dxctxrx Level 1 of the Dungeon (4, -1, D:1) a +0 dagger (12, -40, D:1) a +0 dagger (13, -42, D:1) a +0 short sword (17, -17, D:1) a +0 club (19, -32, D:1) a +1 barding (27, -26, D:1) a +0 chain mail (35, -22, D:1) a +0 whip (49, -31, D:1) a +0 club (50, -18, D:1) a +0 mace Level 2 of the Dungeon (3, 22, D:2) a +0 club (5, 22, D:2) a +0 leather armour (7, 28, D:2) a +0 short sword (9, 36, D:2) a +0 cloak (10, 34, D:2) a +0 long sword (17, -9, D:2) a +0 short sword (23, 2, D:2) a potion of degeneration {!q} (23, 31, D:2) a +0 club (35, -1, D:2) a +0 dagger (50, -17, D:2) a +0 club (51, -17, D:2) a +0 battleaxe of venom (51, 15, D:2) a +0 hand axe (57, 16, D:2) a +0 sling Level 3 of the Dungeon (7, 11, D:3) a +0 whip (8, 12, D:3) a +0 sling a +0 dagger (12, 25, D:3) a +0 flail (13, -2, D:3) a +0 pair of gloves (14, 26, D:3) a +0 dagger (17, 15, D:3) a +0 dagger (23, 1, D:3) a +0 spear (23, 31, D:3) a +0 short sword (24, 24, D:3) a +0 flail (24, 32, D:3) a +0 club (30, 25, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (2, -12, D:4) a +0 chain mail (2, -11, D:4) a +0 dagger (8, -6, D:4) a +0 scale mail (9, -15, D:4) a +0 whip (15, 0, D:4) a +0 war axe (20, -6, D:4) a +0 leather armour a +0 flail (23, -3, D:4) a +0 robe a +0 dagger a +0 club (40, -4, D:4) a +0 sling (40, 3, D:4) a +0 flail a +0 club (41, 4, D:4) a +0 halberd (42, 5, D:4) a +0 halberd (43, 6, D:4) a +0 club a +0 robe (46, 7, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Wimysoim's Jewellery Shoppe a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) the ring "Tiutuam" {Fly rF- rCorr Str+3 Slay+5 Stlth+} (638 gold) [ring of flight] Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a ring of flight (210 gold) an amulet of the acrobat (360 gold) a +5 ring of evasion (432 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. a +6 ring of dexterity (432 gold) a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} (616 gold) [ring of see invisible] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SInv: It lets you see invisible. SH: It affects your SH (+2). the amulet of Naqag {Acrobat -Tele Int+5 Slay+5} (738 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). -Tele: It prevents most forms of teleportation. (0, 0, D:5) a +0 mace (0, 14, D:5) a +0 club (4, 10, D:5) a +0 spear (21, 1, D:5) a +0 ring mail (38, 11, D:5) a +0 spear (38, 12, D:5) a +0 spear (43, 5, D:5) a +0 robe a +0 whip (44, 11, D:5) a +0 halberd