Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 17058212849911365444 4077 dxctxrx the Thaumaturge (level 10, 0/60 HPs) Began as a Deep Elf Fire Elementalist on Mar 26, 2022. Was an Initiate of Vehumet. Slain by a boulder beetle (24 damage) ... on level 7 of the Dungeon. The game lasted 00:25:32 (9351 turns). dxctxrx the Thaumaturge (DEFE) Turns: 9351, Time: 00:25:32 Health: 0/60 AC: 4 Str: 11 XL: 10 Next: 5% Magic: 2/25 EV: 12 Int: 31 God: Vehumet [......] Gold: 328 SH: 0 Dex: 15 Spells: 12/28 levels left rFire . . . SeeInvis . u - +2 flail (protect) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . v - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . B - +0 pair of gloves Will ++... (no boots) Stlth ++........ x - amulet of the acrobat HPRegen 0.20/turn s - ring of Moral Flaws {rElec Will+ Str+6 Int+6} MPRegen 0.19/turn H - ring of protection from cold @: no status effects A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 328 gold pieces. Inventory: Hand Weapons g - a +0 hunting sling u - a +2 flail of protection (weapon) (You took it off Terence on level 3 of the Dungeon) w - a +0 spear of venom (You took it off Robin on level 4 of the Dungeon) Missiles b - 108 sling bullets f - 87 stones k - 64 bolts n - 6 poisoned darts o - 5 silver javelins q - 2 boomerangs y - 3 atropa-tipped darts C - 50 arrows Armour a - a +0 robe (worn) v - a +0 helmet (worn) B - a +0 pair of gloves (worn) M - the +1 leather armour of the Unstoppable Ships {Will+} (You found it on level 7 of the Dungeon) Will: It increases your willpower. N - a +0 buckler Jewellery s - the ring of Moral Flaws (left hand) {rElec Will+ Str+6 Int+6} (You found it on level 3 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Will: It increases your willpower. x - an amulet of the acrobat (around neck) (You found it on level 4 of the Dungeon) H - a ring of protection from cold (right hand) (You found it on level 6 of the Dungeon) K - the ring "Doaqotoi" {Contam rPois rN+ Dex+6} (You took it off an orc on level 7 of the Dungeon) [ring of positive energy] Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Wands r - a wand of flame (26) E - a wand of charming (4) G - a wand of digging (5) Scrolls c - 3 scrolls of identify d - 2 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} j - a scroll of noise {unknown} l - 2 scrolls of amnesia {unknown} F - a scroll of fog {unknown} I - a scroll of immolation {unknown} J - a scroll of magic mapping {unknown} L - a scroll of acquirement {unknown} Potions i - a potion of magic {unknown} m - 2 potions of flight {unknown} p - 3 potions of curing t - a potion of ambrosia z - a potion of degeneration {unknown} A - 2 potions of lignification {unknown} D - 4 potions of cancellation {unknown} Skills: + Level 5.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 2.3 Shields + Level 9.8 Spellcasting + Level 7.8 Conjurations + Level 8.5 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Conjure Flame Conj/Fire 60% 6-21 1% 3 d - Inner Flame Hex/Fire 41% N/A 1% 3 e - Flame Wave Conj/Fire 60% 2d12 1% 4 f - Mephitic Cloud Conj/Pois/Air 31% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Stone Arrow Conj/Erth 78% 3d11 1% 3 Animate Skeleton Necr 30% N/A 3% 1 Slow Hex 60% N/A 3% 1 Ignite Poison Fire/Tmut/Pois 32% N/A 3% 3 Ensorcelled Hibernation Hex/Ice 30% N/A 4% 2 Passwall Tmut/Erth 12% N/A 4% 2 Confusing Touch Hex 15% N/A 10% 3 Swiftness Air 15% N/A 10% 3 Animate Armour Summ/Erth 30% N/A 32% 4 Freezing Cloud Conj/Ice/Air 15% 6-21 32% 5 Yara's Violent Unravell Hex/Tmut 7% 3d5 67% 5 Enfeeble Hex 7% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 19% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Cheibriados Dithmenos Kikubaaqudgha Sif Muna Vehumet Zin The Shining One Annotations: D:6 2 transporters, TheBloodborn's ghost, novice NaWr Message History The manticore is filled with an inner flame. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the manticore. Flame seeps out of the manticore. The manticore is lightly wounded. The foxfire hits the manticore. Flame seeps out of the manticore. The manticore is lightly wounded. The manticore is engulfed in blazing flames. Flame seeps out of the manticore. The manticore flicks its tail. The volley of spikes misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the manticore. Flame seeps out of the manticore. The manticore is heavily wounded. The manticore's fire resistance burns away. The manticore is engulfed in blazing flames. Flame seeps out of the manticore. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the manticore. The manticore is burned terribly! Flame seeps out of the manticore. The manticore is almost dead. The manticore is engulfed in blazing flames. Vehumet accepts your kill. The manticore explodes! You have reached level 10! The barbs in your skin will harm you if you move. Continue? Okay, then. You start resting. You carefully extract the barbed spikes from your body. A boulder beetle is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The boulder beetle leaps! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the boulder beetle but does no damage. The boulder beetle curls into a ball and begins rolling! Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the boulder beetle but does no damage. x2 The foxfire hits the boulder beetle but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle but do no damage. The foxfire hits the boulder beetle but does no damage. The boulder beetle hits you. The boulder beetle stops rolling and uncurls. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle but do no damage. The centaur shouts! The boulder beetle bites you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle but do no damage. The boulder beetle leaps! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle but do no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle but do no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur resists. The centaur is lightly wounded. The centaur's fire resistance burns away. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is severely wounded. The boulder beetle misses you. The centaur shoots an arrow. The arrow barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. You kill the centaur! Vehumet accepts your kill. The boulder beetle bites you!! * * * LOW HITPOINT WARNING * * * You feel better. The boulder beetle misses you. You feel better. The boulder beetle bites you!! You die... ...#....##. .J##...#....##### ..##.....#.# .##...##.....[..## ..######.##.# .##...##.#.......## .##.........##.#...###.##.#..#..# .#.#.#######.#.#...# #.#.....#... .#.##H..##....##..####.##...###.. ##§##.##.#.##.#...#.............. #...##.#.##.###...#.......#.....# #...##)##.#..#..@##.....###..>..# ..#..##.#C#.##..B##.......#.....# .#.#.##.##D.#.).###.............. ..#...##.#.##.#.# #...#.#...###.. .#.#..##.###..#'###...#......#... #.#.#..##.##.....##......##..#..# .......##.#..§...........'....... #######.#.#..............##...... ............#........)[...'...... You could see a boulder beetle. Vanquished Creatures A hydra (D:7) Pikel (D:7) A manticore (D:7) An unseen horror (D:7) A slime creature (D:7) A wyvern (D:7) An orc warrior (D:7) 2 ice beasts (D:6) A black bear (D:6) A necrophage (D:6) 3 centaurs 2 ogres 2 bullfrogs A gnoll sergeant (D:7) Blork the orc (D:4) 5 scorpions A water moccasin zombie (D:7) A water moccasin skeleton (D:5) A centaur zombie (D:5) 2 orc priests 2 hounds A jelly (D:5) A bullfrog skeleton (D:7) An iguana (D:6) 4 orc wizards Ijyb (D:3) Terence (D:3) A killer bee zombie (D:7) Robin (D:4) 4 gnolls (D:6) An adder (D:2) A shadow imp (D:7) An ufetubus (D:4) An adder skeleton (D:3) A worm (D:2) 2 dart slugs (D:1) 14 orcs 7 endoplasms A giant cockroach (D:2) 5 hobgoblins 8 jackals 7 quokkas 10 ball pythons 5 bats 2 frilled lizards 10 goblins 4 kobolds 7 rats 134 creatures vanquished. Vanquished Creatures (others) 272 foxfires 272 creatures vanquished. Grand Total: 406 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 370 | D:1 | Learned a level 2 spell: Scorch 802 | D:1 | Reached XP level 3. HP: 17/20 MP: 3/10 1019 | D:1 | Reached skill level 1 in Fighting 1043 | D:1 | Got Magic for Novices 1289 | D:2 | Reached skill level 2 in Conjurations 1553 | D:2 | Found a faded altar of an unknown god. 2055 | D:3 | Noticed a scorpion 2159 | D:3 | Reached XP level 4. HP: 25/25 MP: 9/11 2163 | D:3 | Learned a level 3 spell: Conjure Flame 2170 | D:3 | Killed a scorpion 2171 | D:3 | Reached skill level 4 in Spellcasting 2171 | D:3 | Reached skill level 4 in Fire Magic 2423 | D:3 | Noticed Ijyb 2436 | D:3 | Killed Ijyb 2437 | D:3 | Reached XP level 5. HP: 16/30 MP: 2/13 2789 | D:3 | Identified the ring of Moral Flaws {rElec Will+ Str+6 | Int+6} 2882 | D:3 | Noticed Terence 2887 | D:3 | Killed Terence 3124 | D:3 | Reached skill level 3 in Conjurations 3458 | D:4 | Reached skill level 2 in Fighting 3519 | D:4 | Noticed Robin 3705 | D:4 | Killed Robin 4209 | D:4 | Reached skill level 5 in Spellcasting 4250 | D:4 | Noticed Blork the orc 4256 | D:4 | Killed Blork the orc 4257 | D:4 | Reached XP level 6. HP: 36/36 MP: 8/15 4868 | D:5 | Entered Level 5 of the Dungeon 4872 | D:5 | Reached skill level 5 in Fire Magic 4876 | D:5 | Learned a level 3 spell: Inner Flame 4898 | D:5 | Reached skill level 4 in Conjurations 4999 | D:5 | Reached XP level 7. HP: 26/40 MP: 10/17 5179 | D:5 | Reached skill level 3 in Fighting 5328 | D:5 | Reached skill level 6 in Spellcasting 5861 | D:6 | Found a transporter. 5862 | D:6 | Noticed a hornet 5863 | D:6 | Found a transporter. 5864 | D:6 | Noticed TheBloodborn's ghost (novice NaWr) 6144 | D:6 | Reached skill level 5 in Conjurations 6144 | D:6 | Reached skill level 6 in Fire Magic 6144 | D:6 | Reached XP level 8. HP: 47/47 MP: 16/20 6149 | D:6 | Learned a level 4 spell: Flame Wave 6184 | D:6 | Reached skill level 7 in Spellcasting 6460 | D:6 | Reached skill level 4 in Fighting 6812 | D:6 | Found a glowing silver altar of Zin. 6927 | D:7 | Noticed Pikel 7502 | D:7 | Identified the ring "Doaqotoi" {Contam rPois rN+ Dex+6} 7504 | D:7 | Reached skill level 6 in Conjurations 7565 | D:7 | Killed Pikel 7566 | D:7 | Reached skill level 8 in Spellcasting 7566 | D:7 | Reached skill level 7 in Fire Magic 7566 | D:7 | Reached XP level 9. HP: 53/53 MP: 10/23 7691 | D:7 | Learned a level 3 spell: Mephitic Cloud 7740 | D:7 | Found a staircase to the Ecumenical Temple. 7748 | Temple | Entered the Ecumenical Temple 7756 | Temple | Became a worshipper of Vehumet 7799 | D:7 | Reached skill level 5 in Fighting 8213 | D:7 | Identified the +1 leather armour of the Unstoppable Ships | {Will+} 8246 | D:7 | Noticed a boulder beetle 8274 | D:7 | Reached skill level 9 in Spellcasting 8274 | D:7 | Reached skill level 7 in Conjurations 8336 | D:7 | Noticed a cyclops 8346 | D:7 | Noticed a five-headed hydra 8353 | D:7 | Noticed a manticore 8823 | D:7 | Killed an unseen horror 8824 | D:7 | Reached skill level 1 in Shields 8824 | D:7 | Reached skill level 8 in Fire Magic 8880 | D:7 | Killed a five-headed hydra 8880 | D:7 | Noticed a white ugly thing 8881 | D:7 | Reached skill level 2 in Shields 9275 | D:7 | Identified the ring "Rafost Wiwk" {rF+ rN+ Will+ Str+4} 9327 | D:7 | Killed a manticore 9328 | D:7 | Reached XP level 10. HP: 49/60 MP: 17/25 9351 | D:7 | Slain by a boulder beetle Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring, st_stairs_5 D:2: layout_loops_ring, ebering_ecumenical_altar_rust D:3: minmay_octagon_keep, layout_loops_ring, kennysheep_generic_room_13, uniq_terence, uniq_ijyb D:4: layout_basic, uniq_blork_the_orc, uniq_robin D:5: layout_loops_cross D:6: layout_basic, zin_scriptorium, gammafunk_ghost_hive, chequers_mini_garden D:7: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_cache, minmay_the_grid_triangle_9x9_prize_special, minmay_the_grid_triangle_9x9_limited_checkers, minmay_the_grid_triangle_9x9_longest], layout_basic, minmay_temple_entry_tees, uniq_pikel Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.8 Conjurations | 2 3 4 5 6 7 | 7.8 Spellcasting | 4 5 6 8 9 | 9.8 Fire Magic | 4 5 6 7 8 | 8.5 Shields | 2 | 2.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Flail | | 2 | | || 2 Fire: Hunting sling | 1 | | | || 1 Cast: Foxfire | 68 | 46 | 58 | 3 || 175 Scorch | 8 | 42 | 66 | 8 || 124 Conjure Flame | | 1 | 6 | || 7 Inner Flame | | | 12 | || 12 Mephitic Cloud | | | 1 | || 1 Flame Wave | | | 1 | || 1 Use: Scroll | | 1 | | || 1 Potion | | | 2 | 2 || 4 Armor: Robe | | 2 | 7 | || 9 Dodge: Dodged | 6 | 7 | 24 | 3 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9325 | 8878 | 447 | 2463 | 5260 | 8 | 1165.6 | Dungeon | 9308 | 8869 | 439 | 2463 | 5260 | 7 | 1329.7 | Temple | 16 | 8 | 8 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1830 daAuts D:7: 1744 daAuts D:3: 1492 daAuts D:4: 1259 daAuts D:1: 1126 daAuts D:2: 992 daAuts D:5: 863 daAuts Temple: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 728.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 832.1 +-------+-------+-------+-------+-------+----------------------