dysrexia Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 0, D:1) 3 needles of paralysis (-14, 1, D:1) a +0 club a +0 robe (4, 4, D:1) a +0 whip 16 stones (10, 6, D:1) a +0 club a +0 plate armour (-12, 7, D:1) a +0 club (6, 7, D:1) a stone (7, 7, D:1) a stone (8, 7, D:1) a stone (-12, 8, D:1) a +0 hand axe (7, 17, D:1) a +0 club (-17, 19, D:1) a +0 club (-8, 23, D:1) 14 stones (28, 25, D:1) 15 arrows of frost (-11, 28, D:1) a cursed -2 short sword (3, 28, D:1) a +0 short sword (-3, 30, D:1) a +0 club (11, 30, D:1) a +0 spear (16, 33, D:1) 8 curare-tipped needles (2, 35, D:1) a +0 robe (-18, 38, D:1) a +0 dagger (13, 38, D:1) a +0 club a +0 club (33, 44, D:1) a +0 club (-17, 52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 1, D:2) 11 stones (-21, 5, D:2) a +0 scale mail (13, 13, D:2) a +0 club a +0 club (14, 16, D:2) a +0 club (3, 22, D:2) a +0 ring mail (8, 23, D:2) a +0 club (-14, 35, D:2) a +0 club a +0 club (29, 36, D:2) 15 poisoned needles (-2, 37, D:2) a +0 scale mail (10, 41, D:2) 21 arrows of frost Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-9, 3, D:3) a +0 quarterstaff (-42, 5, D:3) 22 stones (-10, 5, D:3) a +0 hunting sling (-28, 7, D:3) a +0 hand axe a +0 short sword a +0 dagger a +0 leather armour (-42, 24, D:3) a -2 ring of slaying (-29, 27, D:3) a cursed +0 robe (-46, 40, D:3) 3 large rocks (-21, 45, D:3) 22 sling bullets (-11, 53, D:3) a +0 flail a +0 spear Level 4 of the Dungeon [Shop] Moent's General Store a wand of heal wounds (2) (360 gold) a potion of curing (30 gold) 22 stones (22 gold) a +0 scale mail (40 gold) a +0 scale mail (40 gold) a scroll of teleportation (30 gold) 15 poisoned needles (60 gold) a beef jerky (15 gold) a scroll of fog (20 gold) a +0 robe (7 gold) a slice of pizza (15 gold) 26 arrows (52 gold) a +0 glaive (65 gold) (30, 5, D:4) a +0 giant spiked club (-1, 7, D:4) a +0 scale mail (16, 9, D:4) a +0 dagger (22, 9, D:4) a +0 vampiric dagger (42, 9, D:4) a +0 club (-2, 12, D:4) 21 stones (32, 12, D:4) a +0 hand axe (32, 13, D:4) a +0 war axe a +0 leather armour (32, 14, D:4) a cursed -1 trident a +0 leather armour (18, 41, D:4) a +0 ring mail (-2, 42, D:4) 19 stones (4, 50, D:4) a cursed +0 club (15, 56, D:4) a cursed -2 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (19, 0, D:5) 27 arrows (-9, 9, D:5) 18 stones (-38, 10, D:5) 2 arrows (-37, 10, D:5) an arrow (-36, 10, D:5) an arrow (-34, 10, D:5) 13 arrows a +0 shortbow (-14, 10, D:5) a +0 whip (4, 23, D:5) a +0 robe (-6, 27, D:5) 22 stones (-36, 29, D:5) 5 javelins (-2, 33, D:5) 7 javelins (-16, 36, D:5) a +0 ring mail (-11, 37, D:5) a cursed -1 spear (15, 37, D:5) 2 scrolls of noise (-37, 42, D:5) a +0 scimitar (7, 42, D:5) 21 arrows Level 6 of the Dungeon [Shop] Prunin's Antique Armour Shop a +3 chain mail of cold resistance (94 gold) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} (984 gold) It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may recurse itself when equipped. It has a curse placed upon it. the +3 scale mail of the Bells {MR- Int+4} (189 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 ring mail (84 gold) a +0 pair of boots (94 gold) a +2 robe (14 gold) a cursed +0 leather armour (42 gold) a +0 leather armour (42 gold) (23, 0, D:6) a +0 leather armour a +0 giant club (8, 1, D:6) a +0 chain mail (-5, 5, D:6) 15 poisoned needles (11, 5, D:6) a +0 club (35, 5, D:6) 11 sling bullets (-6, 6, D:6) a +0 scimitar (5, 9, D:6) a +0 club (26, 9, D:6) 21 stones (31, 9, D:6) a +0 scimitar (18, 12, D:6) a cursed +0 shortbow 18 arrows (19, 12, D:6) 2 arrows (20, 12, D:6) an arrow (21, 12, D:6) an arrow (22, 12, D:6) 2 arrows (23, 12, D:6) a +0 club (6, 13, D:6) a +0 leather armour (18, 13, D:6) a +0 shortbow 3 arrows (18, 14, D:6) 2 arrows (18, 15, D:6) an arrow (13, 21, D:6) a +0 pair of boots (15, 23, D:6) a +0 ring mail (40, 24, D:6) a +0 scale mail (20, 26, D:6) a +0 whip (30, 27, D:6) 6 stones (19, 29, D:6) a +0 long sword (38, 31, D:6) a +0 club Level 7 of the Dungeon [Shop] Caron's Magic Scroll Shop a scroll of remove curse (36 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (42 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) a scroll of fog (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) (0, 0, D:7) a +0 leather armour (9, 0, D:7) a +0 quarterstaff (-8, 4, D:7) a +0 club a +0 leather armour (15, 6, D:7) 23 arrows (9, 8, D:7) a +0 hand axe (-7, 12, D:7) 15 poisoned needles (16, 22, D:7) a +0 club (15, 23, D:7) a +0 club (23, 24, D:7) a +0 blowgun (24, 26, D:7) 15 poisoned needles (14, 29, D:7) a +0 hand axe of chopping (-13, 30, D:7) a bolt of flame (-9, 30, D:7) a bolt of flame (-7, 30, D:7) a +0 hand crossbow 10 bolts of flame (1, 30, D:7) the -8 chain mail "Rinehova" {rC- MR+ Int+4 Slay+4} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (14, 30, D:7) a +0 flail a +0 leather armour a +0 mace (13, 31, D:7) a +0 dagger (19, 31, D:7) a +0 club (20, 33, D:7) a +0 club (21, 33, D:7) a stone (18, 34, D:7) a +0 quarterstaff (19, 34, D:7) a +0 short sword 3 stones (14, 35, D:7) 24 stones (17, 36, D:7) a +0 dagger (25, 36, D:7) 13 arrows (26, 37, D:7) a +0 club (5, 39, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (-3, 10, D:8) a +0 giant club a +1 robe of positive energy (4, 11, D:8) a +0 hand axe a +0 leather armour a +0 whip (4, 12, D:8) a +0 falchion a +0 dagger a +0 robe (9, 12, D:8) a +0 flail (10, 12, D:8) a +0 flail (9, 13, D:8) a +0 dire flail a +0 plate armour (12, 18, D:8) a +0 dagger a +0 robe (13, 18, D:8) a +0 dagger a +0 robe (15, 19, D:8) a +0 dagger a +0 robe a +2 dagger of holy wrath a +0 robe (-15, 20, D:8) a +0 flail (-6, 25, D:8) 5 javelins (5, 42, D:8) a +0 glaive (-20, 44, D:8) a +0 falchion a +0 robe (-24, 45, D:8) 16 stones (-20, 45, D:8) a +0 chain mail a +1 short sword a +0 robe (-35, 47, D:8) 10 stones (-21, 47, D:8) a +0 robe (6, 47, D:8) a cursed -2 short sword (7, 47, D:8) a +0 hand axe a +0 ring mail (6, 48, D:8) a +0 war axe a +0 chain mail (7, 48, D:8) a +0 dagger a +0 robe (5, 50, D:8) a +0 club (-2, 51, D:8) a +0 long sword (25, 51, D:8) a +2 halberd a +0 robe (19, 52, D:8) a cursed +0 flail (-26, 53, D:8) a cursed +0 giant spiked club (-30, 59, D:8) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (-28, 8, Lair:1) 3 tomahawks (-26, 8, Lair:1) 15 bolts (-34, 16, Lair:1) a +0 war axe (-8, 17, Lair:1) a +0 robe (-19, 22, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of resist corrosion (10, 11, Lair:2) the -5 plate armour of Parts Unknown {-Tele rPois+ MR+ HP+9} It protects you from poison. It affects your resistance to hostile enchantments. It affects your health (+9). It prevents most forms of teleportation. (-10, 12, Lair:2) a +0 robe (19, 16, Lair:2) a sheep corpse (skeletalised by now) (20, 17, Lair:2) a sheep corpse (skeletalised by now) (28, 28, Lair:2) 21 steel bolts (-20, 29, Lair:2) 14 stones (29, 31, Lair:2) a stone of tremors (40, 31, Lair:2) 11 poisoned needles (1, 37, Lair:2) a +0 mace of draining (15, 39, Lair:2) 2 curare-tipped needles (0, 62, Lair:2) a cursed -2 mace