edgar Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (6, 4, D:1) 4 needles of sleeping (12, -14, D:1) a +0 dagger (18, -1, D:1) 24 bolts (21, -18, D:1) a +0 club (28, -17, D:1) a +0 dagger of venom (35, -17, D:1) a +0 dagger (37, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (21, -2, D:2) a +0 club (28, 9, D:2) 22 stones (31, 10, D:2) a cursed -2 helmet a cursed +0 animal skin a +0 club (32, 0, D:2) 18 sling bullets (33, 9, D:2) a +0 club (35, 4, D:2) a +0 dagger a +0 dagger a +0 dagger (36, 29, D:2) a +0 club (42, 8, D:2) a +0 hand axe (47, 4, D:2) a +0 flail (47, 14, D:2) a +0 club (49, 0, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -5, D:3) a +0 short sword (3, -5, D:3) a +0 club a +0 club (4, 10, D:3) a +0 club (8, -29, D:3) a potion of mutation (8, 12, D:3) 19 poisoned needles (10, -28, D:3) a +2 club a +0 robe (10, 2, D:3) a +2 ring mail of magic resistance (11, -23, D:3) a +0 club (15, -30, D:3) a +0 dagger (17, -41, D:3) 19 stones (18, -13, D:3) a +0 robe (21, -13, D:3) a +0 hand axe (22, -44, D:3) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 hand axe a +0 whip a +0 club (28, -17, D:3) a cursed -3 club (29, 7, D:3) a +0 hand axe a cursed -3 flail (30, -20, D:3) a +0 falchion a +0 scale mail (30, 7, D:3) a +0 war axe a +0 scale mail (33, -35, D:3) a +0 dagger (35, -34, D:3) 23 sling bullets (37, -31, D:3) a cursed -1 club (37, -30, D:3) a +0 spear (37, -27, D:3) a +0 falchion (41, -14, D:3) 12 stones (43, -35, D:3) a +0 club (45, -15, D:3) a +0 short sword a stone (45, -10, D:3) a +0 hunting sling (50, -46, D:3) a +0 trident (51, -11, D:3) a +2 ring mail of poison resistance Level 4 of the Dungeon (0, 0, D:4) 24 stones (2, -1, D:4) a +0 whip (6, 10, D:4) a +0 hand axe (6, 29, D:4) a +0 whip (18, 34, D:4) a +0 dagger (31, 9, D:4) a +0 robe (33, 5, D:4) the +6 whip "Picocar" {drain, Fragile rElec rF+ MR++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (40, 3, D:4) an uncursed ring of attention (47, 44, D:4) 20 sling bullets (51, 0, D:4) a +0 whip (54, 2, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 24, D:5) a +0 dagger a +0 robe (1, 23, D:5) a +0 hand axe (2, 9, D:5) a +0 leather armour (2, 11, D:5) a +0 dagger (4, 7, D:5) a +0 club (16, -11, D:5) a +0 robe (37, 35, D:5) a +0 dagger a +0 robe (38, 37, D:5) a +0 hand axe a +0 mace a +0 leather armour a +0 mace Level 6 of the Dungeon (0, 0, D:6) an arrow (1, -3, D:6) an arrow (1, -1, D:6) an arrow (1, 0, D:6) 10 gold pieces (2, 0, D:6) an arrow (3, 10, D:6) an arrow (6, 13, D:6) 2 arrows (6, 14, D:6) an arrow (6, 15, D:6) a scroll of immolation (7, -7, D:6) a quokka corpse (7, 15, D:6) 2 arrows (15, 10, D:6) a +0 chain mail (17, 14, D:6) 25 stones (25, -8, D:6) a +0 leather armour (32, 23, D:6) a +0 leather armour