edgar Level 1 of the Dungeon (0, 0, D:1) a stone (1, -15, D:1) a +0 ring mail (1, 3, D:1) 2 stones (3, -14, D:1) 24 stones (6, 25, D:1) a +0 club (16, 25, D:1) a +0 ring mail (24, -8, D:1) a +0 club (28, -13, D:1) 8 stones (31, 13, D:1) 19 bolts (38, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 25 stones (7, 6, D:2) a +0 dagger (15, 16, D:2) a +0 scale mail (17, -13, D:2) a +0 robe (17, -8, D:2) a +0 ring mail (22, 7, D:2) 16 bolts (28, -16, D:2) a +0 ring mail (38, -10, D:2) a +0 short sword (39, -8, D:2) a +0 dagger (42, 19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail of cold resistance (0, 4, D:3) a +0 flail a +0 ring mail (10, -3, D:3) a +0 club (24, 13, D:3) a +0 dagger (24, 25, D:3) a +0 whip a stone (27, 26, D:3) 3 stones (28, 26, D:3) a stone (29, 14, D:3) a +0 robe (31, 0, D:3) a cursed -3 war axe a +0 short sword (37, -29, D:3) a +2 hand axe of flaming a +0 leather armour (47, -2, D:3) 23 stones (59, -5, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a tomahawk (3, 7, D:4) 8 needles of confusion (6, 17, D:4) a +0 cloak (11, 6, D:4) a tomahawk (14, 13, D:4) the +6 long sword of Debt {venom, +Inv rF+ MR-} It poisons the flesh of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (25, 3, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) 2 arrows (2, 2, D:5) an arrow (3, 0, D:5) an arrow (3, 2, D:5) an arrow (unseen) (3, 3, D:5) an arrow (4, 1, D:5) an arrow (4, 4, D:5) 2 arrows (5, 6, D:5) 3 arrows (6, 6, D:5) 7 arrows (6, 7, D:5) 2 arrows (7, 3, D:5) 2 arrows (7, 7, D:5) an arrow