dxctxrx Level 1 of the Dungeon (5, 0, D:1) a +0 club (19, 27, D:1) a +0 leather armour (25, 32, D:1) a +0 dagger (33, 8, D:1) a +0 short sword a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (13, 7, D:2) a +0 club (30, 28, D:2) a +0 club (44, 41, D:2) a +0 whip (46, 41, D:2) a +0 halberd (47, 28, D:2) a +0 whip a +0 leather armour (49, 39, D:2) a +0 flail (57, 33, D:2) a +0 robe (60, 24, D:2) a +0 short sword Level 3 of the Dungeon (26, -30, D:3) a +0 whip a +0 scale mail (29, -19, D:3) 3 stones (29, -18, D:3) a stone (30, -20, D:3) a stone (47, 3, D:3) a +0 ring mail (48, 11, D:3) a +0 ring mail (50, 10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 9, D:4) a +0 club (4, 9, D:4) a +0 leather armour a +0 short sword of flaming (29, -2, D:4) the +9 war axe of the Living Dead {antimagic, rF+++ Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. (36, -1, D:4) a +0 giant spiked club the Ecumenical Temple