edgar Level 1 of the Dungeon (6, 22, D:1) a +0 dagger (13, 19, D:1) a +0 plate armour (14, 30, D:1) a stone (15, 32, D:1) a +0 whip 2 stones (15, 34, D:1) a +0 club (17, 12, D:1) a +0 hunting sling (17, 19, D:1) 11 stones (18, 44, D:1) 2 needles of sleeping (19, 15, D:1) a +0 spear (20, 44, D:1) a cursed -2 dagger a stone (21, 1, D:1) a +0 hand axe (21, 13, D:1) a +0 ring mail (33, -6, D:1) a +0 scale mail (35, 3, D:1) a +0 buckler (38, 44, D:1) a +0 whip (60, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 arrows (6, 12, D:2) a +0 whip a +0 animal skin a +0 helmet (6, 15, D:2) a ration (10, 4, D:2) a +0 club a hobgoblin skeleton (11, 7, D:2) a +0 club a +0 club (15, 15, D:2) a +0 club (18, 20, D:2) a +0 long sword (20, -19, D:2) a ration (24, 21, D:2) a +0 dagger (32, 16, D:2) a +0 club (34, 17, D:2) a +0 club (35, 14, D:2) a ration (42, 23, D:2) 17 stones (43, -6, D:2) a ration (43, 4, D:2) a +0 short sword a +0 club a +0 leather armour (44, -5, D:2) a +0 spear (44, 13, D:2) 21 stones (45, 17, D:2) a goblin corpse (skeletalised by now) (48, 0, D:2) a +0 dagger (50, -17, D:2) a +0 large shield a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (3, -2, D:3) a +0 club (14, 12, D:3) a potion of brilliance