Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 13529998224903153124 613 dxctxrx the Magician (level 7, -9/36 HPs) Began as a Deep Elf Conjurer on June 1, 2023. Was a Believer of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant club (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:31 (4957 turns). dxctxrx the Magician (Deep Elf Conjurer) Turns: 4957, Time: 00:08:31 Health: -9/36 AC: 5 Str: 4 XL: 7 Next: 20% Magic: 13/19 EV: 13 Int: 25 God: Vehumet [**....] Gold: 270 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . k - +0 short sword (speed) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . t - +1 cloak of Fortification {Stlth+} rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of magic regeneration Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.56/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 270 gold pieces. Inventory: Hand Weapons k - a +0 short sword of speed (weapon) Missiles d - 53 stones s - a silver boomerang Armour a - a +1 robe (worn) t - the +1 cloak of Fortification (worn) {Stlth+} (You found it on level 4 of the Dungeon) Stlth: It makes you more stealthy. Jewellery n - an amulet of magic regeneration (around neck) Scrolls e - 3 scrolls of teleportation f - 2 scrolls of vulnerability {!r!r} g - a scroll of poison {!r} h - a scroll of fog {unknown} i - a scroll of blinking {!r} o - a scroll of identify {unknown} r - a scroll of enchant armour u - a scroll of immolation {unknown} Potions b - 2 potions of magic c - 4 potions of curing {unknown} j - 2 potions of degeneration {unknown} l - a potion of lignification {unknown} m - a potion of heal wounds {unknown} p - a potion of berserk rage {unknown} q - 2 potions of brilliance {unknown} v - 2 potions of invisibility {unknown} w - a potion of haste {unknown} x - a potion of mutation {unknown} Skills: - Level 4.0 Dodging + Level 5.2 Stealth * Level 7.4 Spellcasting + Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 d - Fulminant Prism Conj/Hex 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 48% 2-4/arc 2% 2 Dazzling Flash Conj/Hex 48% N/A 5% 3 Stone Arrow Conj/Erth 48% 3d10 5% 3 Sandblast Erth 18% 2d7 6% 1 Passwall Tmut/Erth 7% N/A 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Qazlal Vehumet Shops: D:1 ( Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! You die... ....## ...... ### ...... ###.###...... #............ ##.......... ##.....# ###..O..## #...@...# ##.<..### ###.## ### You could see a two-headed ogre. Vanquished Creatures A black bear (D:4) A phantom (D:4) A hound (D:4) 4 jellies (Sewer) An orc priest (D:3) 3 iguanas (D:4) 5 adders 2 river rats (Sewer) 3 worms 3 dart slugs 3 orcs (D:3) 6 ball pythons 2 bats 15 endoplasms 12 giant cockroaches 10 goblins 9 hobgoblins 7 jackals 9 kobolds 3 quokkas 5 frilled lizards 3 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 224 | D:1 | Learned a level 2 spell: Searing Ray 346 | D:1 | Found Viceb's Antique Weapon Emporium. 1245 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1381 | D:2 | Found a radiant altar of Vehumet. 1387 | D:2 | Reached skill level 4 in Spellcasting 1390 | D:2 | Became a worshipper of Vehumet 1985 | D:2 | Found a faded altar of an unknown god. 2378 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2786 | D:3 | Reached * piety under Vehumet 2786 | D:3 | Offered knowledge of Foxfire by Vehumet. 2976 | D:3 | Reached skill level 5 in Spellcasting 3670 | D:4 | Reached XP level 5. HP: 28/28 MP: 11/14 3705 | D:4 | Noticed a phantom 3713 | D:4 | Killed a phantom 3714 | D:4 | Reached skill level 5 in Conjurations 3982 | D:4 | Identified the +1 cloak of Fortification {Stlth+} 4009 | D:4 | Reached XP level 6. HP: 29/32 MP: 11/16 4036 | D:4 | Reached skill level 6 in Spellcasting 4166 | D:4 | Found a glowing drain. 4194 | Sewer | Entered a sewer 4224 | Sewer | Offered knowledge of Static Discharge by Vehumet. 4262 | Sewer | Reached ** piety under Vehumet 4321 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 4326 | Sewer | Learned a level 4 spell: Fulminant Prism 4399 | Sewer | Found a viscous altar of Jiyva. 4562 | D:4 | Reached skill level 5 in Stealth 4562 | D:4 | Reached skill level 7 in Spellcasting 4562 | D:4 | Reached XP level 7. HP: 11/36 MP: 12/19 4661 | D:4 | Found a stormy altar of Qazlal. 4851 | D:4 | Identified the +1 ring mail of Inam {Rampage Drain Slay+3} 4940 | D:5 | Entered Level 5 of the Dungeon 4945 | D:5 | Noticed a two-headed ogre 4957 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_concentric_dashed_squares_wild D:2: layout_basic, chequers_ecumenical_altar_grove, basic_altar D:3: layout_basic, roderic_three_in_a_row, hex_large D:4: layout_basic, mainiacjoe_overflow_paths, cheibrodos_sewer_entry_bend D:5: layout_cave_pools, gammafunk_ghost_nasty_kobolds, chequers_serial_rivers_marsh Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.2 Spellcasting | 4 5 7 | 7.4 Dodging | 3 4 | 4.0 Conjurations | 5 | 5.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 69 | 130 | 22 || 221 Searing Ray | 3 | 13 | 4 || 20 Use: Scroll | | 5 | || 5 Dodge: Dodged | 1 | 14 | 2 || 17