Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 9380403305574748372 16 dxctxrx the Firebug (level 2, -1/17 HPs) Began as an Octopode Fire Elementalist on Apr 12, 2022. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (639 turns). dxctxrx the Firebug (Octopode Fire Elementalist) Turns: 639, Time: 00:01:50 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 54% Magic: 4/5 EV: 10 Int: 17 God: Gold: 121 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles a - 38 stones Potions b - a potion of curing {unknown} Skills: - Level 2.0 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Conjure Flame Conj/Fire 9% 6-21 22% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Flame Wave Conj/Fire 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the hobgoblin. You kill the hobgoblin! Your foxfire dissipates! 2 jackals come into view. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! Found a fuming red potion. Your foxfire dissipates! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a jackal (asleep) You conjure some foxfire! The jackal barks! The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! Found an escape hatch in the floor. Your magical contamination has completely faded away. b - a fuming red potion A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is heavily wounded. The foxfire hits the goblin. You kill the goblin! There is an escape hatch in the floor here. Things that are here: a +0 dagger; a goblin corpse c - a +0 dagger c - a +0 dagger (weapon) Found a stone staircase leading down. There is a stone staircase leading down here. You see here a goblin corpse. There is an escape hatch in the floor here. A ball python comes into view. An endoplasm comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. Your grab misses the ball python. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You escape the ball python's grasp. The endoplasm hits you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Your foxfire dissipates! The ball python misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The ball python closely misses you. x2 The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python closely misses you. The ball python grabs you. The ball python constricts you. The endoplasm hits you. You die... ##### #########...# ####### #......v#J..#######.....# +......v@S............... #.......###########...†.# .#)........# ####.....# ...........# #......... .#.........# ##....#.... ........#### #.....#.... ........# #.....##### ........# #####.._..## ........####..........#### You could see an endoplasm and a ball python (ally target). Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (others) 30 foxfires (D:1) 5 toadstools (D:1) 35 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Found a faded altar of an unknown god. 287 | D:1 | Reached skill level 3 in Stealth 287 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 639 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, ebering_ecumenical_altar_sacrificial, minmay_gold_behind_fungi, moated_statue, chequers_serial_rivers_marsh Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 1.4 Fire Magic | | 3.2 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 20 Armor: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 638 | 638 | 0 | 19 | 487 | 1 | 638.0 | Dungeon | 638 | 638 | 0 | 19 | 487 | 1 | 638.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 638 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------