dysrexia Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 2, D:1) 15 bolts (3, 35, D:1) a +0 dagger of electrocution (12, 32, D:1) a +0 hand axe (13, 25, D:1) a +0 ring mail (17, 20, D:1) a +0 ring mail (19, 1, D:1) a +0 dagger (19, 34, D:1) 19 bolts (21, 40, D:1) a +0 leather armour (28, 43, D:1) 14 bolts (33, 17, D:1) a +0 club (34, 22, D:1) a +0 club (36, 8, D:1) a +0 whip (36, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (0, 4, D:2) a jackal skeleton (2, 10, D:2) a +0 ring mail (2, 13, D:2) a +0 club an inedible chunk of flesh a hobgoblin skeleton (15, -7, D:2) a +0 club a +0 robe (20, 30, D:2) 26 bolts (23, -3, D:2) a scroll of magic mapping (25, -6, D:2) a scroll of identify (25, -5, D:2) 5 gold pieces (56, 6, D:2) a +0 club