Dungeon Sprint DCSS version 0.22-a0-346-ga714374 (webtiles) character file. 35 emperorscorpion the Grave Robber (level 3, 0/23 HPs) Began as an Octopode Necromancer on Apr 6, 2018. Succumbed to an orc wizard's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:29 (221 turns). emperorscorpion the Grave Robber (OpNe) Turns: 221, Time: 00:01:30 Health: 0/23 AC: 1 Str: 7 XL: 3 Next: 35% Magic: 6/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -4), berserk cooldown, slowed, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls h - a scroll of blinking Potions e - a potion of haste f - 2 potions of magic Comestibles b - a ration i - 5 chunks of flesh Skills: + Level 1.0 Fighting + Level 0.2 Short Blades + Level 2.5 Dodging + Level 4.3 Stealth + Level 0.9 Unarmed Combat + Level 2.5 Spellcasting + Level 6.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... b - Animate Skeleton Necr N/A 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You feel yourself slow down. You feel sick. There is an open door to the Dungeon here. You feel sick. You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a staircase leading out of the dungeon here. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is an open door to the Dungeon here. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓Z▓ ▓.▓ ▓@▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ You could see a friendly ball python skeleton. Vanquished Creatures An orc wizard (D) A dart slug (D) A bat (D) A giant cockroach (D) A goblin (D) A jackal (D) A ball python (D) A ball python skeleton (D) A frilled lizard (D) A giant cockroach zombie (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | emperorscorpion the Octopode Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 23 | D | Reached skill level 5 in Necromancy 23 | D | Reached XP level 2. HP: 8/18 MP: 5/5 32 | D | Learned a level 1 spell: Animate Skeleton 203 | D | Reached skill level 1 in Fighting 203 | D | Reached skill level 6 in Necromancy 203 | D | Reached XP level 3. HP: 16/23 MP: 6/6 219 | D | HP: 1/23 [poisoned by an orc wizard] 221 | D | Succumbed to an orc wizard's poison Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.3 Necromancy | 5 6 | 6.4 Fighting | 1 | 1.0 Short Blades | | 0.2 Dodging | | 2.5 Unarmed Combat | | 0.9 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 15 Constrict || 8 Tentacles || 5 Dagger || 15 Cast: Animate Skeleton || 1 Use: Potion || 3 Stab: Sleeping || 2 Armor: Skin || 4 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 51 | 0.0 | 0 | 10 | 0.0 | 221 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 51 | 0.0 | 0 | 10 | 0.0 | 221 +---------+---------+-------+---------+---------+-------+---------