edgar Level 1 of the Dungeon (0, 0, D:1) 13 arrows (3, 26, D:1) 15 sling bullets (6, 2, D:1) 19 stones (17, 11, D:1) 8 arrows (21, 5, D:1) 17 sling bullets (26, 17, D:1) 14 bolts (28, 17, D:1) a +0 club (31, 24, D:1) a +0 whip (37, 24, D:1) a +0 club a cursed -1 club (39, 9, D:1) a +0 club (41, 2, D:1) 11 stones (41, 5, D:1) 23 stones (44, 18, D:1) a +0 whip (48, 21, D:1) a +0 leather armour a +0 club a +0 dagger (58, 4, D:1) a +0 club (61, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a rat corpse (skeletalised by now) (7, 4, D:2) a +0 dagger (9, -9, D:2) 21 bolts (10, 18, D:2) a stone (10, 19, D:2) a stone (10, 22, D:2) a +0 spear 12 stones a hobgoblin corpse (skeletalised by now) (17, 6, D:2) a +0 mace (19, -9, D:2) a +0 hand axe (20, 34, D:2) a ball python corpse (skeletalised by now) (23, -4, D:2) a +0 dagger 2 stones (24, -4, D:2) a +0 whip (25, -4, D:2) a stone (29, -10, D:2) an adder corpse (30, 0, D:2) 30 stones (31, 22, D:2) a jackal corpse (34, -4, D:2) a +0 short sword (35, 20, D:2) a +0 club (unseen) (36, 21, D:2) 14 gold pieces (36, 22, D:2) 23 stones (37, 32, D:2) a +0 club