Dungeon Crawl Stone Soup version 0.24-a0-292-g5c6fb1c (webtiles) character file. Game seed: 12562264618414619429 0 emperorscorpion the Charmwright (level 1, -7/11 HPs) Began as a Vine Stalker Skald on May 11, 2019. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:00:38 (66 turns). emperorscorpion the Charmwright (Vine Stalker Skald) Turns: 66, Time: 00:00:38 Health: -7/11 AC: 3 Str: 13 XL: 1 Next: 10% Magic: 0/4 EV: 11 Int: 13 God: Gold: 23 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-7 -> -17) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of lignification {unknown} e - a potion of curing {unknown} Comestibles d - 2 rations Skills: + Level 1.7 Fighting + Level 1.7 Short Blades + Level 0.7 Armour + Level 1.5 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The adder bites you but does no damage. Jessica casts a spell. Jessica blinks! The adder bites you. As you read the scroll labeled SIDWEDWATH, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The goblin hits you but does no damage. The adder barely misses you. The adder bites you. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund gestures at you while chanting. The magic dart hits you! Ouch! That really hurt! You die... . #.######### ............## #.##............## .#.#..............# #. .............@....# .. ............@SS...# ................@g...# ... ...........Z.....# ##.##...............## ........#..........## ##..#.###.######### #.....###.# S..#..S..S.## You could see Sigmund (inner flame), 2 adders, Jessica (inner flame), a giant cockroach zombie (inner flame) and a goblin (inner flame). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | emperorscorpion the Vine Stalker Skald began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 49 | D:2 | Noticed Jessica 54 | D:2 | Noticed Sigmund 66 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring D:2: layout_rooms, ashenzari_altar_1, minmay_hexomino_u4, uniq_sigmund, uniq_jessica Action || total -------------------------++------- Melee: Short sword || 2 Use: Scroll || 1 Armor: Leather armour || 4 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------