Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 5712680791878843379 469 dxctxrx the Ducker (level 7, 0/45 HPs) Began as a Djinni Venom Mage on May 21, 2023. Splashed by a jelly's acid (5 damage) ... on level 4 of the Dungeon. The game lasted 00:10:08 (3767 turns). dxctxrx the Ducker (Djinni Venom Mage) Turns: 3767, Time: 00:10:09 Health: 0/45 AC: -7 Str: 7 XL: 7 Next: 31% Gold: 176 EV: 14 Int: 18 God: SH: 0 Dex: 14 rFire + + . n - +2 dagger (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . r - +1 pair of gloves {infuse} SInv . (boots unavailable) Will ..... o - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-1 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +3 scythe of venom (You took it off Sigmund on level 2 of the Dungeon) n - a +2 dagger of speed (weapon) (You found it on level 3 of the Dungeon) Missiles c - 29 stones i - 2 silver javelins l - 6 boomerangs m - 23 poisoned darts Armour a - a +0 robe (worn) j - a +0 cloak (worn) r - a +1 pair of gloves of infusion (worn) (You found it on level 3 of the Dungeon) Magical Staves s - a staff of earth (You found it on level 3 of the Dungeon) Jewellery f - an amulet of reflection (You found it on level 1 of the Dungeon) o - an amulet of the acrobat (around neck) (You found it on level 3 of the Dungeon) t - a ring of fire (You found it on level 3 of the Dungeon) Scrolls g - a scroll of magic mapping {unknown} h - 3 scrolls of blinking {!r} k - a scroll of fear {unknown} p - 2 scrolls of vulnerability {!r} q - a scroll of summoning u - a scroll of poison v - a scroll of fog {unknown} y - a scroll of teleportation {unknown} Potions d - a potion of heal wounds w - a potion of cancellation {unknown} x - 2 potions of flight {unknown} Skills: + Level 5.0 Dodging + Level 4.0 Stealth + Level 4.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 72% 1d6 2% 1 b - Poisonous Vapours Pois/Air 36% N/A 4% 2 c - Mephitic Cloud Conj/Pois/Air 18% N/A 9% 3 d - Olgreb's Toxic Radia Pois 18% N/A 28% 4 e - Beastly Appendage Tmut 36% N/A 2% 1 f - Passwall Tmut/Erth 15% N/A 4% 2 g - Vhi's Electric Charg Tloc/Air 36% N/A 9% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 club; a +0 leather armour; an orc skeleton Found a ring mail. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You start resting. HP restored. There is an open door here. You see here a +0 ring mail. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusion: jelly There is a stone staircase leading up here. Found a scroll labelled LUOTRY HUSU. Found an escape hatch in the floor. There is an escape hatch in the floor here. y - a scroll labelled LUOTRY HUSU You see here a +1 rapier of draining. You see here a +0 trident. There is a stone staircase leading up here. You reach down and open the door. A black bear comes into view. There is an open door here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - black bear Aim: a black bear (asleep) Poisonous vapours surround the black bear! The black bear is poisoned. The black bear growls angrily. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - black bear Aim: a black bear (poisoned) Poisonous vapours surround the black bear! The black bear looks even sicker. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - black bear Aim: a black bear (lightly wounded, very poisoned) Poisonous vapours surround the black bear! The black bear looks even sicker. A jelly comes into view. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - black bear Aim: a black bear (lightly wounded, very poisoned) Poisonous vapours surround the black bear! The black bear looks as sick as possible! The jelly quivers. Really fly into a travel-excluded area? You kill the black bear! Your Dodging skill increases to level 5! Your Stealth skill increases to level 4! Your Spellcasting skill increases to level 4! Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Passwall (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Charge where? Press: ? - help, Dir - move target, f - jelly Aim: a jelly (97% to hit) You charge forward with an electric crackle! You hit the jelly and electrocute it. Your hands burn! The jelly is moderately wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! You punch the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is heavily wounded. You hit the jelly but do no damage. Your hands burn! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly barely misses you. * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly barely misses you. * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! You die... #.....#.#.#.#.# ....#.#.##### #.....#.#.#.#.#.....#.......# #.....#.#.#.#.#.... #.......# #.....#.#.#...<... #.......# ###...........#.# ........#.# ....###.........# #######.#.# ....# #.....!...# #....#.### ....###........J##### #........[ ................@...## #......... .######.........##...# #......... .# ######.#####...# #......... .####### #.# #...###......... .<.....# #.# #..........####. ######.# #.# #[..###...## #[ #.# #.#####...# ##### #. #.# #.........# #. #.# #######...# #. You could see a jelly. Vanquished Creatures Sigmund (D:2) A black bear (D:4) Jessica (D:2) An iguana (D:4) 2 orc wizards (D:4) 4 adders 2 dart slugs 2 worms (D:3) 6 orcs (D:4) 3 endoplasms 2 giant cockroaches (D:1) 5 goblins 7 hobgoblins 3 jackals (D:2) 2 quokkas 6 ball pythons 4 bats 5 frilled lizards 2 kobolds 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | dxctxrx set off with the following spells memorised: Sting, | Poisonous Vapours, Mephitic Cloud, Olgreb's Toxic Radiance. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 362 | D:1 | Reached skill level 2 in Stealth 551 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 551 | D:1 | Learned a level 1 spell: Beastly Appendage 841 | D:2 | Reached skill level 3 in Dodging 884 | D:2 | Noticed Sigmund 904 | D:2 | Killed Sigmund 905 | D:2 | Reached skill level 4 in Dodging 905 | D:2 | Reached skill level 3 in Stealth 905 | D:2 | Reached skill level 3 in Spellcasting 905 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 905 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 905 | D:2 | Learned a level 2 spell: Passwall 905 | D:2 | Reached XP level 6. HP: 34/40 MP: 0/0 1035 | D:2 | Found Hiypt's Armour Shop. 1173 | D:2 | Noticed Jessica 1179 | D:2 | Killed Jessica 3358 | D:4 | Reached XP level 7. HP: 17/45 MP: 0/0 3358 | D:4 | Learned a level 3 spell: Vhi's Electric Charge 3752 | D:4 | Reached skill level 5 in Dodging 3752 | D:4 | Reached skill level 4 in Stealth 3752 | D:4 | Reached skill level 4 in Spellcasting 3767 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, serial_shops, shop, uniq_sigmund, uniq_jessica D:3: layout_basic D:4: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 4 5 | 5.0 Spellcasting | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 23 | 5 | 9 || 37 Punch | | | 1 || 1 Cast: Sting | 23 | 55 | 4 || 82 Poisonous Vapours | 24 | 69 | 6 || 99 Mephitic Cloud | | 1 | || 1 Vhi's Electric Ch | | | 2 || 2 Use: Potion | 2 | | || 2 Scroll | | 5 | || 5 Stab: Sleeping | 3 | 1 | || 4 Armour: Robe | 4 | 8 | 3 || 15 Dodge: Dodged | 17 | 30 | 4 || 51 Block: Other | 1 | 7 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3764 | 3513 | 251 | 394 | 2483 | 4 | 941.0 | Dungeon | 3764 | 3513 | 251 | 394 | 2483 | 4 | 941.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1368 daAuts D:2: 897 daAuts D:1: 752 daAuts D:4: 745 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.8 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, serial_shops, shop, uniq_sigmund, uniq_jessica D:3: layout_basic D:4: layout_basic