Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 9722361916554514206 30 dxctxrx the Magician (level 3, -5/28 HPs) Began as a Djinni Air Elementalist on Mar 29, 2022. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1442 turns). dxctxrx the Magician (Djinni Air Elementalist) Turns: 1442, Time: 00:03:03 Health: -5/28 AC: 2 Str: 7 XL: 3 Next: 35% Gold: 47 EV: 12 Int: 24 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - staff of air rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn j - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling l - a +0 dagger Missiles k - 10 stones Armour c - a +0 robe (worn) Magical Staves a - a staff of air (weapon) (You found it on level 2 of the Dungeon) Jewellery j - a +6 ring of intelligence (left hand) (You found it on level 2 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of noise {unknown} i - a scroll of teleportation {unknown} Potions e - a potion of flight {unknown} g - a potion of curing {unknown} h - a potion of ambrosia {unknown} Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 3% 1 b - Static Discharge Conj/Air 26% N/A 4% 2 c - Swiftness Air 26% N/A 10% 3 d - Airstrike Air 13% N/A 32% 4 e - Slow Hex 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. Found a stone staircase leading down. Found 15 gold pieces and a hunting sling. h - a grey potion A bat comes into view. Found a jade ring. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! An endoplasm comes into view. Found 10 stones. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! You now have 39 gold pieces (gained 15). You see here a +0 hunting sling. i - a +0 hunting sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 hunting sling; i - a scroll labelled UBASHR DYNK Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); c - a +0 robe (worn) j - a +6 ring of intelligence You feel clever. j - a +6 ring of intelligence (left hand) k - 10 stones Found a knobbly jewelled staff. l - a staff of air Adjust to which letter? (? for menu, Esc to quit) a - a staff of air; l - a +0 dagger (weapon) a - a staff of air (weapon) A kobold comes into view. It is wielding a +0 club. Found a shimmering altar of Xom. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (wandering, hasn't noticed you, 67% to hit) You feel a surge of power! The zap hits the kobold! You kill the kobold! There is a shimmering altar of Xom here. You now have 47 gold pieces (gained 8). You see here a +0 club. Found a tapered lead wand and 11 stones. A jackal comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 100% to hit) You feel a surge of power! The zap hits the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 67% to hit) You feel a surge of power! The zap hits the jackal. You kill the jackal! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the jackal! You kill the jackal! An ogre comes into view. It is wielding a +0 giant spiked club. You aren't carrying any items that you can evoke. Okay, then. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the ogre! The ogre is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The ogre is struck by an arc of lightning! The ogre is heavily wounded. You resist. You are struck by an arc of lightning. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #...##.# ####. .... #### #....##†###.### .... #........... #### ##.###.###.# #.##..# # #.....# #####O# #@# ## #.# .# #.# .# #####.# .# #.....# .# ##.###.###. .# #.....#.... .# ##..)...### .# ####..._...# You could see an ogre. Vanquished Creatures 3 ball pythons (D:1) 5 bats 3 endoplasms 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 3 kobolds 2 quokkas (D:1) 3 frilled lizards (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 422 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 423 | D:1 | Reached skill level 1 in Fighting 903 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 903 | D:1 | Learned a level 1 spell: Slow 1047 | D:1 | Found Xumineog's Book Boutique. 1397 | D:2 | Found a shimmering altar of Xom. 1434 | D:2 | Noticed an ogre 1442 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, serial_shops, nicolae_shop_waterfront D:2: layout_loops_ring, basic_ecumenical_altar, basic_altar, nicolae_concentric_dashed_squares_mild Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Shock || 39 Static Discharge || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1405 | 35 | 463 | 803 | 2 | 720.0 | Dungeon | 1440 | 1405 | 35 | 463 | 803 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1292 daAuts D:2: 147 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------