Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 9897055398723256877 77 dxctxrx the Magician (level 4, -4/34 HPs) Began as a Djinni Conjurer on Mar 18, 2022. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:36 (2003 turns). dxctxrx the Magician (Djinni Conjurer) Turns: 2003, Time: 00:03:37 Health: -4/34 AC: 2 Str: 6 XL: 4 Next: 60% Gold: 17 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn c - ring of protection from cold MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Missiles b - 15 arrows g - 26 bolts h - 44 stones Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of immolation {unknown} e - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} Potions f - a potion of haste {unknown} j - a potion of heal wounds {unknown} l - a potion of resistance {unknown} Skills: + Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Beastly Appendage Tmut 40% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is almost dead. The searing ray hits Terence. You kill Terence! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. HP restored. Done exploring. There is a stone staircase leading down here. You fly downwards. Level annotation: Sigmund There is a stone staircase leading up here. Grinder comes into view. Marking area around Grinder as unsafe for travelling. Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (asleep, 100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Grinder shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder gestures at you. You barely resist. The searing ray hits Grinder. Grinder is lightly wounded. The searing ray hits Grinder. Grinder is moderately wounded. Grinder hits you! You writhe in agony. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 75% to hit) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder gestures at you. You resist with significant effort. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #.####.# #...<#.# .######.### ..........# .######.#.# # #......#.# #.#.#....#.# #...#....#.# #.@....#.# #5#.#..#.# ...#.#..#.# .......#### ..#....... # ######## You could see Grinder. Vanquished Creatures Terence (D:3) 2 adders (D:2) A dart slug (D:2) An orc (D:2) 3 endoplasms 2 giant cockroaches (D:2) A goblin (D:1) 2 hobgoblins (D:2) 3 kobolds A quokka (D:2) A ball python (D:1) 7 bats A frilled lizard (D:2) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 276 | D:1 | Found a faded altar of an unknown god. 283 | D:1 | Reached skill level 1 in Fighting 816 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 816 | D:2 | Learned a level 1 spell: Beastly Appendage 1313 | D:2 | Reached skill level 2 in Fighting 1569 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1770 | D:3 | Noticed Terence 1777 | D:3 | Killed Terence 1778 | D:3 | Noticed Sigmund 1997 | D:3 | Noticed Grinder 2003 | D:3 | HP: 2/34 [Grinder (9)] 2003 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, kennysheep_decorative_pillar D:3: layout_basic, slow_altar_2, uniq_terence, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_pargi, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 58 | 7 || 65 Searing Ray | 2 | 4 || 6 Dazzling Flash | | 3 || 3 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2003 | 1886 | 117 | 3 | 1723 | 3 | 667.7 | Dungeon | 2003 | 1886 | 117 | 3 | 1723 | 3 | 667.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1295 daAuts D:1: 660 daAuts D:3: 47 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------