emmisofia Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -34, D:1) a cursed +0 short sword (3, -12, D:1) a +0 club (5, -7, D:1) a +0 leather armour (9, -15, D:1) a +0 dagger (19, -6, D:1) a +0 whip (22, -25, D:1) a +0 dagger (26, -11, D:1) a +0 club (30, -29, D:1) a +0 club (33, -8, D:1) a +0 club (37, 13, D:1) a +0 short sword (46, -22, D:1) 16 poisoned darts (47, -27, D:1) a +0 club (unseen) (55, -7, D:1) a +0 robe Level 2 of the Dungeon (10, 7, D:2) a +0 club (23, 33, D:2) a +0 dagger (26, 34, D:2) a +0 mace (27, 38, D:2) a +0 spear (37, 39, D:2) a +0 whip (38, 41, D:2) a +0 leather armour (54, 24, D:2) a +0 dagger (64, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 10, D:3) 20 stones (17, -9, D:3) 22 stones (19, 3, D:3) a +0 club (21, 0, D:3) 26 stones (21, 9, D:3) a +0 robe a +4 short sword a cursed +0 robe (21, 29, D:3) 2 silver javelins (23, -2, D:3) a +0 whip (23, 1, D:3) a +0 leather armour (23, 17, D:3) a +0 spear (24, 17, D:3) a +0 spear (25, 1, D:3) a +0 whip (26, 8, D:3) a +0 robe (27, 8, D:3) a +0 spear a cursed -2 robe (32, -10, D:3) 11 stones (46, 30, D:3) a +0 club (52, 26, D:3) a +0 club Level 4 of the Dungeon [Shop] Hodokima's Assorted Antiques a scroll of identify (52 gold) a +0 dagger (52 gold) a +0 broad axe (104 gold) a scroll of remove curse (78 gold) a cursed ring of attention (117 gold) a scroll of magic mapping (91 gold) a +0 dagger (52 gold) a tin of tremorstones (3/3) (1040 gold) a potion of curing (78 gold) a +0 leather armour (52 gold) a +0 cloak (117 gold) the cursed +0 tower shield of Hairiness {Regen+} (221 gold) It increases your rate of regeneration. It has a curse placed upon it. a +0 flail (91 gold) a scroll of identify (52 gold) [Shop] Gaistih's Antique Weapon Emporium a +0 whip (65 gold) a +0 great mace (169 gold) a cursed +0 club (2 gold) a +0 flail (91 gold) a +0 war axe (91 gold) the +4 dire flail "Myicweur" {venom, MR+ Dex+2} (1081 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 hunting sling (39 gold) the cursed +1 great mace of Veshoify {antimagic, *Rage +Rage rElec rN+++} (1505 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It renders you almost immune to negative energy. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. a +1 demon whip of freezing (884 gold) a +0 mace (78 gold) [Shop] Nikhass's Antique Weapon Emporium a +0 dagger (40 gold) a +0 whip (50 gold) the +5 war axe "emmisofia's Foe" {flame, rC+} (906 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. a +0 dagger (40 gold) a +0 hand axe (60 gold) a +0 flail (70 gold) a +0 war axe (70 gold) a cursed -3 quarterstaff (2 gold) a cursed -3 falchion (2 gold) [Shop] Anoreem's Antique Armour Boutique a +0 ring mail (120 gold) a +2 robe of the Archmagi (1131 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +2 hat (480 gold) a +0 leather armour (60 gold) a +0 pair of boots (135 gold) the cursed +0 pair of gloves "Vaveasol" {-Cast Rampage rC++ Regen+} (570 gold) It greatly protects you from cold. It prevents spellcasting. It increases your rate of regeneration. It bestows one free step when moving towards enemies. It has a curse placed upon it. a +0 robe (21 gold) [Shop] Campatah's Antique Armour Shoppe a +0 chain mail (85 gold) a +0 scale mail (76 gold) a +0 pair of boots (85 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) a +1 pair of gloves of strength (313 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) the +0 plate armour "Asselil" {-Cast rCorr Int+4} (703 gold) It affects your intelligence (+4). It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. a +4 plate armour (855 gold) a +4 ring mail of magic resistance (589 gold) a +1 robe of cold resistance (241 gold) (0, 0, D:4) the cursed +1 short sword "Topraul" {pain, Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It has a curse placed upon it. (16, 16, D:4) a +0 dagger a +0 robe (17, 14, D:4) a +0 dagger a +0 scale mail a +0 ring mail a +0 dagger a +0 leather armour (27, -1, D:4) a +0 mace (27, 12, D:4) a cursed -3 trident (59, -21, D:4) a +0 rapier (60, -10, D:4) a +0 dire flail Level 5 of the Dungeon (0, 0, D:5) 22 stones (1, 0, D:5) 25 stones (10, -21, D:5) a +0 trident (25, -15, D:5) a +0 mace (33, -35, D:5) a +0 chain mail (37, -22, D:5) 23 stones (40, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 12, D:6) a +0 hand axe (6, 15, D:6) a +0 shortbow (7, 22, D:6) a +0 mace (15, 47, D:6) a +0 buckler (30, 20, D:6) a +0 hand axe (34, 22, D:6) a +0 leather armour (38, 10, D:6) a cursed -3 short sword (39, 11, D:6) a +0 dagger (39, 34, D:6) 9 stones (40, 21, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (7, 7, D:7) a +0 spear (12, 11, D:7) a +0 giant club (14, 7, D:7) a book of Maledictions (17, -3, D:7) a +0 falchion (25, -7, D:7) a +0 trident (26, -3, D:7) a +0 hand crossbow (42, -3, D:7) a +0 helmet (46, -1, D:7) an arrow (47, -1, D:7) an arrow (49, -2, D:7) a +0 mace (49, -1, D:7) a +0 dagger a +0 robe (49, 1, D:7) a +0 scale mail (50, 0, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a cursed +0 robe (7, 32, D:8) a +0 scale mail (10, -3, D:8) a +0 leather armour (10, -2, D:8) a +0 buckler (11, -5, D:8) a +0 whip (still there?) a +0 leather armour (still there?) (11, -4, D:8) a cursed -2 flail (11, 17, D:8) a +0 dagger (18, 4, D:8) a scroll of enchant armour (19, 3, D:8) a +0 great mace (19, 4, D:8) an uncursed staff of air (40, 12, D:8) 21 stones (43, 9, D:8) a +0 flail (46, 0, D:8) a +0 club a +0 leather armour (47, 0, D:8) a +0 club a +0 battleaxe a +0 chain mail (48, 0, D:8) a +0 war axe (49, 1, D:8) a +0 flail Level 9 of the Dungeon (2, 1, D:9) a +0 pair of gloves a +0 pair of gloves a +0 chain mail a +0 kite shield a +0 scale mail (2, 4, D:9) a +0 hunting sling (16, -1, D:9) a +0 flail (17, -1, D:9) a +0 dagger a +0 robe (18, -1, D:9) a +0 club a +0 chain mail (21, 18, D:9) a +0 long sword (40, 32, D:9) a +0 plate armour (42, 38, D:9) a +0 flail a +0 ring mail (43, 40, D:9) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) (44, 40, D:9) a +0 dagger a +0 robe (50, 3, D:9) a cursed -3 giant club (50, 8, D:9) a +0 morningstar a +0 chain mail (51, 8, D:9) a +0 hand axe (51, 9, D:9) a cursed +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (8, -20, Lair:1) a +0 great sword (8, -17, Lair:1) 23 stones (11, -9, Lair:1) a +0 robe (17, -23, Lair:1) a +0 chain mail (28, 9, Lair:1) an uncursed staff of air (29, -36, Lair:1) a +0 long sword (46, -1, Lair:1) a +0 robe (52, -6, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (13, 7, Lair:2) a +0 war axe (17, -7, Lair:2) a +0 club (18, 24, Lair:2) a book of Debilitation (54, 4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (3, -30, Lair:3) 3 javelins (3, -8, Lair:3) a +0 plate armour (14, -22, Lair:3) 30 poisoned darts a +0 hunting sling 29 sling bullets (14, -18, Lair:3) a +0 war axe Level 1 of the Spider Nest (2, -2, Spider:1) 29 bolts (6, 25, Spider:1) the ring "Meanod" {Ice Str+7 Dex+3} [ring of ice] It enhances your ice magic. It affects your strength (+7). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. (7, 25, Spider:1) a +5 longbow of freezing (8, 25, Spider:1) a scroll of random uselessness (16, 0, Spider:1) 20 stones