edgar Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (7, 11, D:1) a +0 club (11, 6, D:1) a +0 dagger (17, 4, D:1) a stone (18, 6, D:1) a stone (24, -11, D:1) a +0 club (25, 5, D:1) a +0 club (42, -17, D:1) a +0 club 35 stones (44, -11, D:1) a +0 ring mail (55, -5, D:1) 17 bolts (60, -24, D:1) a +0 club (63, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 16 stones (6, -1, D:2) 15 sling bullets (6, 3, D:2) a +0 whip (14, -8, D:2) a stone (15, -5, D:2) a +0 leather armour (16, -7, D:2) a stone (18, 10, D:2) 19 stones (26, 4, D:2) a +0 scale mail (31, -2, D:2) a +0 quarterstaff (31, 12, D:2) a cursed +0 ring mail (32, -2, D:2) a +0 dagger (32, 6, D:2) 14 stones a jackal corpse (skeletalised by now) (33, -1, D:2) a +3 trident (33, 9, D:2) a phial of floods (34, 9, D:2) 11 gold pieces (34, 19, D:2) a +0 dagger (35, 9, D:2) an uncursed staff of summoning (35, 10, D:2) 4 gold pieces (40, -17, D:2) an adder corpse (skeletalised by now) (45, 12, D:2) a +0 hunting sling (48, 1, D:2) a meat ration (50, 3, D:2) 7 needles of frenzy (55, 6, D:2) 12 stones (58, 24, D:2) a +0 club a +0 hunting sling 23 stones (60, -7, D:2) a frilled lizard corpse (skeletalised by now)