dysrexia Level 1 of the Dungeon (0, 0, D:1) a +0 club (-34, 2, D:1) a +0 club (-26, 2, D:1) 8 bolts (-15, 13, D:1) a +0 club (15, 13, D:1) a stone (16, 13, D:1) a stone (12, 14, D:1) a stone (14, 14, D:1) a stone (-8, 17, D:1) a +0 dagger (1, 17, D:1) a +0 hand axe (12, 18, D:1) a +0 short sword (unseen) (-20, 20, D:1) a +0 club (-5, 21, D:1) a stone (-4, 21, D:1) a stone (-7, 22, D:1) a stone (-6, 22, D:1) a stone (6, 23, D:1) a +0 club (-15, 28, D:1) a +0 leather armour (1, 38, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (0, 1, D:2) 21 bolts (8, 3, D:2) a +0 short sword (18, 6, D:2) 11 gold pieces (32, 8, D:2) a +0 robe (38, 10, D:2) a +2 antimagic short sword (38, 13, D:2) a +0 spear (39, 13, D:2) 7 stones (9, 17, D:2) a +0 club (unseen) (34, 18, D:2) a +0 short sword (5, 21, D:2) a +0 chain mail (21, 27, D:2) a +0 club (22, 27, D:2) 25 stones (19, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 26 stones (2, 6, D:3) 22 poisoned arrows (-13, 7, D:3) an adder corpse (-51, 16, D:3) a poisoned needle (-53, 17, D:3) a poisoned needle (-59, 22, D:3) 9 arrows (-5, 24, D:3) a meat ration (-9, 26, D:3) a quokka corpse (-7, 32, D:3) a scroll of identify