Dungeon Sprint DCSS version 0.22-a0-460-g49b1da7 (webtiles) character file. 18 emperorscorpion the Gusty (level 2, -8/22 HPs) Began as a Deep Elf Air Elementalist on June 9, 2018. Mangled by a centaur (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (55 turns). emperorscorpion the Gusty (Deep Elf Air Elementalist) Turns: 55, Time: 00:00:31 Health: -8/22 AC: 2 Str: 10 XL: 2 Next: 51% Magic: 1/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) @: berserking, very slightly contaminated, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles b - a chunk of flesh c - a ration Skills: + Level 3.1 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 1.8 Conjurations + Level 4.9 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air ###....... 67% 5 ######. Swiftness Chrm/Air ##...... 8% 2 ##..... Airstrike Air ###....... 19% 4 ####... Static Discharge Conj/Air ###..... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You destroy the bat skeleton! The zap hits the centaur. The centaur is moderately wounded. The crimson imp blinks! As you close the door, it creaks loudly! Okay, then. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (lightly wounded) The zap misses the crimson imp. A centaur opens the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. The centaur unwields an uncursed shortbow. The centaur hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...)c@(†.5÷'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur and a crimson imp. Vanquished Creatures An adder (D) A dart slug (D) An orc (D) A bat skeleton (D) A hobgoblin (D) A ball python (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | emperorscorpion the Deep Elf Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D | Noticed a centaur 47 | D | Noticed a crimson imp 51 | D | Reached XP level 2. HP: 8/15 MP: 2/9 55 | D | Mangled by a centaur Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Air Magic | 4 | 4.9 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | | 1.8 Action || total -------------------------++------- Cast: Shock || 8 Use: Potion || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 8 | 0.0 | 55 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 27 | 0.0 | 0 | 8 | 0.0 | 55 +---------+---------+-------+---------+---------+-------+---------