Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 17624591890048617984 63 dxctxrx the Magician (level 4, -3/34 HPs) Began as a Djinni Air Elementalist on Apr 19, 2022. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1702 turns). dxctxrx the Magician (Djinni Air Elementalist) Turns: 1702, Time: 00:02:25 Health: -3/34 AC: 2 Str: 13 XL: 4 Next: 31% Gold: 46 EV: 12 Int: 19 God: SH: 0 Dex: 19 rFire + + . SeeInvis . i - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn c - +6 ring of strength MPRegen 0.00/turn h - +6 ring of dexterity @: confused, ambrosia-drunk, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +2 vorpal hunting sling (You found it on level 1 of the Dungeon) i - a +0 dagger (weapon) Missiles g - 5 stones m - 20 sling bullets Armour a - a +0 robe (worn) j - a +0 ring mail Jewellery c - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) h - a +6 ring of dexterity (right hand) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of blinking {unknown} d - a scroll of amnesia {unknown} f - a scroll of identify {unknown} Potions k - a potion of flight {unknown} Skills: + Level 2.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 b - Static Discharge Conj/Air 15% N/A 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% N/A 38% 4 e - Beastly Appendage Tmut 30% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll, wielding a +0 whip (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 72% to hit) The zap hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (75% to hit) The zap hits the gnoll. The gnoll is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit) The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 75% to hit) The zap hits the gnoll. You kill the gnoll! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (75% to hit) The zap hits the gnoll but does no damage. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (75% to hit) The zap hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) The zap misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of ambrosia. You are confused. You feel invigorated. The gnoll hits you with a +0 whip! You die... #.g.....# #g#... .# #...... # ####)### ##...## #.#)#.# #...# #g# #@# #.# ###.#### #.÷....# #.#>##.# # #.#.##.##.##.# #####.#..........# #.....#..#.##.#### ######......[...# # You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 2 dart slugs (D:2) 2 bats An endoplasm (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds A quokka (D:2) 4 ball pythons (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 328 | D:1 | Reached skill level 1 in Fighting 328 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 832 | D:1 | Found a faded altar of an unknown god. 847 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/0 847 | D:1 | Learned a level 1 spell: Beastly Appendage 1687 | D:2 | Reached skill level 2 in Fighting 1687 | D:2 | Reached skill level 3 in Spellcasting 1691 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/0 1700 | D:2 | HP: 2/34 [gnoll/+0 whip (1)] 1702 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, basic_ecumenical_altar, serial_forest, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, infiniplex_forest_clump_long, infiniplex_forest_fountain, infiniplex_forest_clump_cross, infiniplex_forest_clump_C, infiniplex_forest_clump_small, infiniplex_forest_clump_double D:2: layout_loops_cross, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Shock | 71 | 10 || 81 Use: Potion | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1701 | 1651 | 50 | 94 | 1390 | 2 | 850.5 | Dungeon | 1701 | 1651 | 50 | 94 | 1390 | 2 | 850.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1218 daAuts D:2: 483 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 +-------+-------+-------+-------+-------+----------------------