edgar Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 11, D:1) a stone (9, 28, D:1) a meat ration (11, 8, D:1) a +0 dagger (12, 8, D:1) 2 stones (15, 23, D:1) a +0 club (15, 52, D:1) a jackal corpse (skeletalised by now) (18, -3, D:1) a +1 whip of pain (18, 3, D:1) a meat ration (20, 7, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a bat corpse (skeletalised by now) (21, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 34, D:1) a +0 spear (31, 40, D:1) a +0 ring mail (32, 25, D:1) 25 stones (36, -3, D:1) a +0 mace 11 stones (36, 49, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (37, -6, D:1) 5 stones (40, 2, D:1) a +0 spear (48, 15, D:1) a +0 club (52, 21, D:1) a +0 dagger (53, 49, D:1) a +0 leather armour (54, 21, D:1) 10 bolts (64, -7, D:1) a giant cockroach corpse Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (0, 14, D:2) a frilled lizard corpse (3, 11, D:2) a rat corpse (4, 23, D:2) a +0 hand axe (7, 5, D:2) 10 stones (7, 18, D:2) 20 bolts (11, 8, D:2) a scroll of enchant armour