dysrexia Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a cursed -1 short sword (-2, 2, D:1) a stone (-1, 2, D:1) a stone (28, 2, D:1) a +0 short sword (-1, 4, D:1) 26 stones (-20, 9, D:1) a +0 dagger (23, 11, D:1) 2 stones (23, 15, D:1) a +0 dagger (21, 26, D:1) a +0 robe (15, 28, D:1) a +0 club (-1, 29, D:1) a +0 club (-26, 34, D:1) the +5 scale mail of the Lonely Lives {rPois rF+ MP-9 Int+3} It affects your intelligence (+3). It protects you from fire. It protects you from poison. It affects your magic capacity (-9). Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-7, 3, D:2) a +0 robe (-7, 5, D:2) 4 needles of sleeping (-7, 9, D:2) a stone (-7, 10, D:2) a stone (-5, 10, D:2) a stone (-17, 11, D:2) a +0 hand axe (-2, 11, D:2) a +0 dagger a +0 hunting sling 14 stones (-13, 12, D:2) a +0 club (-14, 16, D:2) 21 stones (21, 17, D:2) 31 stones (-36, 19, D:2) a +0 long sword (-14, 23, D:2) 14 stones a +0 hunting sling a cursed -1 club a goblin corpse (skeletalised by now) (-16, 25, D:2) 8 sling bullets (23, 27, D:2) a cursed -3 dagger 3 stones (24, 29, D:2) a stone (-6, 33, D:2) 15 stones (-7, 35, D:2) a +0 dagger (-8, 36, D:2) a +0 hand axe of flaming Level 3 of the Dungeon (-5, 2, D:3) a +0 club (-4, 5, D:3) an orc corpse (15, 14, D:3) a +0 dagger (11, 16, D:3) a +0 trident (still there?) a steel tomahawk (still there?) (11, 17, D:3) a +0 war axe an orc skeleton