edgar Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (0, 21, D:1) a ration (6, -9, D:1) a +0 mace (20, 20, D:1) a potion of heal wounds (25, 17, D:1) 10 bolts (25, 22, D:1) a potion of invisibility (31, -6, D:1) a +0 dagger (33, -18, D:1) a ration (41, -15, D:1) 8 javelins (41, -9, D:1) a +0 club (42, -7, D:1) 5 tomahawks (43, -2, D:1) 23 stones (43, -1, D:1) a +0 hand axe 24 sling bullets (47, -22, D:1) 2 needles of confusion (47, -6, D:1) a potion of curing (51, -16, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a +0 club (3, 33, D:2) 25 stones (26, 35, D:2) 15 stones (36, 29, D:2) a ration (36, 30, D:2) a +0 long sword (36, 31, D:2) a potion of curing (39, 24, D:2) a +0 dagger (44, 26, D:2) 14 poisoned needles (46, 33, D:2) a +0 hand axe (51, 15, D:2) a stone (54, 16, D:2) a stone (54, 17, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (3, -2, D:3) 6 gold pieces (3, 0, D:3) a +0 whip (9, -4, D:3) 14 gold pieces (9, 0, D:3) 12 gold pieces (9, 7, D:3) a +0 hunting sling 16 stones a goblin corpse (skeletalised by now) (10, 1, D:3) a stone (10, 4, D:3) a stone (11, 0, D:3) a stone (11, 3, D:3) 2 stones (11, 4, D:3) a +0 dagger (15, 6, D:3) a ration (16, 9, D:3) a cursed +0 leather armour a +0 whip an orc corpse (skeletalised by now) (16, 14, D:3) a frilled lizard skeleton (17, 9, D:3) a ration 15 stones (21, 10, D:3) a potion of agility (21, 14, D:3) a bat skeleton (29, 0, D:3) a +0 club a +0 short sword 2 stones a kobold corpse (29, 1, D:3) a +0 dagger (29, 4, D:3) a +0 club (31, -10, D:3) 10 stones (31, -5, D:3) a rat skeleton (37, -2, D:3) a bat corpse (40, -11, D:3) a +0 club (40, -7, D:3) a bat corpse