ember Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -9, D:1) a +0 club (3, 34, D:1) a cursed -3 dagger (4, 41, D:1) a +0 dagger (9, -7, D:1) 17 stones (10, 1, D:1) a +0 club (11, 43, D:1) a +0 dagger (12, 2, D:1) a +0 club (17, 0, D:1) 19 poisoned needles (20, 1, D:1) a +0 club (23, 31, D:1) 20 bolts (30, 18, D:1) 14 stones (35, -7, D:1) 12 sling bullets (44, -15, D:1) a cursed -3 mace (46, -3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (12, -3, D:2) 14 poisoned needles (29, -40, D:2) a cursed -3 dagger (31, -40, D:2) 19 stones (34, -9, D:2) 20 arrows (38, -17, D:2) a stone (41, -19, D:2) a stone (42, -11, D:2) 6 poisoned needles (44, -37, D:2) a +0 club (44, -15, D:2) a +0 dagger (50, -30, D:2) a +0 whip (53, -38, D:2) a +0 ring mail (53, -36, D:2) a +0 dagger (57, -40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 poisoned needles (5, 4, D:3) a +0 whip (21, 34, D:3) a +0 short sword (22, 43, D:3) a +0 club (23, 42, D:3) a +0 dagger (23, 52, D:3) a +0 pair of gloves (24, 20, D:3) a +0 falchion a +0 flail a +0 leather armour a +0 short sword a +0 war axe (26, -2, D:3) a cursed +0 club a +0 plate armour (26, 16, D:3) a +0 club (26, 44, D:3) a +0 hand axe a +0 leather armour (27, 36, D:3) 25 stones (28, 20, D:3) 26 stones (45, 2, D:3) a +0 short sword an uncursed ring of resist corrosion (45, 21, D:3) a +0 hand axe (46, 50, D:3) a +0 hunting sling (49, 8, D:3) a +0 dagger (53, 1, D:3) an uncursed staff of summoning Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, -21, D:4) a +0 spear (11, 10, D:4) 14 stones (27, 15, D:4) a +0 scythe (28, 11, D:4) a cursed -2 club (unseen) (29, 11, D:4) a +0 short sword (38, 3, D:4) 17 stones (40, -3, D:4) 22 arrows (43, -7, D:4) a +0 dagger (44, -22, D:4) a cursed +0 chain mail (49, 22, D:4) a +0 leather armour (56, -30, D:4) a +0 hand axe a +0 dagger a +0 robe (57, -30, D:4) a +0 short sword (58, 27, D:4) a +0 dagger a +0 robe (59, 27, D:4) a +0 short sword of venom a +0 leather armour a +0 mace a +0 dagger (60, -28, D:4) 11 poisoned needles (62, 27, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 bolts (6, -19, D:5) 25 stones (9, -18, D:5) 27 stones (17, -12, D:5) a +0 flail (26, 9, D:5) a +0 robe (27, -16, D:5) a +0 rapier a +0 leather armour (29, 15, D:5) a +0 robe (37, -20, D:5) 20 arrows (43, -5, D:5) a +0 blowgun 15 poisoned needles a +0 dagger 9 stones a +0 short sword (43, -4, D:5) a +0 dagger (44, -5, D:5) a +0 short sword 4 stones Level 6 of the Dungeon (7, 3, D:6) a +0 flail a +0 flail a +0 whip a +0 robe (8, 17, D:6) a +0 robe (14, 10, D:6) a +2 falchion of freezing (23, 4, D:6) a +0 dagger a +0 robe (25, 5, D:6) a +0 dagger (26, -8, D:6) 16 stones (26, 5, D:6) a +0 club a cursed +0 chain mail (34, -21, D:6) a +0 giant club (40, -25, D:6) a +0 scale mail (40, -7, D:6) a +0 flail (49, -15, D:6) a +0 whip a +0 ring mail (49, -14, D:6) a +0 whip (50, -15, D:6) a +0 club a +0 ring mail (50, -12, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Kywied's Weapon Emporium a +0 great sword (91 gold) the cursed +0 hunting sling "Toorch" {speed, +Blink rPois Int+4} (393 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from poison. It lets you blink. It has a curse placed upon it. the +5 glaive of Forgiveness {flame, MR+} (690 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 mace (42 gold) a +0 rapier (56 gold) a +0 rapier (56 gold) a +0 long sword (49 gold) 20 stones (28 gold) the +4 hand axe "Dubukhlu" {flame, rElec rF+ Str+4 Int+4} (884 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. a +0 flail (49 gold) a cursed -1 halberd (1 gold) [Shop] Quridiso's Book Boutique a book of Beasts (550 gold) a Young Poisoner's Handbook (400 gold) a book of Summonings (700 gold) a book of the Earth (650 gold) a book of Dreams (750 gold) a book of Changes (250 gold) a manual of Invocations (1104 gold) a book of Misfortune (200 gold) (0, 0, D:7) a killer bee corpse (4, -20, D:7) a +0 club (4, -19, D:7) a +0 dagger (4, -4, D:7) a +0 giant club (5, -20, D:7) a +0 short sword (18, -30, D:7) an uncursed staff of air (18, -25, D:7) a +0 chain mail (21, -20, D:7) a +0 scale mail (21, -15, D:7) a +0 shield a +0 hand crossbow the cursed +0 chain mail of the Wild Haggis {-Tele rElec rC+} It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. a +0 falchion (21, -14, D:7) a +0 chain mail (22, -20, D:7) 22 stones (22, -15, D:7) a +0 short sword (23, -21, D:7) a +0 leather armour (23, -15, D:7) a +0 pair of gloves (29, -23, D:7) a cursed -3 short sword a +0 ring mail (32, -3, D:7) a +0 giant spiked club (37, -18, D:7) a +0 trident (40, -14, D:7) a +0 pair of gloves (42, -17, D:7) a +0 leather armour a +0 great sword (44, -12, D:7) 19 stones (45, -19, D:7) a +0 dagger (47, -17, D:7) a +0 ring mail (47, -16, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 10 arrows (1, 3, D:8) 22 arrows (4, 4, D:8) a hound skeleton (4, 5, D:8) 3 arrows (5, 4, D:8) a +0 shortbow 13 arrows (7, -1, D:8) an arrow (9, 20, D:8) a scroll of identify (10, -4, D:8) 15 sling bullets (39, 5, D:8) a +0 glaive a +0 chain mail an orc corpse (42, 4, D:8) a +2 dagger of speed a +0 robe an orc skeleton (51, -10, D:8) 12 bolts (55, -18, D:8) a +4 chain mail the Ecumenical Temple