edgar Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -33, D:1) a +0 spear (10, 0, D:1) a +0 club (11, 10, D:1) a +0 dagger (12, -2, D:1) a +0 dagger (18, -32, D:1) a +0 club (18, -8, D:1) a stone (19, -9, D:1) a stone (21, -8, D:1) 7 stones (22, -7, D:1) a +0 club (29, -31, D:1) a +0 ring mail (29, -20, D:1) a +0 club (34, -13, D:1) 16 bolts (35, -6, D:1) a +1 dagger of speed (37, -36, D:1) a +1 ring mail of magic resistance (42, -25, D:1) a +0 club (42, -13, D:1) a +0 club Level 2 of the Dungeon (16, 31, D:2) a +0 ring mail (20, 9, D:2) a rat corpse (skeletalised by now) (24, -1, D:2) 17 stones (25, 15, D:2) a +0 hunting sling (33, 16, D:2) 3 tomahawks (45, 15, D:2) 2 curare-tipped needles (46, -1, D:2) a jackal corpse (skeletalised by now) (47, -1, D:2) 23 stones (58, -7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of electrocution a goblin corpse (1, -9, D:3) an adder corpse (7, -13, D:3) a scroll of identify (8, -11, D:3) an arrow (9, -11, D:3) 3 arrows (9, -10, D:3) a scroll of random uselessness