edgar Level 1 of the Dungeon (0, 0, D:1) 17 stones (4, 23, D:1) a +0 hunting sling (11, -2, D:1) a +0 club (11, 7, D:1) a +0 helmet (17, -6, D:1) a +0 dagger (17, -2, D:1) 23 bolts (25, -14, D:1) a +0 whip (27, -18, D:1) 18 bolts (27, -15, D:1) a +0 dagger (29, -27, D:1) 24 stones (30, -18, D:1) a stone (31, -19, D:1) a stone (31, -7, D:1) a +0 leather armour (32, -19, D:1) a cursed -1 short sword (33, -20, D:1) a +0 dagger a stone (34, -20, D:1) a +0 short sword (35, 6, D:1) a cursed -3 club (36, -22, D:1) a +0 whip (36, -8, D:1) 10 arrows (42, -19, D:1) a +0 club (57, -24, D:1) a +0 dagger (61, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -4, D:2) 15 arrows (11, -33, D:2) a stone (12, -33, D:2) a stone (13, -32, D:2) a stone (20, -16, D:2) a +0 spear (30, -27, D:2) a cursed +0 club (30, 6, D:2) a +0 club a +0 robe (35, -25, D:2) a +0 robe (36, -24, D:2) a +0 dagger (43, 15, D:2) a +0 dagger (44, -14, D:2) a +0 leather armour (46, 0, D:2) a stone (46, 1, D:2) a stone (46, 2, D:2) a stone (46, 4, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 1, D:3) a +0 club (2, 2, D:3) a +0 dagger a +0 robe a +0 flail (5, -11, D:3) 25 arrows (6, -15, D:3) a +0 trident (7, -20, D:3) a +0 hand axe (7, -15, D:3) a +0 short sword a +0 ring mail a +0 short sword (7, -14, D:3) a +0 dagger a +0 robe (8, 0, D:3) 9 arrows (10, -34, D:3) a +1 hand axe of electrocution a +0 leather armour (10, -33, D:3) a +0 leather armour a +0 club (10, -32, D:3) a +0 ring mail a +0 trident (13, -5, D:3) a +0 flail (20, 0, D:3) a +0 club (22, -33, D:3) a +0 chain mail a +0 club a +0 ring mail a +0 short sword (22, -12, D:3) a +0 club (26, -28, D:3) a +0 leather armour (30, -23, D:3) a +0 whip 2 stones (33, -5, D:3) a +0 hunting sling a +0 dagger 21 stones (35, -4, D:3) a stone (37, -4, D:3) a stone (37, 5, D:3) a +0 war axe (38, -3, D:3) 2 stones (40, -30, D:3) a +0 club (40, -29, D:3) a +0 mace (41, -24, D:3) a cursed -3 dagger (47, 7, D:3) a +0 dagger (50, 8, D:3) a +0 ring mail (51, 2, D:3) a +0 club Level 4 of the Dungeon (11, -12, D:4) 15 stones (17, -1, D:4) 19 stones (22, -3, D:4) a +0 trident (23, 25, D:4) a +0 ring mail (31, -18, D:4) 21 stones (32, -1, D:4) a +0 chain mail (37, 22, D:4) a +0 mace (37, 23, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 club a +0 leather armour (37, 24, D:4) a +0 trident (42, 7, D:4) a scroll of enchant weapon Level 5 of the Dungeon [Shop] Xaryocyo's Distillery a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of mutation (112 gold) 2 potions of mutation (224 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of experience (700 gold) a potion of heal wounds (70 gold) a potion of agility (56 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) 2 potions of lignification (84 gold) (0, 0, D:5) a +0 ring mail (6, -2, D:5) 22 bolts (25, -33, D:5) an uncursed staff of earth (31, -1, D:5) a +0 club (34, -35, D:5) a +0 flail (35, -17, D:5) 12 stones (36, -8, D:5) 12 arrows a +0 shortbow (37, -8, D:5) an arrow (41, -9, D:5) an arrow (42, -8, D:5) an arrow (43, -28, D:5) 6 stones (47, -26, D:5) a +0 dagger (49, -11, D:5) a +0 giant spiked club (52, -53, D:5) a +0 chain mail (57, -53, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scythe (0, 2, D:6) a +1 flail of protection a +0 scale mail (9, -3, D:6) a +0 scythe a +0 robe (10, 2, D:6) a cursed -1 flail (13, 1, D:6) a +0 whip (17, 7, D:6) a +0 plate armour a +0 war axe (17, 33, D:6) a +0 battleaxe a +0 chain mail (17, 40, D:6) 25 stones (18, 34, D:6) a +0 robe a +2 hand axe (19, 34, D:6) a +0 robe a +0 flail (19, 37, D:6) a +0 robe a +2 falchion (29, 22, D:6) a cursed +0 chain mail (36, 3, D:6) a +0 giant club (42, 11, D:6) a +0 dagger (42, 19, D:6) a +0 giant spiked club a +0 giant spiked club (49, 31, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow a +0 robe (12, -7, D:7) a +0 pair of boots (32, 10, D:7) a +0 hand axe a +2 robe of magic resistance a +0 robe (32, 11, D:7) a +2 spear a +1 dagger a +0 robe a +3 great sword a +0 scale mail (47, -13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, -9, D:8) 14 stones a +0 whip of freezing (4, -6, D:8) 3 stones (4, -5, D:8) a stone (4, -4, D:8) a stone (4, -3, D:8) a stone (4, -2, D:8) a +0 robe a +0 dagger (6, -1, D:8) a +0 robe a +0 dagger (8, 0, D:8) a +0 leather armour a +0 whip (15, -26, D:8) a +0 chain mail (17, 3, D:8) an arrow (17, 5, D:8) 4 arrows (17, 6, D:8) a +0 shortbow an arrow (18, -20, D:8) an uncursed staff of fire (18, 4, D:8) 2 arrows (21, -10, D:8) a +0 giant club (23, 7, D:8) a +0 scale mail (24, -26, D:8) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a cursed -1 giant spiked club a +0 giant club (41, -16, D:8) a +0 quarterstaff (46, -26, D:8) a +0 pair of boots (48, -20, D:8) 20 bolts (49, -19, D:8) a potion of curing Level 9 of the Dungeon [Shop] Ypsag's Book Shoppe a book of Transfigurations (825 gold) a book of Battle (600 gold) the Incunabulum of the Enchanting Voyage (3535 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Recall Summoning/Translocation 3 c - Silence Hexes/Air 5 d - Malign Gateway Summoning/Translocation 7 a book of Flames (525 gold) the Volume of Icy Good Luck (750 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Summon Ice Beast Ice/Summoning 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 a book of the Tempests (1050 gold) a book of Minor Magic (300 gold) a book of Maledictions (375 gold) a Fen Folio (1125 gold) a book of Callings (450 gold) a book of Geomancy (525 gold) a book of Changes (375 gold) a book of Party Tricks (750 gold) (0, 0, D:9) 19 bolts (8, 7, D:9) a +0 leather armour (14, -8, D:9) a +0 broad axe (14, 14, D:9) a +0 mace (15, 4, D:9) 23 arrows a +0 shortbow (16, 4, D:9) 4 arrows (20, 1, D:9) an arrow (20, 6, D:9) a +0 giant club (23, 9, D:9) 22 stones (28, 0, D:9) a +0 rapier (32, -8, D:9) a +0 hand axe a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) a +0 spear (2, -16, D:10) a +0 spear a +0 robe (4, -14, D:10) a +0 trident a +0 robe (5, -15, D:10) a +2 short sword of electrocution a +0 robe (6, -14, D:10) a +0 falchion a +0 leather armour (6, -11, D:10) a cursed +0 scale mail (12, -26, D:10) a cursed +0 scimitar a +0 robe (12, -13, D:10) a +0 giant spiked club a +0 giant spiked club (14, -8, D:10) a -1 trident cursed +0 fire dragon scales (14, 17, D:10) a cursed -1 scale mail (18, 11, D:10) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (22, 13, D:10) a +0 short sword (23, -8, D:10) a +3 dagger of pain a cursed +0 scale mail (25, -5, D:10) a +1 great sword of flaming (25, -4, D:10) a +0 dagger (25, 10, D:10) a +0 mace (26, -17, D:10) a +0 hand axe (27, -15, D:10) a +0 long sword a +0 plate armour (27, -4, D:10) a book of Flames (27, -3, D:10) a +0 dagger (28, 20, D:10) a +0 flail 10 stones a cursed +0 chain mail (32, -3, D:10) a +0 short sword a +0 chain mail (32, 8, D:10) a +0 dagger (33, -4, D:10) a +0 mace (34, -3, D:10) a +0 flail a +0 leather armour (34, -1, D:10) an uncursed staff of fire a +0 leather armour (34, 13, D:10) 2 stones (35, 13, D:10) a stone (36, 14, D:10) a stone (37, 14, D:10) an uncursed staff of fire 16 stones a +0 leather armour a +0 buckler (44, -21, D:10) a +0 morningstar (46, -18, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 13 stones (2, 28, D:11) a large rock (6, 28, D:11) a large rock (7, 3, D:11) a +0 hand axe a +0 ring mail (9, 5, D:11) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (10, 6, D:11) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (10, 7, D:11) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (20, 33, D:11) a +0 club a cursed +0 ring mail (24, 31, D:11) a +0 robe (24, 34, D:11) a +0 whip (24, 35, D:11) a cursed +0 dagger a +0 robe (25, 35, D:11) a +0 glaive a +0 plate armour a +0 short sword (32, 38, D:11) a +0 dire flail a +0 giant club (35, 31, D:11) a +0 rapier (35, 34, D:11) a +0 ring mail (44, 26, D:11) 20 bolts (46, 12, D:11) a +0 flail (50, 1, D:11) a sling bullet (50, 9, D:11) a sling bullet (53, -3, D:11) a +0 war axe (54, -14, D:11) 2 sling bullets (58, 0, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) 2 javelins (1, 1, D:12) a potion of heal wounds (2, 1, D:12) a cursed -2 giant club (4, 3, D:12) a javelin (10, 7, D:12) 17 gold pieces (15, 2, D:12) a book of Spatial Translocations (15, 10, D:12) a +0 robe