edgar Level 1 of the Dungeon (1, -37, D:1) a +0 leather armour (7, -27, D:1) 9 arrows (22, -41, D:1) a +0 robe (31, -24, D:1) a +0 short sword (33, -10, D:1) a +0 club (34, -30, D:1) a +0 club (40, -11, D:1) 22 sling bullets (42, -4, D:1) a stone (43, -8, D:1) a +0 club (45, -24, D:1) a +0 club (46, -9, D:1) a stone (47, -36, D:1) a cursed -2 robe (47, -7, D:1) a stone (47, -4, D:1) a stone (48, -24, D:1) 24 sling bullets (51, -9, D:1) a beef jerky (52, -10, D:1) a +0 club (53, -54, D:1) 22 stones (53, -19, D:1) a +0 mace (53, 1, D:1) a +0 plate armour (60, -53, D:1) 25 stones (60, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (20, 0, D:2) 22 arrows (20, 6, D:2) a +0 ring mail (22, 37, D:2) a +0 scale mail (27, -3, D:2) a +0 club (29, 5, D:2) 25 arrows (35, 44, D:2) a +0 plate armour (39, 14, D:2) a cursed -1 club (42, 9, D:2) a +0 club (43, 24, D:2) a +0 club (43, 40, D:2) a +0 club (44, 30, D:2) a +0 mace (45, 33, D:2) a +0 short sword (49, 6, D:2) a +0 plate armour (53, 12, D:2) a +0 club (53, 19, D:2) a +0 dagger 18 stones a +0 robe (53, 27, D:2) a +0 club (59, 32, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (10, -26, D:3) 22 sling bullets (10, -25, D:3) a scroll of identify (10, -24, D:3) 5 gold pieces (11, -26, D:3) 9 poisoned needles (11, -25, D:3) 8 gold pieces (11, -24, D:3) 10 gold pieces (12, -26, D:3) a +0 ring mail (12, -25, D:3) 11 gold pieces (12, -24, D:3) 8 arrows (15, -24, D:3) 14 stones (15, 5, D:3) 5 stones (15, 6, D:3) a +0 trident (19, -21, D:3) 22 stones (20, -21, D:3) a +0 club 21 bolts (22, 17, D:3) a +0 short sword (31, 18, D:3) a +0 short sword (33, 17, D:3) a +0 leather armour (34, -14, D:3) 14 stones (39, 6, D:3) a +0 dagger (40, 3, D:3) a +0 war axe (43, -20, D:3) a +0 shortbow Level 4 of the Dungeon [Shop] Herupo's Antique Weapon Emporium the +8 arbalest "Gushruerr" {venom, Str+2 Dex+3} (1635 gold) It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+3). the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (1835 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +0 club (26 gold) a +0 quarterstaff (104 gold) a +0 club (26 gold) a +0 glaive (169 gold) a +0 long sword (91 gold) a +0 giant spiked club (49 gold) a +3 shortbow (520 gold) a +0 war axe (91 gold) a +0 hunting sling (39 gold) a +0 blowgun (65 gold) (5, 10, D:4) a tomahawk a +0 ring mail a +0 flail (6, 9, D:4) a tomahawk (6, 10, D:4) a tomahawk (8, -8, D:4) a +0 robe (8, 3, D:4) 12 arrows (12, 16, D:4) a tomahawk (13, -20, D:4) 15 stones (13, 12, D:4) a tomahawk (20, -8, D:4) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (21, -3, D:4) 3 tomahawks (24, -3, D:4) a +0 spear (27, -11, D:4) a +0 club (28, -11, D:4) a +0 dagger a +0 robe (31, -5, D:4) a +0 giant club (32, -21, D:4) a meat ration (39, -10, D:4) a +0 pair of boots (54, -17, D:4) 17 sling bullets Level 5 of the Dungeon (4, 0, D:5) a +0 spear (5, -1, D:5) a +0 club (7, -5, D:5) an uncursed ring of loudness (14, -1, D:5) 17 stones (15, 33, D:5) a meat ration (17, 24, D:5) a +0 dagger (26, 15, D:5) 23 stones (28, 30, D:5) 8 arrows (38, 4, D:5) a +0 ring mail a +0 whip (38, 6, D:5) 2 arrows (41, 9, D:5) 12 arrows a cursed +0 shortbow (43, 33, D:5) a +0 cloak (44, 5, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 0, D:6) 14 gold pieces (3, 14, D:6) 24 stones (5, 26, D:6) a +0 robe (6, -8, D:6) a +0 pair of gloves (9, 26, D:6) 7 needles of confusion (15, -10, D:6) a +0 leather armour (32, -4, D:6) 28 sling bullets (32, -1, D:6) 3 stones (34, 11, D:6) 12 gold pieces Level 7 of the Dungeon (0, 0, D:7) 28 bolts (3, 30, D:7) a +0 giant club an ogre corpse (skeletalised by now) (6, 50, D:7) a +0 leather armour (7, 0, D:7) a -3 dagger a +0 robe (7, 38, D:7) a +0 dagger a cursed +0 robe (7, 40, D:7) a +0 scale mail (9, 14, D:7) a +0 scale mail (9, 42, D:7) a +0 hand axe a +0 leather armour (10, 40, D:7) a +0 war axe (26, 26, D:7) a +0 robe (27, 24, D:7) a +0 club a +0 halberd (27, 25, D:7) a +0 spear (29, 22, D:7) a +2 halberd of venom (29, 23, D:7) a +0 spear (31, 20, D:7) a throwing net a +0 spear (31, 35, D:7) a +0 dagger a +0 robe (32, 27, D:7) a +0 spear a +0 scale mail (32, 30, D:7) a +0 dagger (32, 40, D:7) a +0 trident a +0 leather armour (32, 43, D:7) a cursed +0 war axe a tomahawk a +0 chain mail (32, 47, D:7) a +0 dagger a +0 robe a +0 dagger (32, 48, D:7) a tomahawk (32, 49, D:7) 2 tomahawks (32, 50, D:7) a tomahawk (33, 38, D:7) a +0 club (36, -3, D:7) 6 stones (38, 5, D:7) 22 stones (38, 9, D:7) a +0 scale mail (38, 30, D:7) a +0 ring mail (40, 46, D:7) a +0 scimitar (41, 33, D:7) a +0 leather armour (42, 53, D:7) a cursed -2 whip (44, 42, D:7) a +0 scale mail (45, 27, D:7) a cursed -2 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (13, 5, D:8) a +0 spear (17, -2, D:8) a +0 quarterstaff (22, 12, D:8) 22 sling bullets (29, 12, D:8) an uncursed staff of cold (29, 21, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) 20 poisoned needles (4, -10, D:9) 4 poisoned needles (4, 10, D:9) a jackal corpse (5, -1, D:9) a jackal corpse (6, 1, D:9) a jackal corpse (10, -11, D:9) 4 stones (11, -18, D:9) a +0 whip (unseen) (11, 3, D:9) a +0 hunting sling (12, -19, D:9) a beef jerky (17, -9, D:9) 7 gold pieces