emperorscorpion the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 36, D) a +0 halberd (49, 37, D) a phial of floods (49, 41, D) a +1 scimitar of protection a +0 large shield (50, 25, D) a crystal ball of energy (50, 36, D) a box of beasts (50, 37, D) a cursed staff of fire (50, 40, D) a +2 antimagic spear a naga corpse (50, 41, D) a +4 vampiric war axe (still there?) a +4 vampiric war axe (still there?) a water moccasin corpse (still there?) a black mamba corpse (still there?) (51, 25, D) a scroll of brand weapon (51, 36, D) an uncursed ring of protection from cold (51, 37, D) a +0 short sword (51, 40, D) a +0 great mace of protection (unseen) (51, 41, D) a +0 hand axe (unseen) (51, 42, D) a +4 longbow of flaming (52, 25, D) an uncursed ring of protection from cold (52, 37, D) a +1 leather armour of poison resistance (52, 41, D) an adder corpse (52, 42, D) an anaconda corpse (53, 25, D) a phantom mirror (53, 36, D) a book of Summonings (53, 37, D) the Collected Works on Creation and Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Fire Conjuration/Fire 6 d - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. (54, 25, D) a manual of Crossbows (54, 36, D) an uncursed ring of protection from magic (59, 36, D) an uncursed staff of cold (59, 37, D) an uncursed staff of power (60, 36, D) a +0 halberd of venom (60, 37, D) a +0 spear of venom (61, 0, D) an uncursed ring of positive energy (61, 8, D) a +0 flail of protection (61, 11, D) a hell hound corpse (61, 16, D) an uncursed ring of resist corrosion (61, 18, D) a large rock (unseen) (61, 26, D) a lightning rod (4/4) (61, 37, D) an uncursed staff of fire (61, 41, D) an ice dragon corpse (61, 42, D) a +4 antimagic battleaxe (62, 0, D) an uncursed staff of power (62, 1, D) an uncursed ring of wizardry (62, 8, D) a +1 scimitar of venom (62, 16, D) a cursed staff of poison (62, 17, D) the Papyrus of Necromancy Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Agony Necromancy 5 e - Death Channel Necromancy 6 Trog disapproves of the use of such an item. (62, 18, D) a +0 trident (unseen) (62, 19, D) the +3 battleaxe of Trog's Approval {antimagic, rF++ rN+++ Str-2 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-2). It affects your intelligence (+2). It greatly protects you from fire. It renders you almost immune to negative energy. (62, 21, D) a large rock (62, 27, D) the Grimoire of Boosting Cold Spells Type Level a - Infusion Charms 1 b - Summon Ice Beast Ice/Summoning 4 c - Ice Form Ice/Transmutation 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (62, 31, D) a +1 broad axe of chopping (62, 42, D) a +0 flail (unseen) (63, 0, D) an uncursed staff of cold (63, 8, D) a lightning rod (4/4) (63, 18, D) a +0 trident a merfolk corpse (63, 19, D) a +0 trident (63, 20, D) 2 arrows (63, 21, D) an arrow a throwing net (63, 22, D) a throwing net (63, 23, D) a throwing net an arrow (63, 26, D) an uncursed ring of magical power (63, 27, D) a +5 ring of evasion (63, 36, D) a +1 shortbow of velocity (63, 37, D) a book of Annihilations (64, 17, D) an uncursed staff of death (64, 18, D) a +0 trident (unseen) (64, 19, D) a +0 scimitar of protection a +0 shortbow 15 arrows a centaur corpse (64, 26, D) a book of Changes (64, 27, D) a +3 trident of venom (65, 26, D) a lamp of fire (67, 0, D) the cursed +1 long sword "Nerij" {slice, rElec rN++ MR-} It inflicts extra damage upon your enemies. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 0, D) a book of Minor Magic (69, 0, D) a +8 blowgun (69, 36, D) a crystal ball of energy (69, 39, D) +0 steam dragon scales (unseen) (69, 40, D) a swamp drake corpse (70, 8, D) a box of beasts (70, 9, D) a +2 scale mail of cold resistance (70, 36, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (70, 37, D) a +0 halberd of chopping (70, 39, D) an acid dragon corpse (70, 40, D) a +2 war axe of freezing (71, 10, D) a +1 long sword of slicing (71, 11, D) 6 steel javelins (71, 16, D) an uncursed ring of fire (71, 17, D) a +4 mace of protection (71, 20, D) a hell hound corpse (71, 26, D) the Disquisition on Stolen Souls Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Agony Necromancy 5 Trog disapproves of the use of such an item. (71, 36, D) the +8 lajatang of Gyuvav {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (71, 37, D) a +4 morningstar of holy wrath (71, 39, D) +0 acid dragon scales (unseen) (71, 40, D) a rime drake corpse (still there?) a wyvern corpse (still there?) (72, 8, D) a box of beasts (72, 10, D) a +4 hand axe of flaming (72, 16, D) the +9 trident of Togg {flame, *Rage Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It may make you go berserk in combat. (72, 22, D) a +4 war axe of chopping (72, 27, D) a +2 dagger of venom (72, 36, D) a +1 scythe of venom (72, 37, D) a +3 ring of evasion (73, 16, D) a +4 hand axe of flaming (73, 17, D) an uncursed staff of power (73, 26, D) the cursed +1 whip of Action {freeze, rF+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. It has a curse placed upon it. (73, 27, D) a +1 war axe of electrocution (73, 37, D) a +3 blowgun (74, 3, D) a hell hound corpse (74, 23, D) a +5 spear of piercing (75, 1, D) an uncursed staff of cold