edgar Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 15, D:1) 16 poisoned needles (5, 17, D:1) 24 sling bullets (6, 5, D:1) a +0 club (24, 0, D:1) 18 sling bullets (27, 14, D:1) a +0 club (27, 17, D:1) a ration (31, 31, D:1) a +0 whip (36, 17, D:1) a +0 shield (40, 9, D:1) a +0 club (42, 4, D:1) 4 tomahawks (42, 10, D:1) a ration (43, 8, D:1) a cursed -2 club (49, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of inaccuracy (4, 18, D:2) a +0 mace (17, 11, D:2) 26 arrows (30, -2, D:2) a ration (33, -13, D:2) a ration (33, 27, D:2) a cursed +0 club (33, 34, D:2) a +0 spear (35, 14, D:2) a ration (38, -6, D:2) 21 stones (38, 33, D:2) a +0 leather armour (39, -3, D:2) 4 large rocks (39, 8, D:2) a +0 mace of holy wrath (44, -3, D:2) a +0 scythe a +0 robe (52, 29, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 5, D:3) a +0 hand axe (5, 1, D:3) a +0 spear (6, 1, D:3) a +0 spear (7, 2, D:3) a +0 robe (13, 2, D:3) a +0 leather armour (16, -14, D:3) a tomahawk (16, 1, D:3) a +0 dagger (16, 2, D:3) a +2 centaur barding (16, 7, D:3) a stone (17, -12, D:3) a tomahawk (17, 9, D:3) a stone (18, -15, D:3) a tomahawk (18, -10, D:3) a tomahawk (18, -9, D:3) a tomahawk a +0 chain mail a +0 hand axe a +0 short sword (18, -8, D:3) a +0 robe a +0 leather armour a +0 short sword a +0 club (18, 9, D:3) a stone (19, -29, D:3) a +0 dagger (19, -23, D:3) a ration (20, -20, D:3) a +0 club (21, -31, D:3) 2 stones (21, 6, D:3) a +0 club (22, -32, D:3) a stone (26, 0, D:3) a stone (27, -19, D:3) an uncursed staff of death (27, -3, D:3) 23 stones (28, -26, D:3) a +0 robe (28, -4, D:3) a -2 dagger (28, -3, D:3) a +0 dagger (28, -1, D:3) a +0 chain mail a +0 dagger (28, 6, D:3) a ration (29, -5, D:3) a +0 ring mail a +0 short sword a +0 dagger (29, -4, D:3) a +0 animal skin a +0 short sword (30, -12, D:3) 23 stones (30, -6, D:3) a +0 club (30, -4, D:3) a +0 club (34, 11, D:3) a +0 club (35, -35, D:3) a +0 club (39, 17, D:3) a +0 dagger (44, -5, D:3) a stone (45, -9, D:3) a +0 dagger 43 stones (45, -2, D:3) a stone (51, 24, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Gompyabe's Gadget Boutique a wand of acid (6) (280 gold) a wand of iceblast (7) (154 gold) a phial of floods (560 gold) a lamp of fire (560 gold) a wand of paralysis (9) (154 gold) a wand of digging (8) (336 gold) a sack of spiders (280 gold) a phantom mirror (420 gold) a crystal ball of energy (280 gold) (0, 0, D:4) 17 arrows (1, 2, D:4) a +0 flail (1, 4, D:4) a cursed +0 robe a +0 dagger (1, 5, D:4) a +0 leather armour a +0 trident (3, 3, D:4) a cursed -3 club (21, 8, D:4) a +2 whip of freezing a +0 robe (31, -14, D:4) an uncursed ring of poison resistance (48, -23, D:4) a +0 hand axe (57, 23, D:4) 23 sling bullets Level 5 of the Dungeon [Shop] Fiapn's Weapon Shoppe 13 poisoned needles (72 gold) 7 stones (9 gold) a +0 falchion (42 gold) a +0 falchion (42 gold) 20 stones (28 gold) the +6 short sword "Illeil" {venom, +Blink rN+} (725 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It lets you blink. the +6 morningstar "Kualug" {venom, rC+ MP+9} (947 gold) It poisons the flesh of those it strikes. It protects you from cold. It affects your magic capacity (+9). a +0 great mace (91 gold) 16 sling bullets (112 gold) a +0 dagger (28 gold) a +0 flail (49 gold) (0, 0, D:5) a +0 mace (0, 1, D:5) a +4 quarterstaff of chaos (1, 17, D:5) a cursed -2 leather armour (3, 17, D:5) a +0 whip a +0 leather armour (4, 17, D:5) a +0 dagger a +0 robe (8, -13, D:5) a +0 blowgun (9, 24, D:5) a +0 dagger a +0 robe (12, 24, D:5) a +0 robe (20, -25, D:5) a ration (21, -11, D:5) a ration (23, 28, D:5) an arrow (23, 33, D:5) a +0 shortbow 25 arrows (28, -6, D:5) a +0 giant club (31, -15, D:5) 21 stones (32, -23, D:5) a +0 leather armour (32, 2, D:5) a ration (38, 20, D:5) a +0 shortbow 7 arrows a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, -2, D:6) 23 sling bullets (12, -11, D:6) a ration (12, 19, D:6) a +0 trident a +0 leather armour (12, 20, D:6) a +0 hand axe a +0 hand axe a +0 leather armour (12, 22, D:6) a +0 trident (13, 19, D:6) a +0 ring mail a +0 club (17, -6, D:6) a +0 leather armour a +0 whip (17, -4, D:6) a +0 whip (20, -6, D:6) a +0 dagger a +0 leather armour a +0 trident (20, -3, D:6) a tomahawk (20, 0, D:6) a tomahawk 17 arrows a +0 shortbow (21, -10, D:6) a cursed -1 giant club (21, -6, D:6) a tomahawk a +0 short sword (21, 1, D:6) a +0 robe a +0 dagger (21, 2, D:6) a +0 chain mail a +5 battleaxe of electrocution (31, 17, D:6) 17 arrows (33, -4, D:6) a +0 whip (37, 10, D:6) 17 arrows (51, -12, D:6) a +0 short sword a +0 ring mail (52, 4, D:6) a +0 war axe (62, 11, D:6) a cursed +0 spear (63, 7, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (4, -5, D:7) 11 stones (4, 5, D:7) a +0 leather armour (5, 5, D:7) a +0 mace (6, 5, D:7) a +0 club a +0 leather armour a +0 club a +0 ring mail (7, 5, D:7) a +0 battleaxe a +0 plate armour (19, 0, D:7) 20 stones (20, -31, D:7) a +0 giant club (22, -32, D:7) 3 rations (22, -31, D:7) a throwing net (22, -19, D:7) a +0 mace (23, -5, D:7) a +0 whip (24, -32, D:7) a ration (24, -31, D:7) a ration (29, 5, D:7) 22 stones (30, -22, D:7) a +0 chain mail (30, -17, D:7) 6 curare-tipped needles (30, 3, D:7) a +0 robe (47, -32, D:7) a +0 robe (47, -29, D:7) a +0 glaive (48, -34, D:7) a +0 club (49, -33, D:7) a +0 leather armour a +0 club (50, -22, D:7) 3 stones a +0 whip (50, -21, D:7) a tomahawk a +0 whip (50, -18, D:7) a stone (51, -34, D:7) a +0 trident (51, -22, D:7) a +0 short sword a +3 chain mail the +10 halberd of Premature Burial {speed, *Drain +Rage rN++ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It greatly protects you from negative energy. It lets you go berserk. It causes draining when unequipped. (52, -22, D:7) a +0 plate armour 2 tomahawks a +0 glaive (53, -30, D:7) 3 tomahawks of returning a +2 flail of holy wrath a cursed +0 chain mail (54, -30, D:7) a +0 leather armour (unseen) (54, -28, D:7) a +0 leather armour (unseen) (54, -25, D:7) a tomahawk (55, -26, D:7) a tomahawk (56, -5, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, -23, D:8) a cursed -2 giant club a +0 giant club (11, -24, D:8) 21 stones (11, 1, D:8) a +0 trident (17, 6, D:8) a scroll of noise (20, 0, D:8) a +0 giant club (20, 6, D:8) a +0 robe (21, -26, D:8) 13 arrows (24, -8, D:8) a ration (27, -25, D:8) 17 stones Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 dire flail (0, 6, D:10) a ration (2, -11, D:10) a +0 hunting sling (2, -1, D:10) a +0 flail (2, 0, D:10) a +0 ring mail a +0 short sword (3, 2, D:10) a throwing net (5, 13, D:10) a +0 leather armour (5, 24, D:10) 7 stones (9, 29, D:10) a +0 giant club a +0 giant spiked club (12, -16, D:10) 16 bolts (15, 9, D:10) 18 stones (16, 20, D:10) a +2 shortbow of velocity (18, -16, D:10) a ration (24, 31, D:10) a +0 leather armour (35, -4, D:10) 11 arrows (37, 2, D:10) a +0 robe 8 sling bullets (39, 7, D:10) a +0 ring mail (46, 30, D:10) a +0 robe (50, -7, D:10) 21 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 18 arrows (4, -11, D:11) a +0 whip a +0 ring mail (6, -34, D:11) a ration (8, -37, D:11) the +7 quarterstaff "Xiorph" {freeze, rPois rF+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It protects you from poison. (14, 2, D:11) a +0 giant spiked club a +0 giant club (15, -12, D:11) 3 large rocks (22, -22, D:11) a +0 scale mail (23, -28, D:11) a +0 rapier (25, -42, D:11) a +0 spear (27, -6, D:11) a cursed +0 shield (32, 0, D:11) 11 poisoned needles (45, -39, D:11) 5 arrows (45, -38, D:11) an arrow (45, -32, D:11) a +3 shortbow of flaming 13 arrows (52, -37, D:11) a +0 giant spiked club a +0 giant club (52, -32, D:11) 20 stones (54, -39, D:11) a +0 mace (60, -29, D:11) 20 stones (63, -35, D:11) a +0 hunting sling (64, 8, D:11) 34 stones Level 12 of the Dungeon (3, 11, D:12) a +0 falchion (7, 8, D:12) a +0 giant spiked club (20, 15, D:12) 18 stones (25, -21, D:12) a +0 ring mail (26, 4, D:12) 9 poisoned needles a +0 blowgun a +0 club (27, 6, D:12) a +0 dagger (29, 7, D:12) 2 stones a +0 club (33, -16, D:12) a ration (34, -12, D:12) a +0 giant club (37, 19, D:12) 15 stones (41, -22, D:12) a ration (41, -11, D:12) a +0 war axe (42, 8, D:12) a +0 chain mail a cursed -3 trident (49, 11, D:12) a +0 dagger (51, 18, D:12) a +0 trident (55, -9, D:12) 10 stones Level 13 of the Dungeon [Shop] Fiulat's Jewellery Shoppe an uncursed ring of see invisible (180 gold) an uncursed amulet of rage (480 gold) the brooch of Shielding {Reflect SH+8} (1275 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). an uncursed ring of stealth (210 gold) a +4 ring of intelligence (324 gold) an uncursed ring of positive energy (240 gold) a +5 ring of dexterity (494 gold) (0, 0, D:13) a +0 giant club (0, 10, D:13) a +0 mace (5, -2, D:13) a +0 great sword (9, 11, D:13) a +0 giant club (12, -15, D:13) a +0 trident (18, -11, D:13) a +0 club (19, -1, D:13) a +0 scimitar (20, -8, D:13) an arrow (20, -5, D:13) 3 arrows the +6 quarterstaff of Domination {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (21, -9, D:13) a +0 centaur barding 9 arrows a +3 longbow of flaming (22, -15, D:13) 2 large rocks (23, 23, D:13) a +0 giant club a +0 giant spiked club (24, 23, D:13) a +0 chain mail (28, -10, D:13) 15 arrows (28, -2, D:13) a +0 broad axe (32, 28, D:13) a +0 flail (33, -15, D:13) 6 sling bullets (33, 23, D:13) a +3 war axe a +0 plate armour (34, -16, D:13) a ration (35, -16, D:13) a +0 giant club (35, -15, D:13) a large rock (37, 16, D:13) a potion of mutation (38, -11, D:13) a large rock (39, 0, D:13) a ration (42, -8, D:13) a large rock (44, -8, D:13) a large rock (44, -2, D:13) an uncursed ring of poison resistance (44, 4, D:13) a +0 great mace a +0 giant club Level 14 of the Dungeon (12, 9, D:14) a +0 hand axe a +0 hand crossbow a +0 leather armour a meliai corpse (22, 12, D:14) a water moccasin corpse (36, 11, D:14) 27 arrows (38, 12, D:14) a +0 hand axe a +0 robe (40, 11, D:14) a hell hound corpse (51, 14, D:14) 22 arrows a +0 shortbow (54, 48, D:14) a ration Level 1 of the Orcish Mines [Shop] Wonu's Jewellery Emporium an uncursed ring of wizardry (330 gold) an uncursed ring of ice (275 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of the gourmand (330 gold) a +2 amulet of reflection (82 gold) the ring of Dawn {rCorr rC+ Int+5} (489 gold) [ring of resist corrosion] It affects your intelligence (+5). It protects you from cold. a +2 ring of evasion (110 gold) (0, 0, Orc:1) a javelin (7, 0, Orc:1) a +0 scale mail 5 javelins a +4 great mace of crushing (13, 9, Orc:1) a +0 giant spiked club (32, -33, Orc:1) a +1 flail of draining a +0 scale mail (40, -30, Orc:1) a +0 giant club (43, -30, Orc:1) a +0 falchion a +0 ring mail (44, -27, Orc:1) a +0 falchion a +0 ring mail (45, -31, Orc:1) a +0 dagger a cursed +0 robe (46, -30, Orc:1) a +0 battleaxe a +0 chain mail (51, -19, Orc:1) a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (0, 6, Orc:2) a +0 troll leather armour a +0 trident of protection (1, 8, Orc:2) a +0 flail (1, 15, Orc:2) a +0 club (1, 16, Orc:2) a +0 short sword a +0 giant spiked club a +0 giant club (1, 17, Orc:2) a +0 scale mail (2, 3, Orc:2) a cursed +0 robe a +0 spear (2, 15, Orc:2) a +0 plate armour a +1 short sword of draining (3, -2, Orc:2) 3 large rocks (3, 1, Orc:2) a large rock (unseen) (3, 2, Orc:2) a large rock (3, 3, Orc:2) a large rock (3, 4, Orc:2) a +0 giant club (3, 10, Orc:2) a +0 giant club (3, 12, Orc:2) a +0 giant club a +0 dire flail (4, -1, Orc:2) a +0 chain mail (unseen) (4, 2, Orc:2) a +0 giant spiked club (4, 4, Orc:2) a +0 chain mail a +0 short sword (4, 9, Orc:2) a +0 plate armour a +0 war axe (5, 4, Orc:2) a +0 robe a +0 dagger (5, 5, Orc:2) a +0 club a +0 ring mail a +0 trident (6, 6, Orc:2) a +0 chain mail a +0 dagger (8, 8, Orc:2) a +0 giant club (8, 21, Orc:2) a +0 giant spiked club (10, 12, Orc:2) a cursed -1 giant club (11, 11, Orc:2) a +0 giant club (11, 12, Orc:2) a +0 giant spiked club a +0 giant club (21, 11, Orc:2) a +0 giant spiked club (22, 10, Orc:2) a +0 giant spiked club (25, 22, Orc:2) a +0 leather armour a +0 ring mail (25, 24, Orc:2) a +0 troll leather armour (26, 21, Orc:2) a +0 club a +0 leather armour a +0 hand axe (26, 22, Orc:2) a +0 plate armour a +0 mace (26, 23, Orc:2) a +0 short sword (27, 21, Orc:2) a +0 trident a cursed -1 club (27, 22, Orc:2) a +0 hand axe (28, 20, Orc:2) a +0 plate armour a +0 glaive (29, 19, Orc:2) a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail (29, 20, Orc:2) a +0 robe a +0 dagger (30, 18, Orc:2) a +0 leather armour a +0 chain mail a +0 club a +0 mace (35, 14, Orc:2) a +0 giant club a +0 giant club (46, 16, Orc:2) a +0 giant club (46, 17, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of teleportation (1, 4, Elf:1) a +0 scythe (2, -4, Elf:1) a potion of curing (3, -5, Elf:1) 13 gold pieces (7, 1, Elf:1) 19 gold pieces