edgar Level 1 of the Dungeon (0, 0, D:1) a potion of curing (0, 15, D:1) a bat skeleton (1, 23, D:1) a bat corpse (5, 32, D:1) 16 stones (14, 24, D:1) 15 stones (15, 18, D:1) a potion of haste (17, 32, D:1) 21 stones (23, -4, D:1) 28 stones (24, -1, D:1) a scroll of recharging (27, 6, D:1) a potion of mutation (27, 17, D:1) a stone (27, 29, D:1) a goblin corpse (28, 2, D:1) a jackal corpse (skeletalised by now) (28, 3, D:1) 5 gold pieces (29, 7, D:1) a stone (30, 11, D:1) a stone (31, 0, D:1) 2 potions of brilliance (31, 34, D:1) a jackal corpse (32, 29, D:1) a cursed -1 hunting sling (33, 33, D:1) a jackal corpse (33, 40, D:1) a meat ration (33, 41, D:1) a +0 club (41, 16, D:1) a bat corpse (skeletalised by now)