edgar Level 1 of the Dungeon (0, 0, D:1) 15 arrows (4, 31, D:1) a +0 club (12, -5, D:1) a +0 club (16, 41, D:1) a +0 leather armour (24, 17, D:1) a +0 leather armour (36, -13, D:1) a ration (52, -16, D:1) a ration (54, 37, D:1) a +0 spear (55, 23, D:1) a cursed -3 whip (60, -1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 10, D:2) a +0 dagger (6, -3, D:2) a +0 mace (8, -9, D:2) a +0 leather armour (11, -22, D:2) a +0 club (15, -24, D:2) a +0 club (25, -15, D:2) a +0 club (29, -25, D:2) a +0 dagger (38, 5, D:2) a +0 dagger (46, -12, D:2) a +1 naga barding Level 3 of the Dungeon (1, 4, D:3) a +0 falchion (14, -4, D:3) a +0 scale mail (22, -2, D:3) 24 bolts (30, 17, D:3) a +0 quarterstaff (32, 14, D:3) a +0 dagger (38, -4, D:3) a +0 trident (45, 27, D:3) 24 sling bullets (47, 30, D:3) a +0 pair of boots (52, -4, D:3) 16 bolts (52, 45, D:3) a tomahawk a +0 war axe (53, 45, D:3) a +0 scale mail a +0 whip (55, 45, D:3) a +0 mace a +0 chain mail (65, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a cursed -2 dagger (1, -23, D:4) a cursed -3 flail (1, -1, D:4) a +0 leather armour (unseen) (1, 1, D:4) a +0 long sword a +0 robe (2, -35, D:4) a +0 dagger of venom a +1 dagger (2, -1, D:4) a +0 dagger (4, -23, D:4) a +0 dagger (5, -22, D:4) a ration (14, -32, D:4) a +0 chain mail (15, -29, D:4) a +0 chain mail (19, -31, D:4) a +0 club (19, -15, D:4) a +0 flail (20, -30, D:4) a +0 club (21, -29, D:4) a +1 antimagic flail (21, -18, D:4) a +0 mace a +0 robe (22, -29, D:4) a +0 ring mail a +0 club (22, -28, D:4) a +0 mace (23, -27, D:4) a +0 robe a +0 dagger (25, -27, D:4) a +0 hand axe a +0 robe (26, -27, D:4) 18 arrows (29, -36, D:4) a +0 dagger (32, -10, D:4) the +5 flail of Gipp {protect, rElec MR- Stlth+} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (34, -4, D:4) a +0 mace (37, -26, D:4) a +0 long sword a +0 leather armour (47, -3, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, -9, D:5) a +0 trident a +0 dagger (1, 5, D:5) a +0 dagger (2, -10, D:5) a +0 trident a +0 leather armour a +0 vampiric hand axe (3, -10, D:5) a +0 mace a +0 ring mail a +0 whip (3, 4, D:5) a ration (22, 32, D:5) a +0 leather armour a +2 antimagic dire flail (23, -12, D:5) a ration (23, -10, D:5) an uncursed amulet of inaccuracy a +0 robe a +0 dagger (24, -10, D:5) a +0 hunting sling 19 sling bullets a +0 hand axe (24, 20, D:5) a +0 ring mail a +0 whip (25, -10, D:5) a +0 club (25, 17, D:5) a +0 giant club (25, 21, D:5) a +0 robe a cursed +0 hand axe (29, 27, D:5) a +0 robe a +0 dagger (32, 33, D:5) a +0 chain mail (35, -3, D:5) a +0 robe a cursed +2 spear (37, -9, D:5) a +0 robe a +0 dagger (37, -6, D:5) a +0 leather armour a +0 flail (38, -10, D:5) a +0 robe a +2 dagger of draining (39, -10, D:5) a +0 scale mail a +0 club a +0 robe a +0 trident (41, -18, D:5) 8 bolts (41, -8, D:5) a +0 club (41, -7, D:5) a +0 spear a +0 robe (45, 20, D:5) a ration (46, 38, D:5) a +0 shortbow 10 arrows (49, -10, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (1, -35, D:6) a +0 flail a +0 leather armour a +1 dagger of draining a +0 robe (7, 6, D:6) a +0 dagger (9, -10, D:6) a +0 shortbow 12 arrows (17, -24, D:6) a +1 pair of gloves (20, -22, D:6) a stone (21, -19, D:6) a stone (22, -22, D:6) a stone (23, -22, D:6) a +0 trident (unseen) (24, -24, D:6) a stone (27, -22, D:6) a +0 robe (unseen) (29, -22, D:6) a javelin (30, 0, D:6) 3 large rocks (31, -2, D:6) 6 large rocks (32, 0, D:6) 4 large rocks (34, -22, D:6) a javelin (34, -1, D:6) 5 gold pieces (35, -4, D:6) a stone (35, -1, D:6) a stone (53, -12, D:6) a cursed -2 dagger a +0 robe (54, -4, D:6) a +0 ring mail (55, -33, D:6) a +0 hunting sling (56, -12, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (3, 11, D:7) 17 arrows (6, 10, D:7) a +0 dagger (unseen) (9, 14, D:7) a wand of digging (19) the Ecumenical Temple