Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 1632518572364282412 10 dxctxrx the Magician (level 2, -1/22 HPs) Began as a Djinni Air Elementalist on Apr 4, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (378 turns). dxctxrx the Magician (Djinni Air Elementalist) Turns: 378, Time: 00:00:41 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 30% Gold: 11 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles c - 14 sling bullets Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} Skills: + Level 0.9 Fighting - Level 2.1 Dodging + Level 1.9 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 b - Static Discharge Conj/Air 10% N/A 11% 2 c - Swiftness Air 10% N/A 21% 3 d - Airstrike Air 5% N/A 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (68% to hit) The zap hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you but does no damage. A rat comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 68% to hit) The zap hits the giant cockroach but does no damage. The giant cockroach is almost dead. The giant cockroach barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 68% to hit) The zap hits the giant cockroach but does no damage. The giant cockroach is almost dead. The giant cockroach barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 68% to hit) The zap hits the giant cockroach. You kill the giant cockroach! You have reached level 2! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (68% to hit) The zap hits the rat. You kill the rat! A ball python comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 64% to hit) The zap hits the ball python. You kill the ball python! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 56% to hit) The zap misses the quokka. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The zap misses the quokka. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is moderately wounded. The quokka bites you. x2 Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap misses the quokka. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... .#. ...# ... ... .. ..# # ...†..# .#.#.# ..>. .##########r# ...........@# .######.##### #.## ##..### ##.....# ##.##.##.# ##.#.....#.# ##[#.......#.# ##.#.....)...#. You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Found a faded altar of an unknown god. 365 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 378 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, st_stairs_2, minmay_misc_feat_hallway Action || total -------------------------++------- Cast: Shock || 22 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 378 | 378 | 0 | 0 | 342 | 1 | 378.0 | Dungeon | 378 | 378 | 0 | 0 | 342 | 1 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 378 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------