ebering Level 1 of the Dungeon [Shop] Kaaplel's Jewellery Shop a ring of poison resistance (220 gold) a ring of ice (275 gold) an amulet of reflection (330 gold) a ring of protection from cold (275 gold) a ring of resist corrosion (220 gold) a ring of protection from fire (275 gold) an amulet of faith (440 gold) an amulet of reflection (330 gold) a ring of magical power (220 gold) the ring of Dishonesty {rF+ Will- rCorr Stlth+} (398 gold) [ring of protection from fire] rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. (0, 0, D:1) 20 sling bullets (2, -16, D:1) a +0 ring mail (3, 18, D:1) a +0 whip (9, 11, D:1) a +0 short sword (14, -13, D:1) a +0 club (14, 3, D:1) a +0 ring mail (14, 5, D:1) a +0 dagger (21, -3, D:1) a +0 whip (28, -19, D:1) a +0 whip (28, -12, D:1) a +0 short sword (35, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (6, -32, D:2) a +0 dagger (6, -1, D:2) a +0 spear (14, 11, D:2) a +0 club (16, -2, D:2) a +0 spear (16, 0, D:2) a +0 spear (25, -1, D:2) a +0 short sword (35, -22, D:2) a +0 leather armour Level 3 of the Dungeon (10, -6, D:3) a +0 whip (10, 12, D:3) a +0 ring mail (10, 35, D:3) a +0 whip (15, 20, D:3) a +0 plate armour (19, 24, D:3) a +0 falchion (19, 30, D:3) a +0 short sword (20, -6, D:3) a +0 leather armour (22, 2, D:3) a +0 short sword (27, -5, D:3) a +0 leather armour a +0 short sword (28, -14, D:3) a +0 whip (29, -6, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Ruetazunn's Lightly-Used Armoury a -2 demon blade (60 gold) a -2 demon blade (60 gold) a -1 demon blade (120 gold) a -3 eveningstar (1 gold) a -1 executioner's axe (60 gold) a -2 longbow (1 gold) -3 gold dragon scales (780 gold) a -3 triple crossbow (1 gold) (0, 0, D:4) a +0 rapier (4, -20, D:4) a +0 leather armour a +0 flail (7, 9, D:4) a +0 club a +0 hunting sling (9, -21, D:4) a +0 club (10, 20, D:4) a +0 dagger (40, -23, D:4) a +0 whip (49, -8, D:4) a +0 club (51, 0, D:4) a staff of poison (53, -1, D:4) a staff of death Level 5 of the Dungeon (0, 0, D:5) the +8 trident of the Octopus King {venom, rElec rPois Will+} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. 4 boomerangs (2, 12, D:5) 19 sling bullets a +0 trident (3, -3, D:5) a +0 trident (13, -3, D:5) a +0 whip (15, -3, D:5) a +0 whip (16, 28, D:5) a +0 halberd (17, 27, D:5) a +0 robe a +0 short sword (21, 2, D:5) a +0 mace (23, 23, D:5) a +0 halberd (24, 4, D:5) a +0 dagger (24, 22, D:5) a +2 flail of holy wrath a +0 robe a +0 club (27, 24, D:5) a +0 giant club (33, 4, D:5) a +0 robe a +0 club (33, 7, D:5) a +0 leather armour a +0 flail (33, 28, D:5) a +0 flail (34, 5, D:5) a +0 flail (34, 23, D:5) a +0 ring mail a +0 dagger (38, 20, D:5) 15 sling bullets (39, -3, D:5) a +0 chain mail Level 6 of the Dungeon (9, -20, D:6) a +0 giant club (20, -45, D:6) a +3 quarterstaff of chaos (21, -48, D:6) a +0 mace (26, -31, D:6) a +0 hand axe a +0 ring mail a +2 flail of venom (27, -31, D:6) a +0 club (38, -41, D:6) a +0 dagger (39, -39, D:6) a +0 ring mail (44, -14, D:6) a +0 giant spiked club (47, -34, D:6) a +0 flail (48, -30, D:6) a +0 falchion a +0 robe a +0 short sword a +0 ring mail (48, -15, D:6) a +0 chain mail a +0 hand axe (50, -11, D:6) a +0 robe a +0 scythe (53, -33, D:6) a +0 flail a +0 mace a +0 scale mail (55, -35, D:6) 18 sling bullets Level 7 of the Dungeon (4, -30, D:7) a +0 ring mail (4, -28, D:7) a +1 spear of venom (12, -8, D:7) a +0 ring mail (20, 6, D:7) a potion of ambrosia (22, 4, D:7) 14 gold pieces (27, -5, D:7) a +0 flail a +0 arbalest a +0 dagger (28, -6, D:7) a +0 flail 8 boomerangs a +0 chain mail (28, -5, D:7) a +0 short sword (29, -36, D:7) a +0 leather armour (37, -1, D:7) a +0 leather armour (42, -12, D:7) 4 boomerangs (47, -20, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (16, -11, D:8) a +0 club a +0 robe a +0 morningstar (17, -18, D:8) a +0 robe a +3 falchion (17, -6, D:8) a +0 dagger (17, 3, D:8) a +0 whip 8 poisoned darts (18, -14, D:8) a +0 short sword (19, -14, D:8) a +0 whip (19, -8, D:8) a +0 robe a +3 trident (19, 3, D:8) a +0 dagger (20, -31, D:8) a +0 club (22, -8, D:8) 4 poisoned darts a +0 dagger (29, -37, D:8) a +0 quarterstaff (37, -37, D:8) a +0 mace (40, -22, D:8) 3 large rocks (40, -19, D:8) a stone (41, -22, D:8) a stone (43, -35, D:8) a +0 dagger (43, -33, D:8) a +0 robe a +0 dagger (43, -23, D:8) a potion of curing (43, -17, D:8) a scroll of torment (44, -21, D:8) 2 large rocks (44, -16, D:8) a +0 dagger (45, -23, D:8) a stone (45, -19, D:8) a stone (54, -14, D:8) a +0 battleaxe a +0 plate armour (63, -10, D:8) a +0 short sword (64, -10, D:8) a +0 hand axe a +0 ring mail (66, -10, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a throwing net (3, 46, D:9) 11 sling bullets (15, 43, D:9) a +0 trident (16, 4, D:9) a +0 barding (16, 47, D:9) a +0 leather armour (16, 48, D:9) the +7 great mace "Undeadhunter" {disrupt, rN+} rN: It protects you from negative energy. (19, 28, D:9) a +0 plate armour (35, 9, D:9) a +0 short sword (37, 9, D:9) a +0 dagger a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (42, 45, D:9) a +0 dagger (52, -1, D:9) a +0 whip a +0 scale mail a +0 dagger a +0 robe