edmund Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -5, D:1) 18 gold pieces (25, -10, D:1) a cursed -3 club (26, 29, D:1) a +0 leather armour (41, 18, D:1) a +0 hand axe (47, -10, D:1) a +0 whip (52, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 bolts (2, -16, D:2) 13 arrows (16, -35, D:2) a +0 club (17, -31, D:2) a +0 hand axe (20, -30, D:2) 2 stones (21, -30, D:2) a +0 dagger a stone (29, -38, D:2) a +0 robe (30, -19, D:2) a +0 trident of protection (31, -27, D:2) 16 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (1, 28, D:3) a +0 club 5 stones (2, 28, D:3) a +0 ring mail a +0 dagger Level 4 of the Dungeon [Shop] Buakiav's Antique Armour Boutique a +2 chain mail of magic resistance (494 gold) a +0 ring mail (92 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1216 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the +1 ring mail "Goatoi" {rCorr} (496 gold) It protects you from acid and corrosion. a cursed -1 leather armour (2 gold) a +0 ring mail (92 gold) a +2 plate armour of cold resistance (920 gold) a +0 ring mail (92 gold) a +2 ring mail of cold resistance (483 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) [Shop] Destunt's Book Emporium a book of Frost (455 gold) a book of Callings (390 gold) a book of Cantrips (260 gold) a book of Minor Magic (260 gold) a book of Necromancy (390 gold) a book of Changes (325 gold) a book of Power (585 gold) a book of Minor Magic (260 gold) Sif Muna's Tome of Augmentations and the Frostbite (702 gold) Spells Type Level a - Freeze Ice 1 b - Song of Slaying Charms 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 [Shop] Woerrybb's Antique Weapon Shop a +0 whip (57 gold) a +0 flail (80 gold) a cursed -3 rapier (2 gold) a +2 spear of piercing (379 gold) a +0 quarterstaff (92 gold) a +0 battleaxe of venom (225 gold) the +8 dagger of Compulsion {antimagic, +Inv rPois rN++ MR-} (1621 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 club (23 gold) a +2 hand axe of chopping (379 gold) a +0 dagger (46 gold) a +0 whip (57 gold) (10, -23, D:4) a +0 leather armour (11, -20, D:4) a +0 mace (17, -24, D:4) a +0 club (25, 4, D:4) a +0 quarterstaff of protection (39, 21, D:4) 17 stones (42, 25, D:4) a +0 hunting sling (44, 11, D:4) a +0 ring mail (45, 3, D:4) 23 arrows (46, 12, D:4) 16 arrows (49, -25, D:4) 11 arrows (58, -28, D:4) a cursed -3 long sword (58, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -17, D:5) a +0 robe (11, -15, D:5) 3 large rocks (19, 6, D:5) a +0 rapier (23, 20, D:5) a +0 giant club (23, 24, D:5) 6 bolts (27, 22, D:5) 24 arrows (36, -23, D:5) a +0 quarterstaff (36, -9, D:5) a +0 chain mail (37, -2, D:5) a +0 dagger (51, -7, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) 2 arrows (0, 9, D:6) a +0 robe (1, -1, D:6) an arrow a +0 dagger a +0 robe (2, -1, D:6) an arrow (3, -1, D:6) a +0 shortbow 8 arrows (7, -2, D:6) an arrow (11, 0, D:6) a +1 mace of protection a +1 flail a +0 short sword a +0 leather armour a cursed +0 leather armour (26, -3, D:6) 21 poisoned needles (27, -11, D:6) a +0 club (30, -11, D:6) a +0 robe (31, 13, D:6) 13 stones (32, 23, D:6) 6 sling bullets (34, 24, D:6) a +0 leather armour (34, 25, D:6) a +0 robe a +0 dagger (35, 7, D:6) 22 stones (39, 5, D:6) a +2 vampiric long sword (42, -12, D:6) 21 stones (42, 1, D:6) a +0 mace a +0 flail a +0 mace (47, -1, D:6) a +0 hand axe (50, -4, D:6) a +2 short sword of protection Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (unseen) (4, 5, D:7) 17 stones (6, -5, D:7) a +0 long sword (6, -4, D:7) 24 sling bullets (7, 1, D:7) a +0 dagger a +0 leather armour (10, -6, D:7) 26 sling bullets (17, 5, D:7) a +0 dagger (25, 8, D:7) 13 sling bullets (31, -3, D:7) a +0 whip a +0 dagger a +0 leather armour (32, -2, D:7) a cursed -3 hand axe a +0 plate armour (36, -5, D:7) a +1 mace of freezing a +0 robe a +3 great sword a +0 robe (38, -3, D:7) a +5 scimitar of freezing a +0 robe a +2 battleaxe of freezing a +0 robe (38, -2, D:7) a +2 short sword a +0 robe (39, -2, D:7) a +0 trident (56, -2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 8 tomahawks (3, 6, D:8) a +0 dagger a +0 short sword an orc skeleton (5, 7, D:8) a +2 falchion of electrocution a +0 leather armour a +0 dagger a +0 robe (7, -12, D:8) a +0 dagger a +0 robe (8, 7, D:8) a +1 trident of piercing a +0 leather armour (10, 5, D:8) a +0 robe (12, 9, D:8) an uncursed amulet of regeneration (19, 9, D:8) a +0 club the Ecumenical Temple