eeldvark Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 5, D:1) a +0 hand axe (-37, 7, D:1) a +0 buckler (-7, 7, D:1) a +0 club 2 stones (-5, 7, D:1) a stone (-4, 7, D:1) a stone (0, 7, D:1) a stone (0, 14, D:1) a +0 club (-33, 16, D:1) a +0 dagger (-36, 18, D:1) a +0 dagger (-33, 23, D:1) a +0 robe (-44, 25, D:1) 13 stones (0, 25, D:1) 11 stones (-14, 33, D:1) a +0 club (-31, 34, D:1) a cursed +0 short sword (-27, 34, D:1) a +0 dagger (5, 43, D:1) a stone (7, 44, D:1) a +0 dagger a cursed -2 club (8, 45, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 2 stones (-3, 1, D:2) a +0 short sword (1, 2, D:2) a stone (15, 2, D:2) a +0 club (6, 8, D:2) a +0 club (30, 10, D:2) a +0 scale mail (-8, 11, D:2) 26 bolts (-6, 11, D:2) a stone (0, 11, D:2) 13 bolts (-9, 12, D:2) a +0 short sword a +0 club 4 stones (28, 15, D:2) 11 gold pieces (-7, 16, D:2) a +0 dagger (0, 16, D:2) 26 stones (16, 16, D:2) a +0 short sword (18, 18, D:2) a +0 club (2, 22, D:2) a +0 dagger (-10, 26, D:2) 17 arrows (-10, 28, D:2) a +0 ring mail (6, 28, D:2) a cursed +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (21, 8, D:3) a +0 robe (34, 16, D:3) a +0 short sword (4, 20, D:3) a +0 short sword (38, 27, D:3) a +0 club a +0 dagger a +0 club (-5, 29, D:3) a +0 ring mail (30, 39, D:3) a +0 club (-1, 42, D:3) a +0 club (27, 43, D:3) a +0 centaur barding (-2, 44, D:3) a +0 club (14, 45, D:3) a +0 scale mail (24, 48, D:3) 26 bolts (-14, 49, D:3) a +0 club (7, 50, D:3) a stone (12, 50, D:3) 2 stones (13, 50, D:3) a +0 dagger a stone Level 4 of the Dungeon [Shop] Gaarrij's Antique Weapon Boutique a +0 blowgun (67 gold) a +0 quarterstaff of protection (108 gold) a +0 hand axe (81 gold) the +3 trident of Regeadirph {speed, *Drain rF+ Str+3 SInv} (229 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from fire. It lets you see invisible. It causes draining when unequipped. a +4 hand crossbow of flaming (94 gold) a +0 lajatang (405 gold) a +0 whip (67 gold) a +0 hunting sling (40 gold) a +0 falchion (81 gold) a +0 greatsling (405 gold) (0, 0, D:4) 30 stones (2, 4, D:4) a +0 club (3, 4, D:4) a +0 dagger a +0 robe (54, 4, D:4) 22 sling bullets (3, 5, D:4) 2 tomahawks (62, 6, D:4) 17 arrows (-2, 8, D:4) a tomahawk (2, 10, D:4) a tomahawk (-3, 11, D:4) a tomahawk (28, 13, D:4) a +0 leather armour (58, 16, D:4) a +2 leather armour of poison resistance (59, 16, D:4) the +6 hand axe of the Tiger {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. Dithmenos disapproves of the use of such an item. (60, 16, D:4) a +0 hand axe (10, 17, D:4) a +0 falchion (58, 17, D:4) 4 fruits (59, 17, D:4) a meat ration (60, 17, D:4) 19 stones (58, 18, D:4) a bread ration (59, 18, D:4) 8 gold pieces (60, 18, D:4) 18 stones (22, 39, D:4) an arrow of flame (62, 42, D:4) a +0 chain mail (26, 43, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 1, D:5) a +0 mace (-17, 4, D:5) 24 arrows (3, 4, D:5) a +0 giant spiked club (18, 6, D:5) 20 sling bullets (-23, 11, D:5) a +0 chain mail a +0 flail a +0 leather armour a +0 robe a +0 dagger (12, 11, D:5) a +0 whip (-17, 12, D:5) a +0 giant club (1, 28, D:5) a cursed -1 hand axe Level 6 of the Dungeon [Shop] Pook's Jewellery Emporium an uncursed ring of ice (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of magical power (260 gold) an uncursed ring of magical power (260 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of ice (325 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of clarity (260 gold) a cursed ring of poison resistance (221 gold) an uncursed ring of positive energy (260 gold) (0, 0, D:6) a +0 whip (-7, 1, D:6) a +0 hand axe a +0 plate armour a +0 dagger (-7, 2, D:6) a +0 club (-27, 3, D:6) a +0 mace a +0 leather armour (-29, 4, D:6) a +0 dagger a +0 robe (-27, 4, D:6) a +0 dagger a +0 robe (0, 5, D:6) 16 bolts of frost (-22, 6, D:6) a +0 leather armour (-17, 8, D:6) a +0 giant club (-25, 10, D:6) 27 stones (-21, 12, D:6) 13 arrows (-23, 33, D:6) 13 stones (14, 33, D:6) a +0 short sword a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 25 bolts (14, 0, D:7) a +0 falchion a +0 dagger a +0 robe (14, 1, D:7) a +0 mace (14, 2, D:7) a +0 dagger a +0 scale mail (12, 3, D:7) a +0 dagger (13, 3, D:7) a +0 mace a +0 chain mail (23, 14, D:7) 21 sling bullets (-17, 17, D:7) a cursed +0 animal skin (-7, 18, D:7) a +0 animal skin (23, 18, D:7) a plain deck of summoning (-15, 19, D:7) a +2 mace of protection (-6, 19, D:7) a +0 animal skin (-17, 21, D:7) a +0 ring mail a +0 robe a +1 whip of freezing (-2, 22, D:7) a +0 scale mail (-15, 23, D:7) a +0 leather armour a +0 hand axe (-1, 23, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 24, D:7) 24 arrows (-5, 25, D:7) a +0 club (-4, 25, D:7) a +0 dagger (-6, 26, D:7) a +2 quarterstaff of chaos (-12, 28, D:7) a +0 ring mail (-16, 29, D:7) a +0 short sword (-11, 29, D:7) a cursed +0 robe a +0 dagger (-10, 29, D:7) a +0 leather armour a +0 trident (-9, 29, D:7) a +0 animal skin (-11, 38, D:7) Sif Muna's Grimoire of Attacks Spells Type Level a - Sting Conjuration/Poison 1 (8, 50, D:7) a +0 mace (-6, 51, D:7) a +0 shortbow 19 arrows (-4, 51, D:7) an arrow Level 8 of the Dungeon (42, 9, D:8) 18 stones (31, 13, D:8) a +0 dagger a +0 robe a +0 flail of crushing (5, 14, D:8) a +0 robe (29, 14, D:8) 10 stones (25, 23, D:8) a +0 hand axe (27, 23, D:8) a +0 whip a +0 leather armour (28, 23, D:8) a +0 dagger a +0 robe a +0 short sword (40, 23, D:8) a +0 dagger (-2, 25, D:8) 16 stones (37, 25, D:8) a +0 giant spiked club (43, 33, D:8) 23 stones (0, 37, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 22 arrows (-11, 7, D:9) a +0 chain mail (-2, 7, D:9) 17 stones (6, 7, D:9) a +0 club (-49, 19, D:9) 16 sling bullets (-31, 21, D:9) a cursed -3 hand axe a +0 ring mail (-34, 22, D:9) a +0 dagger a +0 robe (-29, 23, D:9) a +0 dagger a +0 robe (-4, 23, D:9) a +0 war axe (-3, 23, D:9) a +0 hunting sling (-39, 25, D:9) a +0 giant club (-18, 29, D:9) a +0 whip a +0 leather armour (-17, 29, D:9) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (-21, 30, D:9) a +0 ring mail (-17, 30, D:9) a +0 morningstar a +0 scale mail (-4, 33, D:9) a +0 hand axe (-2, 34, D:9) a +0 halberd (-4, 35, D:9) a +0 giant spiked club (-12, 36, D:9) a +0 leather armour a +0 trident a +2 mace of pain a +0 spear (-11, 37, D:9) a +0 flail a +0 plate armour (-53, 38, D:9) a cursed +1 short sword a +0 robe a +3 great sword a +0 robe a +0 mace a +0 robe (-11, 38, D:9) a +0 shortbow 14 arrows of flame a +0 dagger a +0 chain mail (1, 50, D:9) a poisoned needle (2, 50, D:9) a poisoned needle (3, 50, D:9) a stone (4, 50, D:9) a poisoned needle (5, 50, D:9) a stone a poisoned needle (7, 50, D:9) a +0 club 5 stones (8, 50, D:9) a +0 club a +0 blowgun 8 poisoned needles (9, 50, D:9) a +0 dagger 4 stones (10, 50, D:9) 3 stones (11, 50, D:9) a +0 short sword 4 stones Level 10 of the Dungeon (0, 0, D:10) a wand of fire (3) a wand of fire (11) (-5, 2, D:10) 18 arrows of dispersal (-8, 5, D:10) 11 arrows of frost (-49, 10, D:10) a +0 shortbow 19 arrows (-30, 13, D:10) a +0 war axe (-20, 15, D:10) a +0 falchion (-17, 17, D:10) a +0 whip a stone (-16, 17, D:10) 2 stones (-15, 17, D:10) a +0 short sword a +0 club (-16, 18, D:10) a +0 club (-15, 18, D:10) a +0 short sword a +0 dagger 5 stones (-7, 31, D:10) a cursed +0 dagger (-7, 32, D:10) a +0 dagger 2 stones (-5, 32, D:10) a +0 dagger 4 stones (-19, 34, D:10) a +0 mace (-18, 34, D:10) a +0 dagger a +0 robe a +0 dagger (-19, 35, D:10) a +0 dire flail a +0 plate armour (-18, 39, D:10) a +0 giant spiked club (-62, 42, D:10) a +0 hand axe (-38, 45, D:10) a wand of teleportation (7) (-38, 46, D:10) 15 gold pieces (-38, 47, D:10) 17 bolts (-38, 48, D:10) a wand of digging (10) (-49, 49, D:10) a cursed -1 ring mail (-38, 49, D:10) 12 arrows of frost (-32, 49, D:10) 19 stones (-38, 50, D:10) 10 gold pieces (-38, 51, D:10) a scroll of remove curse Level 11 of the Dungeon (0, 0, D:11) a +0 scythe (4, 5, D:11) a +0 ring mail (-4, 9, D:11) 15 stones (-1, 14, D:11) a +0 giant club a hill giant corpse (skeletalised by now) (4, 20, D:11) 20 poisoned needles (6, 21, D:11) a +0 cloak (-1, 45, D:11) 2 stones (still there?) a +0 short sword (still there?) (0, 45, D:11) 2 stones a +0 dagger (-1, 46, D:11) a big kobold corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (-2, 3, Lair:1) 11 gold pieces (-10, 14, Lair:1) a slice of pizza