dxctxrx Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 26, D:1) a +0 cloak (11, 33, D:1) a +0 club (20, -21, D:1) a +0 robe (22, 21, D:1) a +0 club (45, 5, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (18, -20, D:2) a +0 ring mail (19, -3, D:2) a +0 short sword (21, 20, D:2) a +0 leather armour (22, 17, D:2) a +0 dagger (32, 13, D:2) a +0 chain mail a +0 flail (36, 27, D:2) a +0 pair of boots (37, -19, D:2) a +0 club (52, -1, D:2) a +0 quarterstaff Level 3 of the Dungeon (1, 3, D:3) a +0 mace (9, -27, D:3) a +0 ring mail (14, 6, D:3) a +0 dagger (22, -23, D:3) a +0 club a +0 robe (25, -27, D:3) a +0 club (27, 4, D:3) a +0 dagger Level 4 of the Dungeon (6, 2, D:4) a +0 dagger a +0 ring mail (24, 9, D:4) a +0 ring mail (28, 14, D:4) a +0 robe a +0 dagger (29, 10, D:4) a +0 dagger (29, 12, D:4) a +0 robe a +0 dagger a +0 short sword (31, 3, D:4) a +0 hand axe (31, 29, D:4) a +0 giant club (32, 6, D:4) a +0 flail (36, 21, D:4) a +0 robe (39, 13, D:4) a +0 dagger (40, 11, D:4) a +0 leather armour (40, 13, D:4) a +0 flail a +0 leather armour (44, 34, D:4) a +0 ring mail a +0 whip (46, 32, D:4) a +0 chain mail a +1 flail of holy wrath Level 5 of the Dungeon [Shop] Arik's General Store 3 poisoned darts (12 gold) the +1 leather armour "Jucofow" {Contam Dex+3 Stlth+} (175 gold) Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 club (10 gold) a scarf of shadows (120 gold) a scroll of amnesia (35 gold) a scroll of enchant armour (75 gold) 12 stones (12 gold) (0, 0, D:5) a +2 mace of pain (7, 8, D:5) a +0 club a +0 leather armour (14, 16, D:5) a +0 club a +0 leather armour of cold resistance (15, 14, D:5) a +0 mace a +0 leather armour a +0 mace of holy wrath a +0 leather armour (15, 16, D:5) a +0 short sword a +0 leather armour (16, 16, D:5) a +0 flail (22, 28, D:5) a +0 mace (25, 29, D:5) a +0 short sword a +0 club a +0 whip a +0 leather armour (30, 25, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, -4, D:6) a +0 spear (20, -8, D:6) a +0 short sword (21, -9, D:6) a +0 short sword a +0 ring mail (22, -12, D:6) a +0 mace a +0 leather armour (22, -10, D:6) a +0 dagger (26, 36, D:6) a +0 spear (46, 1, D:6) a +0 robe a +0 war axe (59, -15, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -27, D:7) a +0 leather armour (4, -25, D:7) a +0 long sword (8, -19, D:7) a +0 robe a +0 morningstar (9, -20, D:7) a +0 robe a +0 spear (11, -21, D:7) a +0 robe a +0 morningstar (13, -24, D:7) a +0 dagger (15, -27, D:7) a +0 short sword (15, -26, D:7) a +0 robe (16, -22, D:7) a +3 falchion a +0 robe (18, -7, D:7) a +0 short sword (21, -20, D:7) a +5 morningstar of freezing a +0 robe (23, -15, D:7) a +0 ring mail (23, -1, D:7) a +0 robe a +0 halberd (30, -9, D:7) a +0 robe a +0 hand axe (31, -11, D:7) a +0 dagger a +0 robe (31, -9, D:7) a +0 dagger (32, -7, D:7) a +0 war axe (33, -7, D:7) a +0 short sword (34, -7, D:7) a +0 club (34, -6, D:7) a +0 short sword (35, -7, D:7) a +0 dagger of speed a +0 robe (37, -17, D:7) a +0 flail a +0 leather armour (38, -5, D:7) a +0 flail Level 8 of the Dungeon [Shop] Bagyn's Book Emporium a book of Minor Magic (180 gold) a book of Pain (280 gold) a book of the Tundra (340 gold) a book of Touch (260 gold) a book of the Dragon (460 gold) a book of Beasts (380 gold) a book of the Spheres (540 gold) a book of Decay (300 gold) (0, 0, D:8) a +0 pair of boots (6, 13, D:8) a +0 hand axe a +0 short sword (15, 10, D:8) a +0 hand axe (16, -2, D:8) a +0 leather armour a +0 war axe (16, -1, D:8) a +0 leather armour a +0 club (19, 8, D:8) a +0 club a +0 robe a +0 dagger (19, 9, D:8) a +0 war axe (20, 6, D:8) a +0 mace (21, 6, D:8) a +0 plate armour a +0 halberd (26, -17, D:8) a +0 spear (34, 10, D:8) a +0 giant club a +0 giant spiked club (42, 9, D:8) a +0 whip (unseen) (44, -5, D:8) a +0 quarterstaff (47, 24, D:8) a +2 ring mail of fire resistance Level 9 of the Dungeon [Shop] Uniaf's Jewellery Shop a ring of see invisible (165 gold) the ring of Nijewnazi {rN+ Int+6 Stlth+} (797 gold) [ring of intelligence] Int: It affects your intelligence (+6). rN: It protects you from negative energy. Stlth: It makes you more stealthy. the ring of the Wary Underlurkers {Fly rElec Will++ Str-4 Slay+5} (577 gold) [ring of flight] Str: It affects your strength (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Fly: It grants you flight. Will: It greatly increases your willpower. a ring of wizardry (330 gold) a +4 ring of evasion (396 gold) an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) a ring of protection from cold (275 gold) a ring of protection from fire (275 gold) (0, 0, D:9) a +0 cloak (11, 5, D:9) a +0 dagger (11, 7, D:9) a +0 giant club a +0 giant club (12, 5, D:9) a +0 club (12, 6, D:9) a +4 short sword (12, 7, D:9) a +0 dagger (13, 4, D:9) a +0 club (13, 5, D:9) a +0 chain mail a +0 dagger (13, 6, D:9) a +0 robe a +2 short sword of venom (13, 19, D:9) a +0 dagger a +0 leather armour (14, 21, D:9) a +0 dagger a +0 robe (15, 14, D:9) a +0 dagger (19, -9, D:9) a +0 leather armour a +0 short sword (19, -6, D:9) a +0 robe (21, -3, D:9) a +0 giant club a +0 giant spiked club (22, 19, D:9) a +0 leather armour a +0 flail (23, 15, D:9) a +0 club (35, -13, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 plate armour a +0 dire flail (41, -4, D:9) a +0 short sword (41, -3, D:9) a +0 leather armour a +0 whip (42, 11, D:9) a +0 whip (43, 11, D:9) a +0 robe a +0 dagger (43, 14, D:9) a +0 plate armour a +0 mace (43, 17, D:9) a +0 club (43, 18, D:9) a +0 club a +0 whip (44, 13, D:9) a +0 leather armour a +0 whip (46, 16, D:9) a +0 whip Level 10 of the Dungeon [Shop] Tisiosch's Weapon Boutique a +0 flail (49 gold) a +0 club (14 gold) a +0 vorpal quarterstaff (112 gold) a +0 falchion (42 gold) a +0 arbalest (63 gold) the +5 battleaxe of Oenomania {freeze, rPois rN+ Int+3} (817 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, D:10) a +0 flail (1, 0, D:10) a +1 short sword of venom a +0 club (2, -25, D:10) a +0 flail (3, -14, D:10) +0 acid dragon scales (4, 0, D:10) a +0 chain mail a +0 trident (13, 18, D:10) a +0 dagger (14, -26, D:10) a +0 robe (16, 14, D:10) a +0 falchion a +0 scale mail (17, 13, D:10) a +0 flail a +0 chain mail of poison resistance a +2 mace of protection a +0 leather armour (26, -13, D:10) a +0 club (27, 13, D:10) a +0 trident (30, -7, D:10) a +0 spear (30, -6, D:10) a +0 spear a +0 chain mail a +0 flail a +0 chain mail (30, -5, D:10) a +0 scimitar a +0 plate armour (42, -30, D:10) a +0 long sword (42, -24, D:10) a +0 spear a +0 spear (43, -24, D:10) a +0 spear Level 11 of the Dungeon (23, -11, D:11) a +0 whip (23, 7, D:11) 2 large rocks {=f} (25, -9, D:11) a +0 chain mail a +0 war axe (25, 9, D:11) a +0 chain mail (26, -11, D:11) a +0 ring mail a +0 club (26, -10, D:11) a +0 ring mail a +0 club (26, -9, D:11) a +0 robe a +0 dagger (26, 9, D:11) a +0 ring mail (42, -13, D:11) a +0 hand axe (47, -11, D:11) a +0 club (52, 3, D:11) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 trident a +2 plate armour of poison resistance Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (14, 18, D:12) a guardian serpent corpse (16, 17, D:12) 19 gold pieces (53, -4, D:12) a scroll of amnesia (still there?) a tengu corpse (skeletalised by now) (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (1, -22, Lair:1) a +0 quarterstaff (10, -50, Lair:1) a +0 quarterstaff (19, -28, Lair:1) a +0 dagger (23, -43, Lair:1) a +0 cloak (41, -50, Lair:1) a +1 pair of gloves of infusion Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of amnesia (8, -10, Lair:2) a scroll of fear (9, -1, Lair:2) 9 gold pieces