts (3, 19, D:15) a +0 scale mail (13, 15, D:15) a +0 robe (13, 16, D:15) a +0 hand axe (13, 18, D:15) a +0 dagger a +0 scimitar (17, 24, D:15) a +0 plate armour a +0 long sword (18, 12, D:15) a +0 robe (18, 24, D:15) a +0 hand axe (19, 25, D:15) a +0 robe a +0 dagger (19, 26, D:15) a +0 leather armour a +0 club (19, 29, D:15) a +0 plate armour a +2 morningstar of protection (22, 29, D:15) a +0 plate armour a +0 dire flail (23, 14, D:15) 13 arrows (24, 32, D:15) 4 large rocks (28, 29, D:15) a +0 leather armour (33, 37, D:15) a +0 robe 12 arrows a +0 shortbow (38, 36, D:15) a +0 spear (50, -17, D:15) 24 stones (56, 7, D:15) 20 arrows a +0 shortbow (57, 4, D:15) 14 arrows a +0 shortbow (57, 19, D:15) a +0 buckler (59, 21, D:15) a +0 hand crossbow a +0 kite shield a +0 ring mail a +0 war axe (63, 8, D:15) a +0 shortbow a +0 shortbow 53 arrows a +0 longbow Level 1 of the Orcish Mines [Shop] Rasyhusch's Weapon Shoppe a +0 dagger (30 gold) 16 stones (24 gold) the +0 executioner's axe of Terra Nullius {vorpal, rElec rC+} (540 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. a +3 quarterstaff of speed (435 gold) a +0 rapier (60 gold) a +0 trident (52 gold) a +0 spear (45 gold) 21 bolts (63 gold) Level 2 of the Orcish Mines [Shop] Muqiodys's Armour Shop a +2 buckler of protection (322 gold) a +0 pair of gloves (67 gold) a +3 leather armour of willpower (360 gold) a +1 buckler of reflection (202 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) [Shop] Gijubesh's Distillery a potion of degeneration (14 gold) a potion of might (56 gold) a potion of flight (42 gold) a potion of flight (42 gold) a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of flight (42 gold) [Shop] Axoykew's General Store a +0 club (12 gold) a +2 battleaxe of freezing (284 gold) a +6 halberd of protection (441 gold) 14 stones (16 gold) a scroll of enchant armour (90 gold) a wand of paralysis (7) (108 gold) a wand of charming (3) (60 gold) a +2 dagger of holy wrath (187 gold) [Shop] Dysoag's Distillery 2 potions of ambrosia (240 gold) a potion of lignification (45 gold) a potion of haste (150 gold) a potion of berserk rage (75 gold) a potion of degeneration (15 gold) (0, 0, Orc:2) a +0 giant spiked club (5, 42, Orc:2) 24 arrows (6, 38, Orc:2) a +0 giant spiked club (unseen) (6, 42, Orc:2) a potion of resistance (7, 42, Orc:2) a staff of earth (8, 35, Orc:2) a +0 long sword (still there?) a +0 chain mail (still there?) (8, 43, Orc:2) 17 gold pieces (10, 18, Orc:2) the +11 mace of Uncertain Death {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). (19, 17, Orc:2) a +0 dagger a +0 robe of willpower (19, 18, Orc:2) a +0 dagger a +0 leather armour (20, 17, Orc:2) a +0 hand axe a +0 chain mail a +0 scimitar a +0 plate armour (20, 19, Orc:2) a +0 war axe (21, 16, Orc:2) a +0 dagger a +0 robe a +0 great sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 stones (11, -10, Lair:1) 26 stones (18, -7, Lair:1) a book of Spectacle (19, -10, Lair:1) a +0 club (19, -7, Lair:1) 23 stones (22, 1, Lair:1) a +0 scale mail (26, 17, Lair:1) a +0 ring mail (27, 18, Lair:1) a +0 ring mail (33, -29, Lair:1) a +0 pair of gloves (43, -22, Lair:1) a +3 chain mail (49, -15, Lair:1) a +0 dagger (52, 3, Lair:1) 16 stones (58, 3, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 sling bullets (5, -7, Lair:2) a +0 hand axe of chaos (6, 4, Lair:2) a +0 dagger of speed (10, -5, Lair:2) a +0 pair of boots (16, -2, Lair:2) a +0 whip (21, 11, Lair:2) a +0 broad axe (31, 21, Lair:2) a staff of air (32, 17, Lair:2) a scroll of identify (34, -21, Lair:2) a +2 dagger of electrocution (43, 20, Lair:2) a +0 quarterstaff (48, -9, Lair:2) a +0 leather armour (54, 2, Lair:2) 20 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (43, 15, Lair:3) 18 stones (44, -1, Lair:3) a +0 quarterstaff (44, 14, Lair:3) 25 stones (44, 15, Lair:3) 18 stones (44, 17, Lair:3) 22 stones (45, 16, Lair:3) 20 stones (45, 17, Lair:3) 21 stones (51, -21, Lair:3) an amulet of faith (52, 7, Lair:3) a +0 leather armour (59, 26, Lair:3) a +0 ring mail (63, -12, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (15, -15, Lair:4) a staff of poison (19, -17, Lair:4) a condenser vane (inert) (21, -23, Lair:4) a +0 club (25, -40, Lair:4) a scroll of vulnerability (25, -29, Lair:4) a +4 ring of evasion (34, -42, Lair:4) a +0 great mace (39, 0, Lair:4) a box of beasts (inert) (50, -24, Lair:4) a +0 club (52, -21, Lair:4) a +0 broad axe (52, 3, Lair:4) a +4 ring of evasion (54, 0, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (2, 25, Lair:5) a +0 chain mail (3, -14, Lair:5) a +0 pair of gloves (6, 27, Lair:5) a +0 dagger (7, 21, Lair:5) 10 stones (9, -18, Lair:5) 19 stones (18, -15, Lair:5) 418 arrows (28, 10, Lair:5) a book of Misfortune (30, -28, Lair:5) a +0 long sword (33, -7, Lair:5) a +0 leather armour (39, 6, Lair:5) a +0 quarterstaff (43, 22, Lair:5) a +0 ring mail (47, 7, Lair:5) 14 stones (49, 13, Lair:5) a +2 leather armour of fire resistance a +2 leather armour (57, -10, Lair:5) 68 poisoned darts (67, -25, Lair:5) 24 sling bullets Level 6 of the Lair of Beasts (4, -9, Lair:6) 20 arrows (4, -7, Lair:6) 22 stones (9, -11, Lair:6) a +0 robe a +0 dagger (23, -4, Lair:6) a staff of poison a staff of death (28, 17, Lair:6) a +0 dagger a +0 robe a +0 buckler (29, 14, Lair:6) a +0 spear (30, 22, Lair:6) a +0 robe (31, 17, Lair:6) a +0 dagger a +0 robe a +2 buckler (32, 15, Lair:6) a +0 dagger a +0 robe a +0 buckler (32, 17, Lair:6) a +0 short sword a +0 robe (36, 17, Lair:6) a +0 robe (44, -5, Lair:6) a +0 short sword a +0 robe a ring of protection from fire (45, 18, Lair:6) a +0 dagger a +0 robe (60, 29, Lair:6) a +0 chain mail a +0 war axe (61, 15, Lair:6) a +0 spear (61, 28, Lair:6) 4 boomerangs of dispersal 14 stones (62, 29, Lair:6) a staff of poison (68, 15, Lair:6) a +0 dagger a +0 robe of fire resistance a +0 buckler (68, 20, Lair:6) a +0 dagger a +0 robe a +2 buckler (69, 20, Lair:6) a +0 short sword a +0 robe a +0 buckler Level 1 of the Shoals (0, 0, Shoals:1) a bolt (2, -1, Shoals:1) a bolt (5, -13, Shoals:1) 20 stones (10, -18, Shoals:1) a +0 trident a merfolk corpse (13, -26, Shoals:1) a +0 trident (14, -24, Shoals:1) a potion of berserk rage (16, -24, Shoals:1) a +0 trident 3 boomerangs a merfolk corpse Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a scroll of fog (0, 1, Slime:5) 26 arrows (0, 8, Slime:5) 24 bolts (0, 9, Slime:5) a scroll of blinking (1, -1, Slime:5) a +0 robe (1, 0, Slime:5) a ring of protection from fire (1, 1, Slime:5) 33 gold pieces (1, 2, Slime:5) a scroll of identify (1, 7, Slime:5) 20 stones (1, 8, Slime:5) a +4 scale mail of fire resistance (1, 9, Slime:5) a piece from Xom's chessboard (15/15) (1, 10, Slime:5) 24 arrows (2, -2, Slime:5) a +4 ring of protection (2, -1, Slime:5) a +4 shortbow of flaming (2, 0, Slime:5) the ring of Teetwukhin {rElec rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (2, 1, Slime:5) a +2 vorpal war axe (2, 2, Slime:5) a +0 chain mail (2, 7, Slime:5) 19 gold pieces (2, 8, Slime:5) a lightning rod (4/4) (2, 9, Slime:5) a book of Sloth (2, 10, Slime:5) a staff of air (2, 11, Slime:5) 14 gold pieces (3, -2, Slime:5) 29 gold pieces (3, -1, Slime:5) 13 bolts (3, 0, Slime:5) a Trismegistus Codex (3, 1, Slime:5) 14 stones (3, 8, Slime:5) a +2 fustibalus of flaming (3, 9, Slime:5) the +0 leather armour of the Maze {Fly Dex+4} Dex: It affects your dexterity (+4). Fly: It grants you flight. (3, 10, Slime:5) 24 gold pieces (3, 11, Slime:5) a +0 plate armour (4, 0, Slime:5) a scroll of teleportation (4, 2, Slime:5) a staff of fire (4, 7, Slime:5) a book of Misfortune (4, 9, Slime:5) 9 stones (9, 0, Slime:5) a +0 chain mail (9, 2, Slime:5) a phantom mirror (9, 7, Slime:5) a book of the Senses (9, 9, Slime:5) a +0 hand crossbow (10, -3, Slime:5) a potion of mutation (10, -2, Slime:5) a scroll of teleportation (10, -1, Slime:5) 14 gold pieces (10, 0, Slime:5) a +2 robe of willpower (10, 1, Slime:5) 9 arrows (10, 8, Slime:5) a scroll of magic mapping (10, 9, Slime:5) a book of Frost (10, 10, Slime:5) 20 arrows (10, 11, Slime:5) a +0 club (10, 12, Slime:5) a +0 hand crossbow (11, -2, Slime:5) 23 arrows (11, -1, Slime:5) the Almanac of the Engineer Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Summon Hydra Summoning 7 no (11, 0, Slime:5) a slimy rune of Zot (11, 1, Slime:5) a piece from Xom's chessboard (15/15) (11, 2, Slime:5) a potion of flight (11, 7, Slime:5) 43 gold pieces (11, 8, Slime:5) the Volume of Captivating Flames Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Fireball Conjuration/Fire 5 yes c - Metabolic Englaciation Hexes/Ice 5 no d - Ignition Fire 8 no (11, 9, Slime:5) a +0 ring mail of cold resistance (11, 10, Slime:5) the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. (11, 11, Slime:5) a scroll of identify (12, -1, Slime:5) 45 gold pieces (12, 0, Slime:5) the +1 leather armour of Meonkall {*Corrode +Blink rElec rF++} rF: It greatly protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (12, 1, Slime:5) 21 gold pieces (12, 2, Slime:5) 16 sling bullets (12, 7, Slime:5) a book of Misfortune (12, 8, Slime:5) 54 gold pieces (12, 9, Slime:5) a +2 robe of willpower (12, 10, Slime:5) 24 gold pieces (13, 0, Slime:5) 49 gold pieces (13, 1, Slime:5) a potion of mutation (13, 8, Slime:5) a scroll of noise (13, 9, Slime:5) 46 gold pieces