dysrexia Level 1 of the Dungeon (23, 1, D:1) a +0 leather armour (-12, 3, D:1) 13 stones (22, 3, D:1) 18 stones (-10, 4, D:1) a +0 robe (11, 5, D:1) 8 needles of frenzy (10, 8, D:1) a +0 club 2 stones (11, 10, D:1) a stone (2, 12, D:1) 19 stones (11, 12, D:1) a stone (-15, 13, D:1) 18 stones (1, 21, D:1) a +0 club (8, 23, D:1) 7 sling bullets (2, 24, D:1) a +0 mace (15, 24, D:1) a +0 club (-7, 28, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of gloves of Isher {rCorr Int-4 Dex+3 SInv Stlth+} (2200 gold) It affects your intelligence (-4). It affects your dexterity (+3). It enhances your eyesight. It protects you from acid and corrosion. It makes you more stealthy. the +10 dagger of the Dwarven Hall {antimagic, -Cast +Fly rF+} (6110 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It lets you fly. It prevents spellcasting. the cursed +2 spear "Xileuff" {vamp, Int+4 Dex+3} (3770 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It affects your dexterity (+3). It has a curse placed upon it. the +2 whip "Death Rattle" {freeze, MP-9 Int+8} (3830 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your magic capacity (-9). (0, 0, D:2) a +0 club (42, 0, D:2) a +0 dagger (3, 4, D:2) a +0 leather armour (42, 5, D:2) a stone (2, 12, D:2) 18 bolts (15, 13, D:2) a +0 dagger (22, 16, D:2) a stone (36, 21, D:2) a +0 club (28, 24, D:2) a stone (23, 25, D:2) a +0 short sword (29, 25, D:2) a stone Level 3 of the Dungeon (-51, 3, D:3) a +0 club (-31, 4, D:3) a +0 club a +0 club (-16, 13, D:3) a +0 spear (-14, 16, D:3) a +0 whip (-21, 23, D:3) a +0 club (-6, 30, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (-4, 34, D:3) a +0 mace (-32, 35, D:3) a +0 club (-4, 35, D:3) a +0 trident (-24, 36, D:3) a stone (-15, 37, D:3) 13 bolts of penetration (-28, 38, D:3) a +0 dagger a +0 hunting sling 10 stones (-26, 39, D:3) a +0 falchion (-63, 42, D:3) a stone (-62, 42, D:3) a stone (-61, 43, D:3) a stone (-12, 45, D:3) 12 bolts (-42, 50, D:3) a cursed +0 dagger (-39, 50, D:3) 11 sling bullets Level 4 of the Dungeon (0, 2, D:4) a +0 dagger (unseen) (37, 2, D:4) a +0 mace (38, 2, D:4) a +0 dagger a +0 robe (37, 3, D:4) a +0 dagger (unseen) (17, 4, D:4) a bread ration (36, 8, D:4) 18 bolts (-8, 9, D:4) 15 arrows (21, 13, D:4) 19 poisoned sling bullets (32, 14, D:4) a +0 giant spiked club (43, 16, D:4) a +0 flail (34, 18, D:4) 17 bolts (40, 22, D:4) 21 stones (8, 24, D:4) a cursed +0 giant club (43, 24, D:4) 14 gold pieces (35, 26, D:4) a +0 leather armour (25, 28, D:4) 16 arrows (8, 31, D:4) 15 arrows (27, 31, D:4) a +0 club (-1, 35, D:4) 23 sling bullets (1, 37, D:4) a +0 war axe (1, 39, D:4) a +0 dagger (unseen) (-6, 41, D:4) a +0 club (unseen) (-4, 45, D:4) 3 javelins Level 5 of the Dungeon (4, 4, D:5) a cursed +0 ring mail (-9, 6, D:5) a +0 club (-9, 11, D:5) a +0 club (unseen) (9, 13, D:5) a +0 robe of positive energy (13, 15, D:5) 20 arrows (12, 19, D:5) 3 poisoned bolts (-4, 22, D:5) 23 stones (-3, 25, D:5) 22 stones (10, 25, D:5) a cursed +0 dagger (-7, 34, D:5) a +0 short sword (-12, 35, D:5) a +0 club (-31, 41, D:5) a cursed +0 leather armour (-19, 45, D:5) a +0 club Level 6 of the Dungeon (2, 2, D:6) a +0 club (7, 5, D:6) a +0 leather armour (-28, 9, D:6) 13 poisoned needles (-28, 27, D:6) a +0 spear (-30, 28, D:6) a +0 whip a +0 leather armour (-29, 28, D:6) a +0 halberd a +0 club (-28, 28, D:6) a +0 spear (6, 32, D:6) a +0 leather armour (3, 35, D:6) 17 sling bullets (-7, 39, D:6) a +0 hunting sling Level 7 of the Dungeon (15, 0, D:7) 14 stones (36, 1, D:7) a +0 scale mail (29, 3, D:7) 16 sling bullets (34, 9, D:7) a +0 dagger (34, 10, D:7) a +0 dagger a +0 scale mail (34, 11, D:7) a +0 whip (-16, 19, D:7) a +0 mace a +0 club a +0 dagger a +0 robe (10, 19, D:7) a +0 club (18, 19, D:7) 25 arrows (-1, 21, D:7) a +0 giant club (19, 23, D:7) a +0 flail (unseen) (38, 23, D:7) a +0 dagger a +0 robe a +0 whip a +0 leather armour (19, 24, D:7) 10 arrows (20, 24, D:7) a +0 hand axe (still there?) 15 stones (still there?) (38, 24, D:7) a +0 mace (18, 25, D:7) a +0 dagger a +0 robe (18, 27, D:7) a +0 dagger a cursed +0 robe (26, 27, D:7) a +0 short sword (25, 28, D:7) a stone (-8, 33, D:7) a +0 club (3, 34, D:7) a +0 chain mail (43, 41, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 3 stones (-21, 1, D:8) a +0 trident (1, 1, D:8) 2 stones (2, 1, D:8) 2 stones (-13, 2, D:8) a +0 ring mail (-4, 16, D:8) a potion of lignification (-12, 20, D:8) 5 arrows of dispersal a +0 shortbow (-5, 29, D:8) 14 poisoned needles a +0 blowgun a +0 dagger (-11, 30, D:8) a poisoned needle (-8, 30, D:8) a poisoned needle (-7, 30, D:8) a +0 club (-6, 30, D:8) 10 poisoned needles a +0 blowgun a +0 short sword (-5, 30, D:8) 5 stones (unseen) (-37, 31, D:8) a +0 quarterstaff (-11, 31, D:8) a poisoned needle (-6, 31, D:8) a +0 dagger (-32, 44, D:8) 22 stones Level 9 of the Dungeon (-51, 3, D:9) a +0 club (0, 4, D:9) the +10 hand axe "Cutt" {drain, Dex+2 SInv Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It enhances your eyesight. It makes you more stealthy. (3, 53, D:9) a wand of cold (1) Level 2 of the Orcish Mines (-16, 5, Orc:2) a cursed -3 club (0, 20, Orc:2) a +0 club Level 4 of the Orcish Mines [Shop] Triamythod's Gadget Boutique a box of beasts (280 gold) a crystal ball of energy (280 gold) a wand of random effects (41) (301 gold) a wand of invisibility (5) (126 gold) a wand of lightning (8) (168 gold) a wand of flame (10) (84 gold) [Shop] Fruoxto's Antique Armour Emporium a +4 ring mail of fire resistance (160 gold) a +0 ring mail (160 gold) a +0 chain mail (180 gold) a +0 leather armour (80 gold) a +0 leather armour (80 gold) a +0 chain mail (180 gold) a +0 chain mail (180 gold) a +0 robe (28 gold) a +0 scale mail (160 gold) a cursed +0 helmet (180 gold) a +0 robe (28 gold) a +0 plate armour (920 gold) a +0 robe (28 gold) [Shop] Lyhuaguh's Weapon Boutique the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} (1018 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. a +0 great sword (71 gold) the +3 hand crossbow "Shilidgh" {velocity, -Cast +Blink +Fly Int-3 Dex+3} (322 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+3). It lets you fly. It lets you blink. It prevents spellcasting. a +0 war axe (38 gold) a +0 mace (33 gold) a +0 short sword (33 gold) a +0 mace (33 gold) a +0 great mace (71 gold) a +3 short sword of holy wrath (246 gold) a +0 quarterstaff (44 gold) [Shop] Lyvo's Jewellery Emporium an uncursed ring of positive energy (240 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of ice (300 gold) an uncursed amulet of resist mutation (480 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of fire (300 gold) (38, 7, Orc:4) 23 stones (36, 13, Orc:4) 3 stones (37, 13, Orc:4) a stone (-11, 19, Orc:4) a +0 dagger (unseen) (-9, 19, Orc:4) a cursed -1 whip (unseen) (-10, 21, Orc:4) a cursed -3 flail (4, 21, Orc:4) a +0 giant club (33, 28, Orc:4) a +0 flail (30, 29, Orc:4) a +0 hand axe (31, 29, Orc:4) a +0 short sword (23, 30, Orc:4) a +0 plate armour a +1 helmet (27, 30, Orc:4) a +0 falchion (unseen) (28, 30, Orc:4) a +0 flail (-8, 33, Orc:4) a cursed -2 hand axe a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (-46, 1, Lair:1) a book of Clouds a book of Spatial Translocations a book of Control a book of Hinderance (-45, 1, Lair:1) the +3 trident "Dimos" {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (-46, 2, Lair:1) an uncursed ring of ice an uncursed ring of fire (-34, 2, Lair:1) a +0 war axe (7, 6, Lair:1) 25 sling bullets (-33, 11, Lair:1) 21 arrows (-44, 38, Lair:1) a +0 rapier (-51, 40, Lair:1) a +0 whip Level 2 of the Lair of Beasts (-2, 2, Lair:2) 16 stones (47, 2, Lair:2) a +0 trident (22, 3, Lair:2) a +0 great mace (28, 3, Lair:2) 8 stones (32, 3, Lair:2) a +0 quarterstaff (25, 18, Lair:2) a +0 long sword (-4, 24, Lair:2) a +0 plate armour (7, 36, Lair:2) 2 javelins (25, 36, Lair:2) a +0 robe (55, 40, Lair:2) a +0 flail Level 3 of the Lair of Beasts (-22, 11, Lair:3) a scroll of random uselessness (-29, 18, Lair:3) 13 stones (-45, 20, Lair:3) a +0 mace (-31, 23, Lair:3) a potion of lignification (-54, 39, Lair:3) a +0 dagger (-27, 49, Lair:3) 10 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 poisoned needles (5, 11, Lair:4) 26 arrows (-15, 14, Lair:4) 18 stones Level 5 of the Lair of Beasts (-16, 9, Lair:5) the +0 robe of Qazlal's Esteem {rElec} It insulates you from electricity. (-18, 10, Lair:5) a cursed +0 robe (3, 20, Lair:5) a wand of polymorph (6) (-19, 21, Lair:5) a wand of polymorph (8) (-19, 22, Lair:5) a +0 long sword (-29, 29, Lair:5) 29 arrows (10, 29, Lair:5) a +2 chain mail of fire resistance (-8, 30, Lair:5) 16 stones (13, 34, Lair:5) a +0 falchion (10, 40, Lair:5) a +0 robe (9, 43, Lair:5) a +0 club Level 6 of the Lair of Beasts (-13, 3, Lair:6) (unseen) (2, 4, Lair:6) 17 stones (16, 17, Lair:6) a +0 scimitar (28, 39, Lair:6) 12 stones Level 7 of the Lair of Beasts (-31, 9, Lair:7) a book of Power a +0 buckler (22, 11, Lair:7) 19 stones (25, 13, Lair:7) a +0 robe (-32, 14, Lair:7) a wand of lightning (5) (0, 23, Lair:7) 27 arrows (-2, 26, Lair:7) 9 arrows of flame (-40, 31, Lair:7) a +0 great sword (-35, 34, Lair:7) a +0 scimitar (-10, 41, Lair:7) 22 arrows (3, 46, Lair:7) a scroll of immolation Level 8 of the Lair of Beasts (-23, 21, Lair:8) a +4 short sword of holy wrath (-22, 22, Lair:8) a +1 antimagic spear (-22, 30, Lair:8) 10 poisoned needles (-22, 35, Lair:8) 15 stones (12, 41, Lair:8) a +0 dagger a +0 robe (-33, 46, Lair:8) 20 stones Level 1 of the Spider Nest (-2, 8, Spider:1) 2 potions of lignification (-22, 18, Spider:1) a +1 long sword of holy wrath (1, 20, Spider:1) 5 stones Level 2 of the Spider Nest (5, 2, Spider:2) 2 large rocks (16, 13, Spider:2) a +0 hunting sling (-17, 16, Spider:2) 22 stones Level 3 of the Spider Nest (0, 0, Spider:3) 21 stones (31, 13, Spider:3) 14 stones (-16, 15, Spider:3) 14 stones Level 4 of the Spider Nest (9, 3, Spider:4) the cursed +2 war axe of Amorality {vamp, -Cast +Fly rElec} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It lets you fly. It prevents spellcasting. It has a curse placed upon it. (24, 4, Spider:4) 16 stones (21, 11, Spider:4) a +0 chain mail (4, 17, Spider:4) (unseen) (10, 18, Spider:4) 14 arrows of frost Level 5 of the Spider Nest (0, 0, Spider:5) a redback corpse a tarantella corpse a demonic crawler corpse (-5, 3, Spider:5) a demonic crawler corpse (-4, 3, Spider:5) a wolf spider corpse (-6, 4, Spider:5) a redback corpse (14, 4, Spider:5) 14 stones (21, 6, Spider:5) a +4 rapier of electrocution a cursed +0 cloak a +0 pair of gloves the human corpse of Nikola (35, 10, Spider:5) a tarantella corpse (35, 11, Spider:5) a redback corpse (4, 19, Spider:5) 7 poisoned needles (-3, 20, Spider:5) 17 gold pieces