edgar Level 1 of the Dungeon (5, -6, D:1) a +0 hand axe (10, -26, D:1) a cursed +0 club (19, -1, D:1) a stone (20, -10, D:1) a +0 club (22, -4, D:1) a +0 short sword (23, -33, D:1) a +0 dagger (29, -26, D:1) a +0 animal skin (32, -4, D:1) a +0 club (44, 7, D:1) a +0 dagger (46, -22, D:1) 4 stones (48, -8, D:1) a throwing net (50, -23, D:1) a +0 club (55, -24, D:1) a +0 dagger Level 2 of the Dungeon (5, 6, D:2) 16 bolts (5, 9, D:2) a +0 dagger (6, 6, D:2) a +0 hunting sling (12, 21, D:2) a +0 dagger (13, 22, D:2) a +0 club (16, 3, D:2) 16 stones (20, 34, D:2) a +0 dagger (31, -5, D:2) a +0 club (32, 19, D:2) a +0 club a +0 robe a +0 dagger (36, 24, D:2) a +0 short sword (40, 8, D:2) an uncursed amulet of inaccuracy a +4 quarterstaff of chaos (40, 9, D:2) a +0 mace (41, 18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a leopard gecko corpse (skeletalised by now) (4, -8, D:3) a +0 dagger (11, 20, D:3) an adder corpse (skeletalised by now) (30, 17, D:3) a +0 blowgun 7 curare-tipped needles (31, 12, D:3) 15 gold pieces (32, 12, D:3) 17 poisoned needles (33, 14, D:3) a +0 flail (38, 7, D:3) a +0 whip (unseen)