Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 8685642201986126138 99 dxctxrx the Ducker (level 5, -8/38 HPs) Began as a Djinni Earth Elementalist on Apr 3, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (2010 turns). dxctxrx the Ducker (Djinni Earth Elementalist) Turns: 2010, Time: 00:04:03 Health: -8/38 AC: 3 Str: 7 XL: 5 Next: 2% Gold: 63 EV: 13 Int: 24 God: SH: 0 Dex: 14 rFire + + . SeeInvis . f - +2 whip (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . a - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn k - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +2 whip of venom (weapon) (You took it off a gnoll on level 1 of the Dungeon) Missiles c - 138 stones d - 45 arrows g - 3 javelins i - 10 sling bullets Armour a - a +0 pair of gloves (worn) b - a +0 robe (worn) Jewellery k - a +6 ring of intelligence (left hand) (You found it on level 2 of the Dungeon) Scrolls j - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 3% 1 b - Passwall Tmut/Erth 15% N/A 4% 2 c - Stone Arrow Conj/Erth 36% 3d9 9% 3 d - Petrify Tmut/Erth 18% N/A 30% 4 e - Apportation Tloc 36% N/A 3% 1 f - Searing Ray Conj 36% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a worm corpse. i - 10 sling bullets Found a scroll labelled USHODGH SOROMU. c - 138 stones (gained 20) j - a scroll labelled USHODGH SOROMU Found a moonstone ring. An endoplasm comes into view. Found a robe. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. You kill the endoplasm! k - a +6 ring of intelligence You feel clever. k - a +6 ring of intelligence (left hand) A bat comes into view. A bat is nearby! The bat barely misses you. The bat closely misses you. The bat completely misses you. You hit the bat. The bat is poisoned. The bat is moderately wounded. The bat closely misses you. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! A bat comes into view. The bat closely misses you. Found a book of Frost. The bat closely misses you. x2 The bat barely misses you. You closely miss the bat. The bat misses you. x2 You completely miss the bat. The bat completely misses you. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! No target in view! No target in view! You see here a book of Frost. An adder comes into view. An adder is nearby! The helpless adder fails to defend itself. You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder barely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! You have reached level 5! The power to cast Searing Ray wells up from within. Spell assigned to 'f'. An orc comes into view. It is wielding a +0 dagger of protection. An orc and an orc priest come into view. An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! The orc shouts! The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc shouts! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits the orc but does no damage. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc. The orc is moderately wounded. The searing ray misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 club. Okay, then. It was a potion of curing. You feel better. The orc hits you with a +0 dagger of protection. * * * LOW HITPOINT WARNING * * * You feel better. The orc hits you with a +0 dagger of protection. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.# ##.#.## #....# #.###....## ..# ##..## #.#..# #.###.##.# #.###...## #.#..# #........# ..##.....## #.#..# #####.#### ###.......## #...)# #.##.## ##.........####....########.#...# .+.........†.......÷.......†..... ##.........####....#######.#....# ###.......## #.@..# ##.##.## # ##.....## #o#### #.#### # ##...## #.## #.# # ##+## #K.## #.# # #.# ##...## #.# # #.# ##.....## #.# # ##.## #.......# #.# # ##...## ##.o...## #.# ####...:.######...## You could see an orc priest, an orc and a kobold. Vanquished Creatures 4 adders (D:2) A gnoll (D:1) 2 worms (D:2) A dart slug (D:2) An orc (D:2) 5 ball pythons 4 endoplasms 2 giant cockroaches 6 goblins 5 hobgoblins 6 bats 3 frilled lizards 3 kobolds 3 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 267 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 274 | D:1 | Reached skill level 1 in Fighting 581 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 581 | D:1 | Learned a level 1 spell: Apportation 1254 | D:2 | Reached skill level 3 in Dodging 1377 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1739 | D:2 | Reached skill level 2 in Fighting 1739 | D:2 | Reached skill level 3 in Spellcasting 1957 | D:2 | Reached XP level 5. HP: 38/38 MP: 0/0 1957 | D:2 | Learned a level 2 spell: Searing Ray 2010 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Dodging | 3 | 3.5 Spellcasting | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Whip | 45 | 39 || 84 Punch | 1 | || 1 Cast: Sandblast | 14 | 4 || 18 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 4 | 3 || 7 Armor: Robe | 9 | 10 || 19 Dodge: Dodged | 33 | 40 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2016 | 1966 | 50 | 337 | 1310 | 2 | 1008.0 | Dungeon | 2016 | 1966 | 50 | 337 | 1310 | 2 | 1008.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1229 daAuts D:2: 786 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.0 +-------+-------+-------+-------+-------+----------------------