Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3880823653256646775 1549 dxctxrx the Skirmisher (level 9, -18/68 HPs) Began as a Djinni Fire Elementalist on Mar 20, 2022. Demolished by a skeletal warrior ... wielding a +0 long sword (19 damage) ... on level 6 of the Dungeon. The game lasted 00:11:49 (7859 turns). dxctxrx the Skirmisher (Djinni Fire Elementalist) Turns: 7859, Time: 00:11:50 Health: -18/68 AC: 4 Str: 7 XL: 9 Next: 12% Gold: 491 EV: 16 Int: 21 God: SH: 0 Dex: 14 rFire + + + SeeInvis . z - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . w - +2 robe {rC+ rF+} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn g - ring of willpower MPRegen 0.00/turn u - +4 ring of evasion @: attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 491 gold pieces. Inventory: Hand Weapons p - the +6 dagger of Xodydd {holy, +Blink rC- rN+ Str+3} (You found it on level 5 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Blink: It lets you blink. s - a +2 whip of pain (You took it off an orc on level 5 of the Dungeon) Missiles k - 7 boomerangs x - 23 bolts y - 3 throwing nets {=f} Armour m - a +2 helmet of intelligence (You took it off Robin on level 4 of the Dungeon) w - a +2 robe of resistance (worn) (You found it on level 6 of the Dungeon) Magical Staves z - a staff of air (weapon) (You found it on level 7 of the Dungeon) Jewellery g - a ring of willpower (left hand) (You found it on level 4 of the Dungeon) o - a ring of positive energy (You found it on level 5 of the Dungeon) u - a +4 ring of evasion (right hand) (You found it on level 6 of the Dungeon) Scrolls b - 3 scrolls of torment {unknown} c - 5 scrolls of identify {unknown} h - 2 scrolls of brand weapon {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of fog {unknown} l - 3 scrolls of blinking {unknown} q - a scroll of teleportation {unknown} t - a scroll of fear {unknown} v - a scroll of enchant armour {unknown} Potions a - a potion of attraction {!q} d - a potion of degeneration {unknown} e - a potion of lignification {unknown} f - 4 potions of curing {unknown} n - a potion of cancellation {unknown} r - a potion of berserk rage {unknown} Skills: + Level 7.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 66% 2d8 1% 2 c - Conjure Flame Conj/Fire 33% 6-21 1% 3 d - Inner Flame Hex/Fire 33% N/A 1% 3 e - Flame Wave Conj/Fire 33% 2d8 7% 4 f - Freeze Ice 100% 1d11 1% 1 g - Blink Tloc 66% N/A 1% 2 h - Poisonous Vapours Pois/Air 100% N/A 1% 2 i - Sticky Flame Conj/Fire 33% 2d5 7% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the skeletal warrior but does no damage. Your foxfire dissipates! The skeletal warrior misses you. Items here: ( )) ÷. There is a stone staircase leading up here. The skeletal warrior hits you from afar with a +0 trident!! You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A skeletal warrior is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! You start waiting. A skeletal warrior comes into view. It is wielding a +0 vampiric short sword. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior. The skeletal warrior is lightly damaged. The skeletal warrior's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior but do no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior. The skeletal warrior is burned terribly! The skeletal warrior is moderately damaged. The skeletal warrior hits you with a +0 long sword!! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior. The skeletal warrior is burned terribly! The skeletal warrior is heavily damaged. The skeletal warrior completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior. The skeletal warrior is burned terribly! The skeletal warrior is severely damaged. The skeletal warrior misses you. There is a stone staircase leading up here. The skeletal warrior hits you with a +0 long sword!! * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior. The skeletal warrior is burned terribly! The skeletal warrior is severely damaged. * * * LOW HITPOINT WARNING * * * You feel stable enough to blink again. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel stable enough to blink again. The foxfire hits the skeletal warrior but does no damage. The skeletal warrior is severely damaged. The foxfire hits the skeletal warrior. The skeletal warrior is burned terribly! The skeletal warrior is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior but do no damage. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the skeletal warrior but do no damage. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of attraction. You feel attractive to monsters. You feel stable enough to blink again. The skeletal warrior hits you with a +0 long sword!! You die... # ##+## #.####..# ##...## #.#.....# ##.....## #.#)##.## ##.......###.#..#.#### ###.........##.#...[...# ..+.........'.....[.##.# ###.........###....###.# ##.......###......##.# ##.....## ##.@.#.##.# ######...## ##z##.##.# .........# #§.>....# .######..# ####.#### (######..# #.# .........### #.# .###.......# #.# .###...>...# #.# ...........# #.# You could see a skeletal warrior (combustible). Vanquished Creatures Menkaure (D:5) A water moccasin (D:6) An ice beast (D:7) A hornet zombie (D:7) 2 black bears A necrophage (D:5) An ogre (D:6) A kobold brigand (D:7) A water moccasin zombie (D:3) A scorpion (D:5) A howler monkey (D:4) A bullfrog skeleton (D:5) 3 orc priests A centaur skeleton (D:4) 2 hounds (D:5) A jelly (D:6) 3 iguanas 2 orc wizards Robin (D:4) 4 gnolls (D:6) 3 adders A shadow imp (D:5) An ufetubus (D:4) 2 worms (D:2) 4 dart slugs 13 orcs 3 endoplasms 3 giant cockroaches 18 goblins 7 hobgoblins 6 jackals (D:4) 7 kobolds 3 quokkas 6 ball pythons 5 bats 5 frilled lizards 8 rats 125 creatures vanquished. Vanquished Creatures (others) 248 foxfires 248 creatures vanquished. Grand Total: 373 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Found a faded altar of an unknown god. 344 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 413 | D:1 | Reached skill level 1 in Fighting 1177 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 1177 | D:2 | Learned a level 1 spell: Freeze 1290 | D:2 | Reached skill level 3 in Spellcasting 1508 | D:2 | Reached skill level 2 in Fighting 1689 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 2747 | D:3 | Reached skill level 3 in Fighting 2747 | D:3 | Reached XP level 5. HP: 19/40 MP: 0/0 2747 | D:3 | Learned a level 2 spell: Blink 3617 | D:4 | Reached XP level 6. HP: 12/47 MP: 0/0 4073 | D:4 | Noticed Robin 4075 | D:4 | Killed Robin 4076 | D:4 | Reached skill level 4 in Spellcasting 4089 | D:4 | Reached skill level 4 in Fighting 4422 | D:4 | Noticed a black bear 4425 | D:4 | Killed a black bear 4425 | D:4 | HP: 3/47 [cloud of flame (5)] 4426 | D:4 | Reached XP level 7. HP: 4/53 MP: 0/0 4426 | D:4 | Learned a level 2 spell: Poisonous Vapours 5008 | D:5 | Entered Level 5 of the Dungeon 5028 | D:5 | Reached skill level 5 in Fighting 5097 | D:5 | Identified the +6 dagger of Xodydd {holy, +Blink rC- rN+ | Str+3} 5105 | D:5 | Noticed Menkaure 5111 | D:5 | Killed Menkaure 5202 | D:5 | Reached skill level 5 in Spellcasting 5453 | D:5 | Reached XP level 8. HP: 47/61 MP: 0/0 5729 | D:5 | Reached skill level 6 in Fighting 6461 | D:6 | Identified a +2 robe of resistance 6876 | D:6 | Reached skill level 7 in Fighting 7282 | D:7 | Reached skill level 6 in Spellcasting 7413 | D:7 | Reached XP level 9. HP: 55/68 MP: 0/0 7413 | D:7 | Learned a level 4 spell: Sticky Flame 7630 | D:7 | Noticed a skeletal warrior 7631 | D:7 | Noticed a skeletal warrior 7633 | D:7 | Noticed a skeletal warrior 7836 | D:7 | Noticed a skeletal warrior 7859 | D:6 | Demolished by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, ebering_ecumenical_altar_mist D:2: minmay_chambers_of_twos, layout_rooms, minmay_puff D:3: layout_rooms, dk_noncrumbling_3 D:4: kennysheep_goblin_castle, layout_basic, minmay_surrounded D:5: layout_loops_cross, uniq_menkaure D:6: layout_loops_corners D:7: layout_basic, minmay_temple_entry_mist, serial_curves, eino_curves_03, eino_curves_02, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 7 | 7.5 Spellcasting | 3 4 5 6 | 6.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Foxfire | 36 | 83 | 50 || 169 Scorch | 11 | 29 | 33 || 73 Inner Flame | | 12 | 19 || 31 Poisonous Vapours | | | 10 || 10 Blink | | | 4 || 4 Use: Potion | | | 1 || 1 Armor: Robe | 1 | 3 | 1 || 5 Dodge: Dodged | 4 | 15 | 13 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7859 | 7656 | 203 | 1302 | 5448 | 7 | 1122.7 | Dungeon | 7859 | 7656 | 203 | 1302 | 5448 | 7 | 1122.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1717 daAuts D:2: 1443 daAuts D:6: 1292 daAuts D:5: 1055 daAuts D:3: 971 daAuts D:1: 876 daAuts D:7: 503 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 316.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 316.1 +-------+-------+-------+-------+-------+----------------------