Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 7528001572098519119 5 eelars the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Feb 15, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (189 turns). eelars the Grave Robber (Mummy Necromancer) Turns: 189, Time: 00:00:40 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 0/4 EV: 11 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Momentum Strike Conj/Tloc 2% 3d8 32% 2 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... .....####............. ##....##' #........[.....## #...####. #......K......## ##..##.... .......?..h......# #.# #...#..### ................h# #.# #..##.##.. ..........)....KK# #.# #..##.##.< ..........######h# #.# #..##.##.. ..........# #h# #.# #...#..##' ..........# #@# #.####..##.... ....####### #.###..# #...##### #......# ##....### #####..## ##...... #...## ###.... #....########. #.......#####' #............. #####.######## You could see 3 jackals and 2 kobolds. Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eelars the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 189 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Soul Splinter || 9 Armour: Robe || 21 Dodge: Dodged || 18